using System;
using System.Collections.Generic;
using System.Text;

namespace ImplementInterfaceEvents
{
interface IDrawingObject
{
event EventHandler ShapeChanged;
}

public class MyEventArgs : EventArgs
{
private string dispalyMsg;

public string DispalyMsg
{
get { return dispalyMsg; }
}

public MyEventArgs()
:
this(string.Empty)
{
}

public MyEventArgs(string msg)
{
this.dispalyMsg = msg;
}
}

public class Shape : IDrawingObject
{
public event EventHandler ShapeChanged;

public void ChangeShape()
{
Console.WriteLine(
"Do something here before the event…");
OnShapeChanged(
new MyEventArgs("hello"));
Console.WriteLine(
"or do something here after the event .");
}

protected virtual void OnShapeChanged(MyEventArgs e)
{
if (ShapeChanged != null)
{
ShapeChanged(
this, e);
}
}

}

public class TestDemo
{
static void Main(string[] args)
{

Shape s
= new Shape();
s.ShapeChanged
+= new EventHandler(s_ShapeChanged);
s.ChangeShape();
Console.ReadLine();
}

static void s_ShapeChanged(object sender, EventArgs e)
{
Console.WriteLine(((MyEventArgs)e).DispalyMsg);
Console.WriteLine(
"s_ShapeChanged");
}

}
}
posted on 2011-02-17 15:57  佐伊凡  阅读(585)  评论(1编辑  收藏  举报