C++ inheritance examples

 1.C++继承经典例子

 1 #include <iostream>
 2 using namespace std;
 3 class Base
 4 {
 5 private:
 6     int b_number;
 7 public:
 8     Base(){}
 9     Base(int i) : b_number(i) { }
10     int get_number() { return b_number; }
11     void print() { cout << b_number << endl; }
12 };
13 
14 class Derived : public Base
15 {
16 private:
17     int d_number;
18 public:
19     // constructor, initializer used to initialize the base part of a Derived object.
20     Derived(int i, int j) : Base(i), d_number(j) { };
21     // a new member function that overrides the print( ) function in Base
22     void print()
23     {
24         cout << get_number() << " ";
25         // access number through get_number( )
26         cout << d_number << endl;
27     }
28 };
29 int main()
30 {
31     Base a(2);
32     Derived b(3, 4);
33     cout << "a is ";
34     a.print();                // print( ) in Base
35     cout << "b is ";
36     b.print();                // print( ) in Derived
37     cout << "base part of b is ";
38     b.Base::print();                // print( ) in Base
39     return 0;
40 }

 

 2.

 1 #include <iostream>
 2 #include <cmath>
 3 using namespace std;
 4 
 5 class Point
 6 {
 7 private:
 8     double x;
 9     double y;
10 public:
11     Point(double i, double j) : x(i), y(j) { }
12     void print() const
13     {
14         cout << "(" << x << ", " << y << ")";
15     }
16 };
17 
18 class Figure
19 {
20 private:
21     Point center;
22 public:
23     Figure(double i = 0, double j = 0) : center(i, j) { }
24 
25     Point& location()
26     {
27         return center;
28     }                  // return an lvalue
29     void move(Point p)
30     {
31         center = p;
32         draw();
33     }
34     virtual void draw() = 0; // draw the figure
35     virtual void rotate(double) = 0;
36     // rotate the figure by an angle                
37 };
38 
39 class Circle : public Figure
40 {
41 private:
42     double radius;
43 public:
44     Circle(double i = 0, double j = 0, double r = 0) : Figure(i, j), radius(r) { }
45     void draw()
46     {
47         cout << "A circle with center ";
48         location().print();
49         cout << " and radius " << radius << endl;
50     }
51     void rotate(double)
52     {
53         cout << "no effect./n";
54     }        // must be defined
55 };
56 
57 class Square : public Figure
58 {
59 private:
60     double side;        // length of the side
61     double angle;        // the angle between a side and the x-axis
62 public:
63     Square(double i = 0, double j = 0, double d = 0, double a = 0) : Figure(i, j), side(d), angle(a) { }
64     void draw()
65     {
66         cout << "A square with center ";
67         location().print();
68         cout << " side length " << side << ".\n"
69             << "The angle between one side and the X-axis is " << angle << endl;
70     }
71     void rotate(double a)
72     {
73         angle += a;
74         cout << "The angle between one side and the X-axis is " << angle << endl;
75     }
76     void vertices()
77     {
78         cout << "The vertices of the square are:\n";
79         // calculate coordinates of the vertices of the square
80     }
81 };
82 
83 int main()
84 {
85     Circle c(1, 2, 3);
86     Square s(4, 5, 6);
87     Figure *f = &c, &g = s;//f是指针,g是引用。
88     f->draw();
89     f->move(Point(2, 2));
90     g.draw();
91     g.rotate(1);
92 
93     s.vertices();
94     // Cannot use g here since vertices( ) is not a member of Figure. 注意!!!!!!
95     //(g是Figure类型的,而vertices是Square派生类特有的。所以通过Figure类型的对象访问不到vertices)
96     return 0;
97 }

 

 

3.1 没有虚析构函数,继承类没有析构

 1 #include <iostream>
 2 #include <string>
 3 using namespace std;
 4 
 5 class Thing
 6 {
 7 public:
 8     virtual void what_Am_I() { cout << "I am a Thing.\n"; }
 9     ~Thing(){ cout << "Thing destructor" << endl; }
10 };
11 class Animal : public Thing
12 {
13 public:
14     virtual void what_Am_I() { cout << "I am an Animal.\n"; }
15     ~Animal(){ cout << "Animal destructor" << endl; }
16 };
17 
18 int main()
19 {
20     Thing *t = new Thing;
21     Animal*x = new Animal;
22     Thing* array[2];
23     array[0] = t;                                // base pointer
24     array[1] = x;
25     for (int i = 0; i<2; i++)  
26         array[i]->what_Am_I();
27     delete array[0];
28     delete array[1];
29     return 0;
30 }

 

 3.2.

