判断网络环境(3G/WIFI)
通过Reachability来判断设备的网络环境,方法比较简单。直接将Reachability.h和Reachability.m加入到工程中,然后添加SystemConfiguration.framework框架,就可以使用了。工程截图:
ViewController.h
//
// ViewController.h
// NetworkStatusDemo
//
// Created by Fox on 12-3-15.
// Copyright (c) 2012年 __MyCompanyName__. All rights reserved.
//
#import <UIKit/UIKit.h>
#import "Reachability.h"
@interface ViewController : UIViewController{
IBOutlet UILabel *netstatus;
Reachability* status; //网络状态
}
@property (retain, nonatomic) IBOutlet UILabel *netstatus;
@property (retain, nonatomic) Reachability* status;
+ (BOOL) IsEnableWIFI;
+ (BOOL) IsEnable3G;
@end
ViewController.m
//
// ViewController.m
// NetworkStatusDemo
//
// Created by Fox on 12-3-15.
// Copyright (c) 2012年 __MyCompanyName__. All rights reserved.
//
#import "ViewController.h"
#import "Reachability.h"
@implementation ViewController
@synthesize netstatus;
@synthesize status;
- (void)viewDidLoad
{
[super viewDidLoad];
self.status = [[Reachability alloc] init];
status = [Reachability reachabilityWithHostName:@"www.cnblogs.com/foxmin"];
switch ([status currentReachabilityStatus]) {
case NotReachable:
// 没有网络连接
self.netstatus.text = @"没有网络连接";
break;
case ReachableViaWWAN:
// 使用3G网络
self.netstatus.text = @"使用3G网络";
break;
case ReachableViaWiFi:
// 使用WiFi网络
self.netstatus.text = @"使用WiFi网络";
break;
}
//程序启动时,检查程序的网络环境
if ([ViewController IsEnableWIFI] && ![ViewController IsEnable3G]) {
self.netstatus.text = @"使用WiFi网络";
}else if(![ViewController IsEnableWIFI] && [ViewController IsEnable3G]){
self.netstatus.text = @"使用3G网络";
}else self.netstatus.text = @"没有网络连接";
}
- (void)viewDidUnload
{
[self setNetstatus:nil];
[super viewDidUnload];
// Release any retained subviews of the main view.
// e.g. self.myOutlet = nil;
}
- (void)dealloc {
[netstatus release];
[super dealloc];
}
/*
*判断是否通过wifi
*/
+ (BOOL) IsEnableWIFI {
return ([[Reachability reachabilityForLocalWiFi] currentReachabilityStatus] != NotReachable);
}
/*
*判断是否通过3G
*/
+ (BOOL) IsEnable3G {
return ([[Reachability reachabilityForInternetConnection] currentReachabilityStatus] != NotReachable);
}
@end