对于多维材质加入了致命的函数 呵呵


 --2011.4.8 去除注解 项目用
 ---**********************************************************************************************************************
 ---************************************************************************************************************************

        stand_mat = #()
        nostand_mat = #()
        map_preparation =#()
        material_map_map =#()
  fn clmedit_add =
 (
 oop_array = selection as array 
  meditMaterials[1] =  oop_array[1].Material
 )

 fn or_or num  =
 (  
    if classof $.material   == Multimaterial then
    ( 
      clmedit_add()
    
     shu =  meditMaterials[num].materialIDList. count
     return  shu  
    )else
    (
     return false 
    )
 )
 
 fn check_unm    =
 (
  unm = or_or 1
 if unm == undefined then
 (
  return false
 )
 
  list_mat = meditMaterials[1].materialIDList
 stand_mat=#()
  for i in 1 to unm do
  ( 

    if classof  meditMaterials[1][list_mat[i]] == Standardmaterial  then
    ( 

     append  stand_mat list_mat[i]
    
    )
    else
    (

     append  nostand_mat  list_mat[i]
    
     if  nostand_mat.count >0 then
     (
     
     if AboutRollout != undefined then destroydialog AboutRollout
    rollout AboutRollout "About"
    (
    label lbl5  "选择物体的多维材质中" pos:[10,10]
    label lbl3 "有不是标准子材质的材质"
    timer tmclose "" interval:2000 active:true
    on AboutRollout rbuttonup press do destroydialog AboutRollout ------ 右键进行消除
    on tmclose tick do destroydialog AboutRollout  --时间按点到消除  给我提供了思路。
    )createdialog AboutRollout 200 100  modal:true style:#(#style_border,#style_sysmenu,#style_sunkenedge)

     clearListener()
                 setListenerSel #(0,-1)
      for i in nostand_mat do
      (
            format "不是标准材质的有: meditMaterials[1][%]\n" i    Listener()
      )
    )
    )
  )
    
 )

 fn cle_mat_id_face =
 ( 

  met_obj_face =#()

  met_obj_face_id =#()
 
  check_unm()
  comparison = stand_mat
 
  for i in comparison  do
  (
   channel_num = 24

   for n in 1 to channel_num do 
   (

    the_prop = getSubTexmap MeditMaterials[1][i] n

    if the_prop != undefined then
    (
    if  findItem  map_preparation i ==0 then
    (
    
     append  map_preparation i
    )
    
    )
   )
 
  )

  for each in comparison do
  (

  if  findItem  map_preparation  each ==0  then
  (
    append  met_obj_face_id  each
  )
 
  )
 
     return met_obj_face_id
 )
 
 
  fn cle_mat_id_face_add =
  (

     clear_array_mat = cle_mat_id_face ()
    meditMaterials[1].materialIDList = map_preparation
      select_one = $selection [1]  
      max modify mode

    if classof select_one.baseobject== Editable_mesh then
    (
     convertTo  select_one PolyMeshObject
    )

  if classof select_one.baseobject== Editable_Poly  then
 
      ( --
 
    dat_num = #{}

    modPanel.setCurrentObject $.baseObject

     subobjectLevel = 4

    for i in clear_array_mat do
    (

     select_one.EditablePoly.selectByMaterial i
     dat_num += polyop.getfaceselection $
    )

     polyop.setfaceselection select_one  (dat_num )
     nodeInvalRect select_one
   )
  )
 
  fn mat_modifiers_mane  prefix name_n suffix =
  ( 

         or_or 1

    if  or_or 1 ==false then return false
  
   list_mat  = meditMaterials[1].materialIDList
  
   for i in list_mat do
   (
    if name_n=="" then
    (
     meditMaterials[1][i].name =prefix +  meditMaterials[1][i].name +suffix
    )else
    (
     meditMaterials[1][i].name =prefix +  name_n+i as string +suffix
    )
   
   )
  
  
  )

  fn multimaterial_mat  nums   prefix name_n suffix   =
  (
             or_or 1

    if  or_or 1 ==false then return false

    if classof meditMaterials[1][nums] ==Standardmaterial then
    (
 
     chenk = getnumsubtexmaps meditMaterials[1][nums]
        
      for each in 1 to  chenk do
   ( 

     the_prop = getSubTexmap MeditMaterials[1][nums] each
   
     if the_prop!= undefined then
     ( --

      if  name_n== "" then
      (--

       kl = (getSubTexmap MeditMaterials[1][nums] each )  .name

        (getSubTexmap MeditMaterials[1][nums] each ) .name = prefix+ kl+suffix
      )else
      (
      