 1 #include <iostream>
 2 #include <string>
 3 using namespace std;
 4 
 5 class Thing
 6 {
 7 public:
 8     virtual void what_Am_I() { cout << "I am a Thing.\n"; }
 9     ~Thing(){ cout << "Thing destructor" << endl; }
10 };
11 
12 class Animal : public Thing
13 {
14 public:
15     virtual void what_Am_I() { cout << "I am an Animal.\n"; }
16     ~Animal(){ cout << "Animal destructor" << endl; }
17 };
18 
19 void main()
20 {
21     Thing t;
22     Animal x;
23     Thing* array[2];
24     array[0] = &t;                        // base pointer
25     array[1] = &x;
26     for (int i = 0; i<2; i++)  array[i]->what_Am_I();
27     return;
28 }

 

 与上面的3.1对比。两个程序只有main函数不一样。原因大概是3.1中定义的是指针,如Thing* t=new Thing。而3.2中定义的是对象,如Thing t。对象消亡时会自动调用析构函数。指针的话需要自己去delete。所以做项目时最好用智能指针,因为能自动垃圾回收。

 

4.多继承

 1 #include <iostream>
 2 using namespace std;
 3 
 4 class A
 5 {
 6 private:
 7     int a;
 8 public:
 9     A(int i) : a(i) { }
10     virtual void print()        { cout << "a: " << a << endl; }
11     int get_a() { return a; }
12 };
13 
14 class B
15 {
16 private:
17     int b;
18 public:
19     B(int j) : b(j) { }
20     void print()        { cout << "b: " << b << endl; }
21     int get_b() { return b; }
22 };
23 
24 class C : public A, public B
25 {
26     int c;
27 public:
28     C(int i, int j, int k) : A(i), B(j), c(k) { }
29     void print()
30     {
31         cout << "c_print begin" << endl;
32         A::print(); B::print();
33         cout << "c: " << c << endl;
34         cout << "c_print end" << endl;
35     }
36     // use print( ) with scope resolution
37     void get_ab()        { cout << "c-get_ab: " << get_a() << " " << get_b() << endl; }
38     // use get_a( ) and get_b( ) without scope resolution
39 };
40 
41 int main()
42 {
43     C x(5, 8, 10);
44     A* ap = &x;
45     B* bp = &x;
46     ap->print();                // use C::print( );
47     bp->print();                // use B::print( );
48     //        bp -> A::print( );                // as if x is inherited from B only,
49     // cannot access A::print( );
50     x.A::print();                // use A::print( );
51     x.get_ab();
52     return 0;
53 }

 5.共同基类的多继承

 1 #include <iostream>
 2 using namespace std;
 3 
 4 class R
 5 {
 6     int r;
 7 public:
 8     R(int anInt){ r = anInt; };
 9     void printOn(){ cout << "r=" << r << endl; };
10 };
11 
12 class A : public R
13 {
14     int a;
15 public:
16     A(int int1, int int2) :R(int2){ a = int1; };
17 };
18 
19 class B : public R
20 {
21     int b;
22 public:
23     B(int int1, int int2) :R(int2){ b = int1; };
24 };
25 
26 class C : public A, public B
27 {
28     int c;
29 public:
30     C(int int1, int int2, int int3) :A(int2, int3), B(int2, int3){ c = int1; }
31 };
32 
33 int main()
34 {
35     int i;
36     R rr(10);
37     A aa(20, 30);
38     B bb(40, 50);
39     C cc(5, 7, 9);
40     rr.printOn();
41     aa.printOn();                  //inherits R printOn  
42     bb.printOn();                   //inherits R printOn
43     //cc.printOn();                  //would give error
44     return 0;
45 }

