2015年11月27日
摘要: 1 /* 2 3 Dynamic tree generation and placement in a night-time scene 4 5 Demonstrates: 6 7 How to create a height map and splat map from sc... 阅读全文
posted @ 2015-11-27 11:11 晏过留痕 阅读(940) 评论(0) 推荐(0) 编辑
摘要: 1 package 2 { 3 import away3d.containers.View3D; 4 import away3d.entities.Mesh; 5 import away3d.events.MouseEvent3D; 6 import a... 阅读全文
posted @ 2015-11-27 11:08 晏过留痕 阅读(352) 评论(0) 推荐(0) 编辑
摘要: 1 package 2 { 3 import away3d.containers.View3D; 4 import away3d.controllers.HoverController; 5 import away3d.entities.Mesh; 6 ... 阅读全文
posted @ 2015-11-27 11:04 晏过留痕 阅读(408) 评论(0) 推荐(0) 编辑
摘要: 1 package 2 { 3 import away3d.containers.View3D; 4 import away3d.entities.Mesh; 5 import away3d.events.MouseEvent3D; 6 import a... 阅读全文
posted @ 2015-11-27 11:00 晏过留痕 阅读(870) 评论(0) 推荐(0) 编辑
摘要: 所谓skybox就是六个面即六张图能够无缝的拼成一个正方体的盒子。 1 package 2 { 3 import away3d.cameras.Camera3D; 4 import away3d.cameras.lenses.PerspectiveLens; 5 i... 阅读全文
posted @ 2015-11-27 10:56 晏过留痕 阅读(376) 评论(0) 推荐(0) 编辑
摘要: 1 /* 2 3 SkyBox example in Away3d 4 5 Demonstrates: 6 7 How to use a CubeTexture to create a SkyBox object. 8 How to apply a CubeTexture t... 阅读全文
posted @ 2015-11-27 10:51 晏过留痕 阅读(362) 评论(0) 推荐(0) 编辑