     (getSubTexmap MeditMaterials[1][nums] each ) .name= prefix+ name_n+ nums as string +suffix 
      
      )
     )
   
   )
   
   
    )
   
   
  )---end fn

  fn multimaterial_mat_all   prefix name_n suffix  =
  (

   check_unm ()

    mat_array = stand_mat

   if mat_array.count ==  0 then  return false
   for i in  mat_array do
   (

     if  classof meditMaterials[1][i] == Standardmaterial then
     (   --
       chenk = getnumsubtexmaps meditMaterials[1][i]
     
       for each in 1 to  chenk do
       ( 

      the_prop = getSubTexmap MeditMaterials[1][i] each
    
      if the_prop!= undefined then
      ( --

       if  name_n== "" then
       (--
        kl = (getSubTexmap MeditMaterials[1][i] each )  .name
 
      (getSubTexmap MeditMaterials[1][i] each ) .name = prefix+ kl+suffix
       )else
       (
       (getSubTexmap MeditMaterials[1][i] each ) .name= prefix+ name_n +each as string  +suffix 
       )
      )---end  if the_prop!= undefined then
    
       )---end for each
         
     )---end if
   )---end for
   
  )---end fn

  fn Fixed_point_color   unm cloor_id   =
  (

   check_unm ()

    mat_array = stand_mat

   if mat_array.count ==  0 then  return false
  
 
   --(
     if  classof meditMaterials[1][unm] == Standardmaterial then
     (
      meditMaterials[1][unm].diffuse =cloor_id
     
     )---end if
       
  -- )---end for
    
  )---end fn

  fn dingdianclor  objID  clort =
  (
  
    check_unm ()

   mat_array = stand_mat

   if  classof meditMaterials[1][objID] == Standardmaterial then  
   (

     select_one = $selection [1]
     max modify mode
   
        if classof select_one.baseobject== Editable_mesh then
   (
    -- 转多边行
    convertTo  select_one PolyMeshObject
   )

    dat_num = #()
    if classof select_one.baseobject== Editable_Poly  then
 
     (  
      modPanel.setCurrentObject select_one.baseObject
  
               subobjectLevel = 4
            select_one.EditablePoly.selectByMaterial objID
      --polyop.getfaceselection 这里用顶点选择、
      select_one.EditablePoly.ConvertSelection #Face #Vertex
      subobjectLevel = 1
             dat_num =  polyop.getVertSelection select_one

      polyop.setVertColor select_one  0  dat_num  clort
     
     )
   )----end if  
  
  )-----end fn

  tietushouji_map_id =#()
 fn  Map_collection  =
 (

  check_unm ()
  mat_array = stand_mat

    for i in  mat_array do
    (   --
    
      for each in 1 to  24 do  --这里其实直接就可以写成24 算法就更快了。 我把 这里的chenk 改成24 了 2011.4.7
     ( 

    the_prop = getSubTexmap MeditMaterials[1][i] each
  
    if the_prop!= undefined then
    (

     if  findItem  tietushouji_map_id  i ==0  then
     append  tietushouji_map_id  i
    
    )---end if then_prop
  
     )---end for each
    )----end for
    return  tietushouji_map_id
 
 )----end fn
 
  bmp_zhuan_string =#()
 fn map_map_compared =
 (
  map_array_com =  Map_collection ()
  if map_array_com.count ==0 then return false

  for i in 1 to  map_array_com.count do
  (  
    linshi_add_array =""
   try chenk = getnumsubtexmaps meditMaterials[1][(map_array_com[i])] catch()

   for each in 1 to chenk do
   (
    the_prop = getSubTexmap MeditMaterials[1][(map_array_com[i])] each
   
    if  classof  the_prop  == Bitmaptexture then
 (
  str = the_prop.fileName ---分出来要最后一个。
  
   oop = filterString   str "\\" --分组
  
   add_array = oop[(oop.count)]

    append  linshi_add_array add_array 
  
 )
   
   )

   bmp_zhuan_string[i] = linshi_add_array as string
  )--end for
 
   return  bmp_zhuan_string
 
 )----end fn

 --***************************************************************************
  zhuan_string =#()
 fn map_compared =
 (
  map_array_com =  Map_collection ()

  if map_array_com.count ==0 then return false

  for i in 1 to  map_array_com.count do
  (  
    linshi_add_array =""
   try chenk = getnumsubtexmaps meditMaterials[1][(map_array_com[i])] catch()

   for each in 1 to chenk do
   (
    the_prop = getSubTexmap MeditMaterials[1][(map_array_com[i])] each
   
    the_prop =the_prop as string

    append  linshi_add_array the_prop
   
   )

   zhuan_string[i] = linshi_add_array as string
   --*********************************************************************************************