 

6.虚基类

 1 #include <iostream>
 2 using namespace std;
 3 
 4 class R
 5 {
 6     int r;
 7 public:
 8     R(int x = 0) : r(x) { }   // constructor in R
 9     void f(){ cout << "r=" << r << endl; }
10     void printOn(){ cout << "printOn R=" << r << endl; }
11 };
12 
13 class A : public virtual R
14 {
15     int a;
16 public:
17     A(int x, int y) : R(x), a(y)  { } // constructor in A
18     void f(){ cout << "a=" << a << endl; R::f(); }
19 };
20 
21 class B : public virtual R
22 {
23     int b;
24 public:
25     B(int x, int z) : R(x), b(z) { }// constructor in B
26     void f(){ cout << "b=" << b << endl; R::f(); }
27 };
28 
29 class C : public A, public B
30 {
31     int c;
32 public:
33     // constructor in C, which constructs an R object first
34     C(int x, int y, int z, int w) : R(x), A(x, y), B(x, z), c(w) { }
35     void f(){ cout << "c=" << c << endl; A::f(); B::f(); }
36 };
37 
38 int main()
39 {
40     R rr(1000);
41     A aa(2222, 444);
42     B bb(3333, 111);
43     C cc(1212, 345, 123, 45);
44     cc.printOn();     //uses R printOn but only 1 R..no ambiguity
45     cc.f();                // shows multiple call of the R::f()
46     return 0;
47 }

 

7.

 1 #include <iostream>
 2 using namespace std;
 3 
 4 class R
 5 {
 6     int r;
 7 public:
 8     R(int x = 0) : r(x) { }   // constructor in R
 9     void f(){ cout << "r=" << r << endl; }
10 };
11 
12 class A : virtual public R
13 {
14     int a;
15 protected:
16     void fA(){ cout << "a=" << a << endl; };
17 public:
18     A(int x, int y) : R(x), a(y)  { } // constructor in A
19     void f() { fA(); R::f(); }
20 };
21 
22 class B : virtual public R
23 {
24     int b;
25 protected:
26     void fB(){ cout << "b=" << b << endl; };
27 public:
28     B(int x, int y) : R(x), b(y)  { } // constructor in A
29     void f() { fB(); R::f(); }
30 };
31 
32 class C : public A, public B
33 {
34     int c;
35 protected:
36     void fC(){ cout << "c=" << c << endl; };
37 public:
38     C(int x, int y, int z, int w) : R(x), A(x, y), B(x, z), c(w) { }
39     void f()
40     {
41         R::f();                    // acts on R stuff only
42         A::fA();            //acts on A stuff only
43         B::fB();                   // acts on B stuff only
44         fC();                  // acts on C stuff only
45     }
46 };
47 
48 void main()
49 {
50     R rr(1000);
51     A aa(2222, 444);
52     B bb(3333, 111);
53     C cc(1212, 345, 123, 45);
54     cc.f();
55 }

 

8.私有继承

 

