WPF 下无边框窗体改变大小和移动

       最近一直在学习 WPF,看着别人做的WPF程序那么漂亮,眼红啊~ 很多漂亮的程序都是无边框的。于是无边框窗口操作就是最重要的了。无边框窗口的操作一直以来相关的资料就很少。WPF 下的就更少了,有的大多是无边框窗体的移动。在得到群里高人的指点,再查了一些资料之后,终于把问题解决了。

      废话不多说,直接来看看如何实现吧!其实现原理很简单:拦截并处理 Windows 消息:WM_NCHITTEST。

      WPF 处理 Windows 消息的模式和 WinForm 不一样了。Window 类里没有 WndProc 函数了,想要截取 Windows 消息必须借助 HwndSource 添加 Hook。

protected override void OnSourceInitialized(EventArgs e)
{
base.OnSourceInitialized(e);
HwndSource hwndSource = PresentationSource.FromVisual(this) as HwndSource;
if (hwndSource != null)
{
hwndSource.AddHook(new HwndSourceHook(this.WndProc));
}
}
protected virtual IntPtr WndProc(IntPtr hwnd, int msg, IntPtr wParam, IntPtr lParam, ref bool handled)
{
return IntPtr.Zero;
}

    OK,WndProc 注册完成之后就可以通过 WndProc 函数完成对Windows消息的处理了。可以发现,这里的 WndProc 和标准的 Win32 消息循环很像,只是多了一个 ref bool handled 参数,对于该参数MSDN是这样说明的: 指示该消息是否已处理的值。如果该消息已处理,请将值设置为 true;否则请将其设置为 false  在下面我们将会使用到这个参数数。

private const int WM_NCHITTEST = 0x0084;
private readonly int agWidth = 12; //拐角宽度
private readonly int bThickness = 4; // 边框宽度
private Point mousePoint = new Point(); //鼠标坐标
protected virtual IntPtr WndProc(IntPtr hwnd, int msg, IntPtr wParam, IntPtr lParam, ref bool handled)
{
switch (msg)
{
case WM_NCHITTEST:
this.mousePoint.X = (lParam.ToInt32() &0xFFFF);
this.mousePoint.Y = (lParam.ToInt32() >> 16);
测试鼠标位置#region 测试鼠标位置
// 窗口左上角
if (this.mousePoint.Y - this.Top <= this.agWidth
&& this.mousePoint.X - this.Left <= this.agWidth)
{
handled = true;
return new IntPtr((int)HitTest.HTTOPLEFT);
}
// 窗口左下角
else if (this.ActualHeight + this.Top - this.mousePoint.Y <= this.agWidth
&& this.mousePoint.X - this.Left <= this.agWidth)
{
handled = true;
return new IntPtr((int)HitTest.HTBOTTOMLEFT);
}
// 窗口右上角
else if (this.mousePoint.Y - this.Top <= this.agWidth
&& this.ActualWidth + this.Left - this.mousePoint.X <= this.agWidth)
{
handled = true;
return new IntPtr((int)HitTest.HTTOPRIGHT);
}
// 窗口右下角
else if (this.ActualWidth + this.Left - this.mousePoint.X <= this.agWidth
&& this.ActualHeight + this.Top - this.mousePoint.Y <= this.agWidth)
{
handled = true;
return new IntPtr((int)HitTest.HTBOTTOMRIGHT);
}
// 窗口左侧
else if (this.mousePoint.X - this.Left <= this.bThickness)
{
handled = true;
return new IntPtr((int)HitTest.HTLEFT);
}
// 窗口右侧
else if (this.ActualWidth + this.Left - this.mousePoint.X <= this.bThickness)
{
handled = true;
return new IntPtr((int)HitTest.HTRIGHT);
}
// 窗口上方
else if (this.mousePoint.Y - this.Top <= this.bThickness)
{
handled = true;
return new IntPtr((int)HitTest.HTTOP);
}
// 窗口下方
else if (this.ActualHeight + this.Top - this.mousePoint.Y <= this.bThickness)
{
handled = true;
return new IntPtr((int)HitTest.HTBOTTOM);
}
else // 窗口移动
{
handled = true;
return new IntPtr((int)HitTest.HTCAPTION);
}
#endregion
}
return IntPtr.Zero;
}

     从上面的代码可以看出,工作原理很简单:截取 WM_NCHITTEST 消息,获得鼠标坐标,再在你希望的地方返回不同的消息以模拟鼠标的状态即可。需要注意的是,返回消息之前必须将handled 设为 true。告诉系统你已经处理过该消息,不然无效果。

    关于 HitTest 是自定义的枚举类,里面包含了鼠标的各种消息。

1public enum HitTest:int
{
HTERROR = -2,
HTTRANSPARENT = -1,
HTNOWHERE = 0,
HTCLIENT = 1,
HTCAPTION = 2,
HTSYSMENU = 3,
HTGROWBOX = 4,
HTSIZE = HTGROWBOX,
HTMENU = 5,
HTHSCROLL = 6,
HTVSCROLL = 7,
HTMINBUTTON = 8,
HTMAXBUTTON = 9,
HTLEFT = 10,
HTRIGHT = 11,
HTTOP = 12,
HTTOPLEFT = 13,
HTTOPRIGHT = 14,
HTBOTTOM = 15,
HTBOTTOMLEFT = 16,
HTBOTTOMRIGHT = 17,
HTBORDER = 18,
HTREDUCE = HTMINBUTTON,
HTZOOM = HTMAXBUTTON,
HTSIZEFIRST = HTLEFT,
HTSIZELAST = HTBOTTOMRIGHT,
HTOBJECT = 19,
HTCLOSE = 20,
HTHELP = 21,
}


posted @   星火燎猿*  阅读(96)  评论(0编辑  收藏  举报
相关博文:
阅读排行:
· DeepSeek 开源周回顾「GitHub 热点速览」
· 物流快递公司核心技术能力-地址解析分单基础技术分享
· .NET 10首个预览版发布:重大改进与新特性概览!
· AI与.NET技术实操系列(二):开始使用ML.NET
· 单线程的Redis速度为什么快?
点击右上角即可分享
微信分享提示