   --*****************************************************************************************
  )--end for
 
   return  zhuan_string
 
 )----end fn
 --
 global add_mat_num =#()
      add_mat_dao =#()
 
 fn array_mat_compared   hanshu  =
 (   
 
  art_map_ch =  hanshu     --map_compared()

  if art_map_ch == false then return false
  if ( art_map_ch.count==0 and  art_map_ch.count==1 ) then return false
    kl=0
      oop_oo =""
   global  gt_aryu =#()
   global aty_1 =#()
     xin=#()
  for i in 1 to (art_map_ch.count-1)  do
  ( 

          each =i+1 ---自增的比较项。
    oop_oo=i as string
   for  m  in each to art_map_ch.count do
   (
    --  比较
    if art_map_ch[i] == art_map_ch[m] then
    ( oop_oo+= "-"+ m as string
    
    )else
    (
    --oop_oo+=""
    )
  
   if  (filterString  oop_oo "-" ).count  >1  then
   (
   
     add_mat_num[i] = oop_oo
    
   
   )
  )
     
  )---end for 

           add_mat_num
 
  if  add_mat_num.count <1 then return false
  for i in 1 to add_mat_num.count do
  (
   if add_mat_num [i] == undefined then
   ( 
    add_mat_num [i] = "undefined"
   
    append gt_aryu  (add_mat_num [i] )   

   )---end if     --deleteItem  add_mat_num  i
  )
   for i in add_mat_num  do
   (

    if  findItem  gt_aryu   i ==0 then  append aty_1  i
   )
  
   add_mat_num = aty_1
  
   --*****************************************************
if  add_mat_num.count >1 then
(
 yytadd_mat_dao=#()
 map_ = add_mat_num.count-1
 map__= add_mat_num.count
 -- print  (add_mat_num as string )
 for m in 1 to  map_  do
 (
 ecct= m+1
 for each  in ecct to  map__ do
 (
    if( findString  add_mat_num[m]  add_mat_num[each] != undefined )  then
      (      
       --   yytadd_mat_dao[m] =  add_mat_num[each]
      
       append  yytadd_mat_dao  add_mat_num[each]
      )
 )

 )
  
  for nu in  add_mat_num  do
  (
   if  findItem  yytadd_mat_dao  nu ==0 then
    append   xin   nu
  
  ) ----上面是新算法,还是用的递归。
 
  add_mat_num = xin 
)
  
       return add_mat_num
 
 )---rnd fn

   fn gt_selctt    =
  (   
   kol =1
     if $selection.count >1 then
  (
        if AboutRollout != undefined then destroydialog AboutRollout
  rollout AboutRollout "About"
  (
  label lbl5  "选择数量大于1 将不执行," pos:[10,10]
  label lbl3 "以此提醒。"
  timer tmclose "" interval:1000 active:true
  on AboutRollout rbuttonup press do destroydialog AboutRollout ------ 右键进行消除
  on tmclose tick do destroydialog AboutRollout  --时间按点到消除  给我提供了思路。
  )createdialog AboutRollout 200 100  modal:true style:#(#style_border,#style_sysmenu,#style_sunkenedge)
  
  kol+=1
   return kol
  )else ( return kol )
 
  )
 --
 --并且是标准材质的id 。
 --
-- )
    try ( destroydialog gt_unnamedRollout) catch ()
rollout gt_unnamedRollout "多维材质工具" width:184 height:414
(
 
local bm = bitmap 192 48 color:red

 button name_but "移除空map通道并选面" pos:[6,3] width:166 height:24 toolTip:"清除没有材质的面。"
 --imgTag  bmp1 "Bitmap" pos:[8,8] width:192 height:48 bitmap:bm
 
 edittext nameedt1 "前缀:" pos:[8,47] width:160 height:16
 edittext nameedt2 "名字:" pos:[8,71] width:160 height:16
 edittext nameedt3 "后缀:" pos:[8,93] width:160 height:16
 
 button matbtn2 "子材质命名" pos:[10,112] width:72 height:24 toolTip:"对于多维子材质中标准材质的命名。"
 button matbtn3 "子贴图命名" pos:[88,112] width:80 height:24 toolTip:"对于多维子材质中标准材质的贴图的命名。"
 