 1 #include <iostream>
 2 using namespace std;
 3 
 4 class Base
 5 {
 6 private:
 7     int priv;
 8 protected:
 9     int prot;
10     int get_priv() { return priv; }
11 public:
12     int publ;
13     Base();
14     Base(int a, int b, int c) : priv(a), prot(b), publ(c) { }
15     int get_prot() { return prot; }
16     int get_publ() { return publ; }
17 };
18 
19 class Derived1 : private Base        // private inheritance
20 {
21 public:
22     Derived1(int a, int b, int c) : Base(a, b, c) { }
23     int get1_priv() { return get_priv(); }
24     // priv not accessible directly
25     int get1_prot() { return prot; }
26     int get1_publ() { return publ; }
27 };
28 
29 class Leaf1 : public Derived1
30 {
31 public:
32     Leaf1(int a, int b, int c) : Derived1(a, b, c) { }
33     void print()
34     {
35         cout << "Leaf1 members: " << get1_priv() << " "
36             //                        << get_priv( )        // not accessible
37             << get1_prot() << " "
38             //                        << get_prot( )         // not accessible
39             //                        << publ         // not accessible
40             << get1_publ() << endl;
41     }  // data members not accessible.  get_ functions in Base not accessible
42 };
43 
44 class Derived2 : protected Base // protected inheritance
45 {
46 public:
47     Derived2(int a, int b, int c) : Base(a, b, c) { }
48 };
49 
50 class Leaf2 : public Derived2
51 {
52 public:
53     Leaf2(int a, int b, int c) : Derived2(a, b, c) { }
54     void print()
55     {
56         cout << "Leaf2 members: " << get_priv() << " "
57             //                        << priv                 // not accessible
58             << prot << " "
59             << publ << endl;
60     }  // public and protected data members accessible.  get_ functions in Base accessible. 
61 };
62 
63 class Derived3 : public Base  // public inheritance
64 {
65 public:
66     Derived3(int a, int b, int c) : Base(a, b, c) { }
67 };
68 
69 class Leaf3 : public Derived3
70 {
71 public:
72     Leaf3(int a, int b, int c) : Derived3(a, b, c) { }
73     void print()
74     {
75         cout << "Leaf3 members: " << get_priv() << " "
76             << prot << " "
77             << publ << endl;
78     }  // public and protected data members accessible.  get_ functions in Base accessible
79 };
80 
81 int main()
82 {
83     Derived1 d1(1, 2, 3);
84     Derived2 d2(4, 5, 6);
85     Derived3 d3(7, 8, 9);
86     //        cout << d1.publ;                // not accessible
87     //        cout << d1.get_priv( );        // not accessible
88     //        cout << d2.publ;                // not accessible
89     //        cout << d2.get_priv( );        // not accessible
90     cout << d3.publ;                // OK
91     cout << d3.get_prot();        // OK
92     Leaf1 lf1(1, 2, 3);
93     Leaf2 lf2(4, 5, 6);
94     Leaf3 lf3(7, 8, 9);
95     //         cout << lf1.publ << endl;                    // not accessible
96     //         cout << lf2.publ << endl;                // not accessible
97     cout << lf3.publ << endl;                 // OK
98     return 0;
99 }

 

 

total:

