(转)zeromq 安装

 

今天在安装zeromq的时候费了好大的力气才算装好

 

下面来回顾一下在linux安装zeromq的过程

首先

http://download.zeromq.org/

1.下载最新版的zeromq

    http://download.zeromq.org/zeromq-3.1.0-beta.tar.gz

2 解压

    tar -xvf zeromq-3.1.0-beta.tar.gz

3 运行configure

    ./configure --prefix=/data/zeromq     (prefix  指定安装目录)

4. make

5. make install

6. 设置环境变量

    export CPPFLAGS=-I/home/mine/0mq/include/

    export LDFLAGS=-L/home/mine/0mq/lib/

 

7.测试代码

server.c

#######################################

#include </data/zeromq/include/zmq.h>

#include <stdio.h>

#include <unistd.h>

#include <string.h>

#include <stdlib.h>

int main (void)

{

    void *context = zmq_init (1);

// Socket to talk to clients

    void *responder = zmq_socket (context, ZMQ_REP);

    zmq_bind (responder, "tcp://192.168.0.185:5555");

    printf("binding on port 5555.\nwaiting client send message...\n");

    while (1) {

        // Wait for next request from client

        zmq_msg_t request;

        zmq_msg_init (&request);

        char buf[32];

        zmq_recv (responder,buf, &request, 0);

        int size = zmq_msg_size (&request);

        char *string = malloc (size + 1);

        memset(string,0,size+1);

        memcpy (string, zmq_msg_data (&request), size);

        printf ("Received Hello string=[%s]\n",string);

        free(string);

        zmq_msg_close (&request);

        // Do some 'work'

        sleep (1);

        // Send reply back to client

        zmq_msg_t reply;

        char res[128]={0};

        snprintf(res,127,"reply:%d",random());

        zmq_msg_init_size (&reply, strlen(res));

        memcpy (zmq_msg_data (&reply), res, strlen(res));

        char buf2[32];

        zmq_send (responder, buf2, &reply, 0);

        zmq_msg_close (&reply);

    }

    // We never get here but if we did, this would be how we end

    zmq_close (responder);

    zmq_term (context);

    return 0;

}

 

 

########################################################

#client.c

#include <zmq.h> 

#include <string.h> 

#include <stdio.h> 

#include <unistd.h>  

int main () 

{     

 void *context = zmq_init (1); //  Socket to talk to server     

 printf ("Connecting to hello world server...\n");     

 void *requester = zmq_socket (context, ZMQ_REQ);     

 zmq_connect (requester, "tcp://192.168.0.185:5555");       

 int request_nbr;     

 for (request_nbr = 0; request_nbr != 10; request_nbr++) 

 {         

  zmq_msg_t request;         

  zmq_msg_init_data (&request, "Hello", 6, NULL, NULL);         

  printf ("Sending request %d...\n", request_nbr);         

  zmq_send (requester, &request, 0,0); 

  printf("send over")      ; 

  zmq_msg_close (&request);           

  zmq_msg_t reply;         

  zmq_msg_init (&reply);         

  zmq_recv (requester, &reply, 0,0);         

  printf ("Received reply %d: [%s]\n", request_nbr, (char *) zmq_msg_data (&reply));         

  zmq_msg_close (&reply);     

 }     

 zmq_close (requester);     

 zmq_term (context);     

 return 0; 

}

 

gcc server.c -o server -lzmq   -L/data/zeromq/lib -I/data/zeromq/include 

gcc client.c -o client -lzmq   -L/data/zeromq/lib -I/data/zeromq/include 

 

./server

./client

 

 

 

jzmq 是zeromq 的java客户端

 

下载地址

https://github.com/zeromq/jzmq/downloads

 

1. tar xzf zeromq-jzmq-semver-90-g58c6108.tar.gz

2. ./configure

   这个时候需要上面环境变量的配置,

   还需要

   随便  

    vi /data/zeromq/.bashrc

 

    export PATH=$PATH:/data/zeromq/include

    export LD_LIBRARY_PATH=$LD_LIBRARY_PATH:/data/zeromq/lib:/data/zeromq/include

 

