using System;
using System.Collections.Generic;
using System.Text;
namespace ImplementInterfaceEvents
{
interface IDrawingObject
{
event EventHandler ShapeChanged;
}
public class MyEventArgs : EventArgs
{
private string dispalyMsg;
public string DispalyMsg
{
get { return dispalyMsg; }
}
public MyEventArgs()
: this(string.Empty)
{
}
public MyEventArgs(string msg)
{
this.dispalyMsg = msg;
}
}
public class Shape : IDrawingObject
{
public event EventHandler ShapeChanged;
public void ChangeShape()
{
Console.WriteLine("Do something here before the event…");
OnShapeChanged(new MyEventArgs("hello"));
Console.WriteLine("or do something here after the event .");
}
protected virtual void OnShapeChanged(MyEventArgs e)
{
if (ShapeChanged != null)
{
ShapeChanged(this, e);
}
}
}
public class TestDemo
{
static void Main(string[] args)
{
Shape s = new Shape();
s.ShapeChanged += new EventHandler(s_ShapeChanged);
s.ChangeShape();
Console.ReadLine();
}
static void s_ShapeChanged(object sender, EventArgs e)
{
Console.WriteLine(((MyEventArgs)e).DispalyMsg);
Console.WriteLine("s_ShapeChanged");
}
}
}