452  
453  
454 多级继承
455 // Point-Circle-Cylinder
456 #include <iostream.h>
457 // THE POINT CLASS
458 class Point
459 {
460 friend ostream & operator<<(ostream &,Point &);
461 public:
462         
463 //  constructor
464         Point (double xval =0, double yval=0 )
465         { x=xval; y=yval;};  
466 protected:       // accessed by derived class
467         double  x;
468         double  y;
469 };
470 ostream & operator << (ostream & os,
471                               Point &  apoint)
472 {
473 cout <<" Point:X:Y: "<<apoint.x << "," 
474                       << apoint.y<< "/n";
475   return os;  
476 }
477 //The Circle class  inherits from class Point
478 class Circle : public Point
479 {
480 friend ostream & operator<<(ostream &,Circle&);
481 public:
482 Circle (double r=0,double xval=0,double yval=0) 
483                              :Point(xval,yval), radius(r)
484 { 
485 //radius = r;
486 }
487 double area()
488 { 
489 return (3.14159* radius *radius);
490 }
491 protected:
492   double radius;
493 };
494 
495 //note casting circle to point
496 ostream & operator <<(ostream & os, Circle & aCircle)
497 {
498 cout<< "Circle:radius:" << aCircle.radius;
499 os<< aCircle.x << "/n"; 
500 os<< aCircle.y << "/n";        
501 return os;      
502 }
503 // THE CYLINDER CLASS
504 class  Cylinder  : public Circle
505 {
506 friend ostream & operator << (ostream & ,Cylinder &);
507 public:
508 Cylinder (double hv=0,double rv=0, 
509                       double xv=0,double yv=0 )
510                            : Circle( xv,yv,rv)
511 {
512 height = hv;
513 }        
514 double  area ( );
515 protected:     // may have derived classes
516         double  height;
517 };
518 double Cylinder :: area ( )
519 { // Note that cylinder area uses Circle area
520 return  2.0* Circle::area() + 2.0*3.14159* radius*height;
521 }
522 ostream & operator << (ostream & os,
523                         Cylinder & acylinder)
524 { 
525 cout << "cylinder dimensions: ";
526   cout << "x: " <<acylinder.x;
527   cout << "  y: " <<acylinder.y ;
528   cout << "  radius: " <<acylinder.radius ;
529   cout << "  height: " <<acylinder.height 
530                         << endl;
531   return os; 
532 }
533 int main(void)
534 {
535 Point p(2,3);
536 Circle c(7,6,5);
537 Cylinder cyl(10,11,12,13);
538 cout << p;
539 cout << c;
540 cout << "area of cirle:" << c.area() << endl;
541 cout<< cyl;
542 cout<<"area of cylinder:"<< cyl.area()<<endl ;
543 cout<<"area of cylinder base is "  
544                  << cyl.Circle::area() << endl;
545 return 0;
546 }
547  
548  
549 protected 访问控制属性在继承的意义
550  
551 //Example of treating derived class object as base class objects. Point------Circle
552 #include <iostream.h>
553 // THE POINT CLASS
554 class Point
555 { 
556 friend ostream & operator<<(ostream &,Circle&);
557 public:
558 Point (double xval =0, double yval=0 ) { x=xval; y=yval;};  
559 public:
560 void print()
561 {
562 cout <<" Point:X:Y: "<<x << "," <<y<< "/n";
563 }
564 protected:       // accessed by derived class
565 double  x;    double  y;
566 };
567 ostream & operator << (ostream & os, Point &  apoint)
568 {
569 cout <<" Point:X:Y: "<<apoint.x << ","<< apoint.y<< "/n";
570   return os;  
571 }
572 
573 //The Circle class  inherits from class Point
574 class Circle : public Point
575 {
576 friend ostream & operator<<(ostream &,Circle&);
577 public:
578 Circle (double r=0,double xval=0,double yval=0):Point(xval,yval)
579 { radius = r;};
580 void print()
581 {
582 cout<< "Circle:radius:" <<radius<<endl;
583 cout <<" Point:X:Y: "<<x << "," <<y<< "/n";
584 }
585 double area()
586 { return (3.14159* radius *radius);};
587 protected:
588 double radius;
589 };
590 //note casting circle to point
591 ostream & operator <<(ostream & os, Circle & aCircle)
592 {
593 cout<< "Circle:radius:" << aCircle.radius;
594 cout<< (Point) aCircle << "/n";           
595 return os;      
596 }
597 
598 //We will look at a few main programs based on previous class definitions. Casting and assignments
599 void main (void )
600 {
601 Point p(2,3);         cout <<"Point P=  "<< p;
602 Point pp(0,0);       cout <<"Point PP=  "<< pp;
603 Circle c(7,6,5);     cout <<"Circle c=  "<< c;        //radius =7
604 pp = p;             cout <<"Point PP=  "<< pp;    //built in assign =
605 // a circle is a member of the point class so assign a circle to a point.
606 pp = c;           //legal; also assignment O.K.
607 cout <<"Point PP=  "<< pp;
608 pp= (Point) c;    // but better  use the cast
609 cout <<"Point PP=  "<< pp;  //note we get only the point part of the Circle
610 //c = (Circle) pp;   //  illegal Cannot convert 'class Point' to 'class Circle'
611 //c=pp;                 //illegal assignment not defined
612 Point*  p;
613 p = &c;
614 P->print();    //call base class print
615 ((Circle*)p)->print();
616 Point& r = c;
617 r.print();
618 ((Circle&)r).print();
619 }
620  
621 
622 类的兼容性规则
623  
624 