    只要configure 执行完毕就会生成makefile文件

3.make

4.make install

测试

 

hwserver.java

 

//

//  Hello World server in Java

//  Binds REP socket to tcp://*:5555

//  Expects "Hello" from client, replies with "World"

//

//  Naveen Chawla <naveen.chwl@gmail.com>

//

import org.zeromq.ZMQ;

 

public class hwserver {

    public static void main(String[] args) {

        //  Prepare our context and socket

        ZMQ.Context context = ZMQ.context(1);

        ZMQ.Socket socket = context.socket(ZMQ.REP);

        socket.bind ("tcp://*:5555");

 

        while (true) {

            byte[] request;

 

            //  Wait for next request from client

            //  We will wait for a 0-terminated string (C string) from the client,

            //  so that this server also works with The Guide's C and C++ "Hello World" clients

            request = socket.recv (0);

            //  In order to display the 0-terminated string as a String,

            //  we omit the last byte from request

            System.out.println ("Received request: [" +

            new String(request,0,request.length-1)  //  Creates a String from request, minus the last byte

            + "]");

 

            //  Do some 'work'

            try {

                Thread.sleep (1000);

            }

            catch(InterruptedException e){

                e.printStackTrace();

            }

 

            //  Send reply back to client

            //  We will send a 0-terminated string (C string) back to the client,

            //  so that this server also works with The Guide's C and C++ "Hello World" clients

            String replyString = "World" + " ";

            byte[] reply = replyString.getBytes();

            reply[reply.length-1]=0; //Sets the last byte of the reply to 0

            socket.send(reply, 0);

        }

    }

}

 

 

 

hwclient.java

 

//

//  Hello World client in Java

//  Connects REQ socket to tcp://localhost:5555

//  Sends "Hello" to server, expects "World" back

//

//  Naveen Chawla <naveen.chwl@gmail.com>

//

import org.zeromq.ZMQ;

 

public class hwclient{

    public static void main(String[] args){

        //  Prepare our context and socket

        ZMQ.Context context = ZMQ.context(1);

        ZMQ.Socket socket = context.socket(ZMQ.REQ);

 

        System.out.println("Connecting to hello world server...");

        socket.connect ("tcp://localhost:5555");

 

        //  Do 10 requests, waiting each time for a response

        for(int request_nbr = 0; request_nbr != 10; request_nbr++) {

            //  Create a "Hello" message.

            //  Ensure that the last byte of our "Hello" message is 0 because

            //  our "Hello World" server is expecting a 0-terminated string:

            String requestString = "Hello" + " ";

            byte[] request = requestString.getBytes();

            request[request.length-1]=0; //Sets the last byte to 0

            // Send the message

            System.out.println("Sending request " + request_nbr + "...");

            socket.send(request, 0);

 

            //  Get the reply.

            byte[] reply = socket.recv(0);

            //  When displaying reply as a String, omit the last byte because

            //  our "Hello World" server has sent us a 0-terminated string:

            System.out.println("Received reply " + request_nbr + ": [" + new String(reply,0,reply.length-1) + "]");

        }

    }

}

 

javac -classpath /data/jzmq/share/java/zmq.jar -d . h*.java

 

java -Djava.library.path=/data/jzmq/lib -cp /data/jzmq/share/java/zmq.jar:. hwserver

java -Djava.library.path=/data/jzmq/lib -cp /data/jzmq/share/java/zmq.jar:. hwclient

 

显示内容:

 

server端

Received request: [Hello]

Received request: [Hello]

Received request: [Hello]

Received request: [Hello]

Received request: [Hello]

Received request: [Hello]

 
client端
Connecting to hello world server...
Sending request 0...
Received reply 0: [World]
Sending request 1...
Received reply 1: [World]
Sending request 2...
Received reply 2: [World]
Sending request 3...
Received reply 3: [World]
Sending request 4...
Received reply 4: [World]
Sending request 5...
posted @ 2016-06-17 21:40  fkissx  阅读(524)  评论(0编辑  收藏  举报