 
 dropdownList ddl1 "" pos:[16,140] width:40 height:10
 checkbutton metckb1 "收子材质id" pos:[88,140] width:80 height:24 --checked:false
 
 colorPicker cp1 "" pos:[11,185] width:32 height:24
 dropdownList metddl4 "" pos:[56,187] width:56 height:10
 
 checkbutton shoujibtn11 "颜色id" pos:[120,187] width:48 height:24 toolTip:"点击按钮在对应\
的下拉表中收集id号。。"
 
 button btn12 "子固有色" pos:[16,214] width:64 height:24 toolTip:"第一步先选择id 指定相应的颜色,对固有色进行更改。"
 button btn13 "子顶点色" pos:[104,214] width:64 height:24 toolTip:"第一步先选择id 指定相应的颜色,对顶点颜色进行更改\
 ,在这里对顶点颜色的更改应是poly。"
 
 checkbox myCheckBox "图" pos:[8,385] width:40 height:15
 
 listbox lbx2 "子材质同贴图列表:" pos:[6,244] width:168 height:6
 
 
 button btn14 "收集顺序" pos:[8,353] width:80 height:24
 
 button btn15 "有map收集" pos:[96,353] width:80 height:24
 
 button btn16 "执行" pos:[96,385] width:80 height:24 toolTip:" 执行\
 贴图id合并"
 label lab1 "号数:--" pos:[48,387] width:42 height:13
 GroupBox grp1 "命名:" pos:[4,28] width:174 height:140
 GroupBox grp2 "ID操作" pos:[3,168] width:174 height:73

  on lbx2  selected  arg do  ---这里是临时不上,非常方便。
  (
   lab1.text = arg as string +"号"
  )

  on name_but pressed do with undo on  
  (
   gt_oo = gt_selctt()
  if gt_oo ==2  then return false  ---看来我要到处用到这两句了。
  cle_mat_id_face_add ()
  )
 
  on matbtn2 pressed do with undo on    
  (
   gt_oo = gt_selctt()
  if gt_oo ==2  then return false  ---看来我要到处用到这两句了。
 
  mat_modifiers_mane  nameedt1.text nameedt2.text nameedt3.text
 
 
 
  )
 
-- stand_mat
 on metckb1 changed state do
 (
     gt_oo = gt_selctt()
  if gt_oo ==2  then return false  ---看来我要到处用到这两句了。
 check_unm()
  if state==true  then
  (  
        lingshi =#()
  if  stand_mat.count<1 then  return false
   for i in 1 to stand_mat.count  do
   (
     date_state =((stand_mat[i]) as string )
   append lingshi   date_state
   
   )
   gt_unnamedRollout.ddl1.items  = lingshi
  )
  else
(
  gt_unnamedRollout.ddl1.items =#()
)---end else 
  )---end on
  --
   on shoujibtn11 changed state do
 (
 
     gt_oo = gt_selctt()
  if gt_oo ==2  then return false  ---看来我要到处用到这两句了。
 check_unm()
  if state==true  then
  (  
        lingshi =#()
  if  stand_mat.count<1 then  return false
   for i in 1 to stand_mat.count  do
   (
     date_state =((stand_mat[i]) as string )
   append lingshi   date_state
   
   )
   gt_unnamedRollout.metddl4.items  = lingshi
  )
  else
(
  gt_unnamedRollout.metddl4.items =#()
)---end else 
  )---end on
  -- 下面就是多维材质的,单独指导与多选的操作。
  --
  on matbtn3 pressed do with undo on
  (
  
      gt_oo = gt_selctt()
  if gt_oo ==2  then return false  ---看来我要到处用到这两句了。
   if metckb1.checked ==true  and gt_unnamedRollout.ddl1.selected != undefined   then
   (
    date_h =gt_unnamedRollout.ddl1.selected as integer
    multimaterial_mat  date_h   nameedt1.text nameedt2.text nameedt3.text
    
   )---end if
   else
   (
    multimaterial_mat_all  nameedt1.text nameedt2.text nameedt3.text
   )---end else
  
  )---end pressed
 
 
  on btn12 pressed do with undo on
  (
  
      gt_oo = gt_selctt()
  if gt_oo ==2  then return false  ---看来我要到处用到这两句了。
   if shoujibtn11.checked ==true  and gt_unnamedRollout.metddl4.selected != undefined   then
   (
    clor = gt_unnamedRollout.cp1.color
    date_h =gt_unnamedRollout.metddl4.selected as integer
   
