摘要:
1 //设置地图边界:1:创建一个类 Boundary(边界) 2 public class Boundary 3 { 4 public float xMin; 5 public float xMax; 6 public float zMin; 7 public float zMax; 8 ... 阅读全文
摘要:
1 m_Rigidbody.rotation = Quaternion.Euler(0.0F,0.0F,m_Rigidbody.velocity.x*5f); 阅读全文