625 #include <iostream.h>
626 class Base
627 { 
628 public:  
629 void func( ) 
630 {cout << "Base class function./n";} 
631 };
632 class Derived : public Base
633 { 
634 public:  
635 void func( ) 
636 {cout << "Derived class function./n";}
637 };
638 void foo(Base b)
639 { b.func( ); }
640 int main( )
641 {
642    Derived d;
643    Base b;
644    Base * p = &d;
645    Base& br = d;
646    b = d;
647    b.func( );
648    d.func( );
649    p -> func( );
650    foo(d);
651    br.func( );
652    return 0;
653 }
654  
655  
656 
657  
658 虚析构函数,防止内存泄露
659  
660  
661 #include <iostream.h>
662 #include <string.h>
663 class Base
664 {
665 protected:
666         int id;
667         char * name;
668 public:
669         // default constructor
670         Base(int a = 0, char * s = "") : id(a)
671         {
672                 if (!s) 
673 { 
674 name = NULL; 
675 }
676                 else
677                 {
678                         name = new char[strlen(s) + 1];
679                         strcpy(name, s);
680                 }
681                 cout << "base default constructor/n";
682         }
683                 // copy constructor
684         Base(const Base& b) : id(b.id)
685         {
686                 if (!b.name) { name = NULL; }
687                 else
688                 { 
689                         name = new char[strlen(b.name) + 1];
690         strcpy(name, b.name);
691 }
692                     cout << "base copy constructor/n";
693         } 
694         // destructor
695       ~Base( ) 
696         {
697             if( name != NULL )        delete [ ] name; 
698                 cout << "base destructor/n";
699         }
700         const Base& operator= (const Base& b);                
701 friend ostream& operator << (ostream&, const Base&);
702 };
703 const Base& Base:perator= (const Base& b)
704 {
705         if (this != &b)                        // Check if an object is assigned to itself.
706         {
707              id = b.id;
708                 delete [ ] name;                //  Destroy the old object.
709                 if (!b.name) { name = NULL; }
710                 else
711                 {
712         name = new char[strlen(b.name) + 1];
713         strcpy(name, b.name);
714                 }
715         }
716             cout << "base assignment operator/n";
717         return *this;
718 }
719 ostream& operator << (ostream& out, const Base& b)
720 {
721         out << "Base member id = " << b.id << endl;
722         out << "Base member name = " << b.name << endl;
723         
724         return out;
725 }
726 class Derived : public Base
727 {
728 private:
729         float f;
730         char * label;
731 public:
732         // default constructor
733         Derived(int a = 0, char * s = "", float x = 0, char * t = "") : Base(a, s), f(x)
734         {
735                 if (!t) { label = NULL; }
736                 else
737                 {
738         label = new char [strlen(t) + 1]; 
739         strcpy(label, t);
740 }
741                 cout << "derived default constructor/n";
742         }
743         // copy constructor
744         Derived(const Derived& d) : Base(d), f(d.f)
745                 // d used as an instance of Base
746         {
747                 if(!d.label) { label = NULL; }
748                 else
749                 {
750                         label = new char [strlen(d.label) + 1];
751         strcpy(label, d.label);
752 }
753                 cout << "derived copy constructor/n";
754         }
755         // destructor
756         ~Derived( )          
757         {
758                 delete [ ] label; 
759                 cout << "derived destructor/n";
760         }
761         const Derived& operator= (const Derived& d);
762 friend ostream& operator << (ostream&, const Derived&);
763 };
764 const Derived& Derived:perator= (const Derived& d)
765 {
766         if (this != &d)
767         {
768                 delete [ ] label;
769                 Base:perator=(d);        //  Assign the Base part of d to the Base
770 // part of the object that calls this operator;
771 f = d.f;
772 if (!d.label) { label = NULL; }
773 else
774 {
775         label = new char [strlen(d.label) + 1];
776                         strcpy(label, d.label);
777                 }
778                 cout << "derived assignment operator/n";
779         }
780         return *this;
781 }
782 ostream& operator << (ostream& out, const Derived& d)
783 {
784         out << (Base)d;                // Convert d to Base object to output Base members.
785         out << "Derived member f = " << d.f << endl;
786         out << "Derived member label = " << d.label << endl;
787         return out;
788 }
789 int main( )
790 {
791         Derived d1;
792 Derived  d2(d1);
793         return 0;
794 }

http://blog.csdn.net/zhaori/article/details/1700356

posted @ 2015-01-05 21:49  Ryan in C++  阅读(368)  评论(0编辑  收藏  举报