    Fixed_point_color date_h clor
   
   )---end if 
  )---end on
  on btn13 pressed do with undo on
  (
       --cle_mat_id_face()
      gt_oo = gt_selctt()
  if gt_oo ==2  then return false  ---看来我要到处用到这两句了。
  
 -- cle_mat_id_face()
 
   if shoujibtn11.checked ==true  and gt_unnamedRollout.metddl4.selected != undefined   then
   (
    clor = gt_unnamedRollout.cp1.color
    date_h =gt_unnamedRollout.metddl4.selected as integer
   
    dingdianclor date_h clor
   
   )---end if 
  )---end on

on btn14 pressed do with undo on
   (
     
       gt_oo = gt_selctt()
  if gt_oo ==2  then return false  ---看来我要到处用到这两句了。
  if gt_unnamedRollout.myCheckBox.checked ==false then
  (
 
 stand_mat = #()
 nostand_mat = #()
 map_preparation =#()
 material_map_map =#()
 tietushouji_map_id =#()
 zhuan_string =#()
 add_mat_num =#()
 add_mat_dao =#()
  bmp_zhuan_string=#()
 
      Map_collection()
     cle_mat_id_face()
 
 
     date_gt = array_mat_compared  (map_compared()) --其实在里面已经运行了   Map_collection() 上面不用也行 这样只会增加计算量
   --其实最节约时间的不是这些算多少遍 而是我们要用什么样的算法。
    if date_gt == false then
    gt_unnamedRollout.lbx2.items  = #()
    else
        (   
      gt_unnamedRollout.lbx2.items=#()---先叫他等于空,这个很是有用。
      gt_unnamedRollout.lbx2.items  = date_gt
   gt_unnamedRollout.lbx2.selection=1
  )
 
  ) else
  (
   stand_mat = #()
 nostand_mat = #()
 map_preparation =#()
 material_map_map =#()
 tietushouji_map_id =#()
 zhuan_string =#()
 add_mat_num =#()

      add_mat_dao =#()
     bmp_zhuan_string=#()
--
--开始的组必须初始化要不对
-- 
     
      
      check_unm () -- 这个其实没有必要要。 应为在下面的函数中我已经有了相关的操作。2011.4.7
      Map_collection()
     cle_mat_id_face()
 
    kkl = map_map_compared()
     date_gt = array_mat_compared (kkl) --其实在里面已经运行了   Map_collection() 上面不用也行 这样只会增加计算量
   --其实最节约时间的不是这些算多少遍 而是我们要用什么样的算法。
    if date_gt == false then
    gt_unnamedRollout.lbx2.items  = #()
    else
        (   
      gt_unnamedRollout.lbx2.items=#()---先叫他等于空,这个很是有用。
      gt_unnamedRollout.lbx2.items  = date_gt
   gt_unnamedRollout.lbx2.selection=1
  )
  
  
  
  
  )----end checks
 
   )---end pressed
 
 
   on btn15 pressed do with undo on
   (
       gt_oo = gt_selctt()
  if gt_oo ==2  then return false  ---看来我要到处用到这两句了。
  
 
 
stand_mat = #()
nostand_mat = #()
map_preparation =#()
material_map_map =#()
tietushouji_map_id =#()
zhuan_string =#()
add_mat_num =#()
--
--开始的组必须初始化要不对
-- 

      check_unm ()
      Map_collection()
   cle_mat_id_face()
    --
    --收集有贴图的map
    --
     lingshi =#()
     date_gt= Map_collection()
      if  date_gt.count<1 then  return false
   for i in 1 to date_gt.count  do
   (
     date_state =((date_gt[i]) as string )
   append lingshi   date_state
   
   )
       gt_unnamedRollout.lbx2.items=#()
      gt_unnamedRollout.lbx2.items =lingshi
   
   )---end on
  
    on btn16 pressed do  --with undo on  不知道为甚不能用undo
 (
   try (gt_oo = gt_selctt()
   if gt_oo ==2  then return false  ---看来我要到处用到这两句了。
   )catch ()
  
