Delphi自写组件:可设置颜色的按钮(改成BS_OWNERDRAW风格,然后CN_DRAWITEM)
unit ColorButton; interface uses Windows, Messages, SysUtils, Classes, Graphics, Controls, StdCtrls; type TColorButton = class(TButton) private //添加Color属性,默认clWhite { Private declarations } FColor:TColor; FCanvas:TCanvas; IsFocused:Boolean; procedure SetColor(Value:Tcolor); procedure CNDrawItem(var Message:TWMDrawItem);message CN_DRAWITEM; protected { Protected declarations } procedure CreateParams(var Params:TCreateParams);override; procedure SetButtonStyle(ADefault:Boolean);override; public { Public declarations } constructor Create(AOwner:TComponent);override; destructor Destroy;override; published { Published declarations } property Color:TColor read FColor write SetColor default clWhite; end; procedure Register; implementation //********************************** //*** Borland/Delphi7/Source/Vcl/checklst.pas 可做参考 //********************************** //系统自动添加的注册函数 procedure Register; begin RegisterComponents('Additional', [TColorButton]); end; //*********添加构造函数*************** constructor TColorButton.Create(AOwner:TComponent); begin inherited Create(AOwner); FCanvas:=TCanvas.Create; FColor:=clWhite; //设置默认颜色 end; //*********添加析构函数*************** destructor TColorButton.Destroy; begin FCanvas.Free; inherited Destroy; end; //****定义按钮样式,必须将该按钮重定义为自绘式按钮***** procedure TColorButton.CreateParams(var Params:TCreateParams); begin inherited CreateParams(Params); with Params do Style:=Style or BS_OWNERDRAW; end; //****属性写方法***** procedure TColorButton.SetColor(Value:TColor); begin FColor:=Value; Invalidate; //完全重画控件 end; //****设置按钮状态***** procedure TColorButton.SetButtonStyle(ADefault:Boolean); begin if ADefault<>IsFocused then begin IsFocused:=ADefault; Refresh; end; end; //****绘制按钮***** procedure TColorButton.CNDrawItem(var Message: TWMDrawItem); var IsDown,IsDefault:Boolean; ARect:TRect; Flags:Longint; DrawItemStruct:TDrawItemStruct; wh:TSize; begin ///////////////////////////////////////// DrawItemStruct:=Message.DrawItemStruct^; FCanvas.Handle := DrawItemStruct.hDC; ARect := ClientRect; with DrawItemStruct do begin IsDown := itemState and ODS_SELECTED <> 0; IsDefault := itemState and ODS_FOCUS <> 0; end; Flags := DFCS_BUTTONPUSH or DFCS_ADJUSTRECT; if IsDown then Flags := Flags or DFCS_PUSHED; if DrawItemStruct.itemState and ODS_DISABLED <> 0 then Flags := Flags or DFCS_INACTIVE; if IsFocused or IsDefault then begin //按钮得到焦点时的状态绘制 FCanvas.Pen.Color := clWindowFrame; FCanvas.Pen.Width := 1; FCanvas.Brush.Style := bsClear; FCanvas.Rectangle(ARect.Left, ARect.Top, ARect.Right, ARect.Bottom); InflateRect(ARect, -1, -1); end; FCanvas.Pen.Color := clBtnShadow; FCanvas.Pen.Width := 1; FCanvas.Brush.Color := FColor; if IsDown then begin //按钮被按下时的状态绘制 FCanvas.Rectangle(ARect.Left , ARect.Top, ARect.Right, ARect.Bottom); InflateRect(ARect, -1, -1); end else //绘制一个未按下的按钮 DrawFrameControl(DrawItemStruct.hDC, ARect, DFC_BUTTON, Flags); FCanvas.FillRect(ARect); //绘制Caption文本内容 FCanvas.Font := Self.Font; ARect:=ClientRect; wh:=FCanvas.TextExtent(Caption); FCanvas.Pen.Width := 1; FCanvas.Brush.Style := bsClear; if not Enabled then begin //按钮失效时应多绘一次Caption文本 FCanvas.Font.Color := clBtnHighlight; FCanvas.TextOut((Width div 2)-(wh.cx div 2)+1, (height div 2)-(wh.cy div 2)+1, Caption); FCanvas.Font.Color := clBtnShadow; end; FCanvas.TextOut((Width div 2)-(wh.cx div 2),(height div 2)-(wh.cy div 2),Caption); //绘制得到焦点时的内框虚线 if IsFocused and IsDefault then begin ARect := ClientRect; InflateRect(ARect, -4, -4); FCanvas.Pen.Color := clWindowFrame; FCanvas.Brush.Color := FColor; DrawFocusRect(FCanvas.Handle, ARect); end; FCanvas.Handle := 0; end; end.
http://blog.csdn.net/aroc_lo/article/details/3070530
http://www.fx114.net/qa-183-149306.aspx
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