改写成画圆算法 画16 个
-- open the Lots of Robots tutorial file bounce.max
Myobj = $Box001
slidertime = 0
deletekeys Myobj.pos.controller
Myobj.pos = [0,0,0]
deletekeys Myobj[3][2][3].controller
Myobj[3][2][3].value = 0
NowTime = 0
for i = 1 to 15 do
(
--animate on
--at time NowTime
(
Myobj =copy Myobj
in coordsys local Myobj.pos += [0,0,0]
Myobj[3][2][3].value += 22
)
NowTime += 5
--animate on
--at time NowTime
(
in coordsys local Myobj.pos += [5,0,5]
)
NowTime += 5
--animate on
--at time NowTime
(
in coordsys local Myobj.pos += [5,0,-5]
)
NowTime += 5
)