  -- if myCheckBox.checked ==false then
  
  
   obj_id =#()--把字符串转成 数组数组。
  date_gt=""
     gt_date=""
  if  (gt_unnamedRollout.lbx2.selected != undefined )then
  (  
   gt_date =gt_unnamedRollout.lbx2.selected
  
    if  (filterString  gt_date "-" ).count  >1  then
     (
   uiop =filterString  gt_date "-"

   for i in uiop  do
   (
    ui = i as integer -- 转成整数
   
    append  obj_id  ui
   
   )---end for
  
  )else
  (
   messageBox "请用**收集顺序**" title:"盖天编写"
                return false
           
  )
  
 
stand_mat = #()
nostand_mat = #()
map_preparation =#()
material_map_map =#()
tietushouji_map_id =#()
zhuan_string =#()
add_mat_num =#()
--
--开始的组必须初始化要不对
-- 
    list_matsrray =#()
    global  list_matsrrayone =#()
 
 check_unm ()
 Map_collection()
 cle_mat_id_face()

lingshi =#()
date_gt= Map_collection()
 
   gt_zhenzheng_date =#()
  for i in obj_id do
  (
   append   gt_zhenzheng_date   date_gt [i]
  
  )

   gt_int_num =  gt_zhenzheng_date[1]
 
 
  ---**************************************************************
  select_one = selection as array
    select_one =select_one[1]  
      max modify mode
   --
   -- 先判断  Editable_mesh 装ploy  是ploy在往下进行处理。
   --
    if classof select_one.baseobject== Editable_mesh then
    (
     -- 转多边行
  macros.run "Modifier Stack" "Convert_to_Poly"
    -- convertTo  select_one PolyMeshObject
    )else (print "no ploy")
  if classof select_one.baseobject== Editable_Poly  then
 
      (
    dat_num = #{}

    modPanel.setCurrentObject $.baseObject

     subobjectLevel = 4
 
    for i in gt_zhenzheng_date do
    (

     select_one.EditablePoly.selectByMaterial i
     dat_num += polyop.getfaceselection $
 
    )

     polyop.setfaceselection select_one  (dat_num )
     nodeInvalRect select_one

 try  (select_one.EditablePoly.setMaterialIndex  gt_zhenzheng_date[1]  1 )catch ()

   subobjectLevel = 0

   )else (print "no execution ")

  
  list_mat  = meditMaterials[1].materialIDList 
      for i in 2 to gt_zhenzheng_date.count do
   (
    if findItem  list_mat  gt_zhenzheng_date[i] != 0  then
    (
     append  list_matsrray  gt_zhenzheng_date[i]
    )
    -- print  list_matsrray
   )----end for

   print ( list_matsrray as string)
  for m in list_mat do
  (
    if findItem  list_matsrray  m ==0 then
    (
     append  list_matsrrayone  m
    )---end if
  
  
  )---end for
   paichuwannan =#()
   for ru in  list_mat  do
   (
    if findItem  list_matsrrayone  ru ==0 then
    (
       append  paichuwannan  ru
    )  
   )
    for i in  paichuwannan  do  
    (
      meditMaterials[1][i] =Standardmaterial ()
    )
 MMClean.fixAll  prompt:false
  -- meditMaterials[1].materialIDList =list_matsrrayone

    gt_unnamedRollout.btn14.pressed()
 
  )else (print "")
 
 
 
 
  
 
 ) ----end pressed
 
 on gt_unnamedRollout open do
 ( 

  ------------------------------------------------------------
 
    for i in gt_unnamedRollout.controls  do
  (
   i.enabled =false
  )
  Callbacks.AddScript #SelectionSetChanged  "Fn_CallBack_duoweicazhi()"  ID:#gt_mat_met
 )---end on
 on gt_unnamedRollout close do
 (
  callbacks.removescripts #selectionSetChanged ID:#gt_mat_met
 )---end on
 
 
 )
 createDialog  gt_unnamedRollout
 
     
callbacks.removescripts #selectionSetChanged ID:#gt_mat_met        
fn   Fn_CallBack_duoweicazhi =
(
 
 TheSelection = Selection as array
 
 if $== undefined then
 (
  for i in gt_unnamedRollout.controls  do
  (
   i.enabled =false
  )
 )else
 (
 
 if  (classof TheSelection[1].Material) == Multimaterial then
 (  
  for i in gt_unnamedRollout.controls  do
  (
   i.enabled =true
  )
 
 )else
 (
  for i in gt_unnamedRollout.controls  do
  (
   i.enabled =false
  )
 
 ) --end else
)---end else


Callbacks.AddScript #SelectionSetChanged  "Fn_CallBack_duoweicazhi()"  ID:#gt_mat_met

posted on 2011-04-11 16:32  盖天00  阅读(244)  评论(0编辑  收藏  举报

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