iOS GCD学习笔记
// 后台执行: dispatch_async(dispatch_get_global_queue(0, 0), ^{ // something }); // 主线程执行: dispatch_async(dispatch_get_main_queue(), ^{ // something }); // 一次性执行: static dispatch_once_t onceToken; dispatch_once(&onceToken, ^{ // code to be executed once }); // 延迟 2 秒执行: double delayInSeconds = 2.0; dispatch_time_t popTime = dispatch_time(DISPATCH_TIME_NOW, delayInSeconds * NSEC_PER_SEC); dispatch_after(popTime, dispatch_get_main_queue(), ^(void){ // code to be executed on the main queue after delay });
//自定义queue dispatch_queue_t urls_queue = dispatch_queue_create("myQueue", NULL); dispatch_async(urls_queue, ^{ // your code }); dispatch_release(urls_queue);
//后台 2 个线程并行执行,然后等 2 个线程都结束后,再汇总执行结果 dispatch_group_t group = dispatch_group_create(); dispatch_group_async(group, dispatch_get_global_queue(0,0), ^{ // 并行执行的线程一 }); dispatch_group_async(group, dispatch_get_global_queue(0,0), ^{ // 并行执行的线程二 }); dispatch_group_notify(group, dispatch_get_global_queue(0,0), ^{ // 汇总结果 });
//让 app 最多有 10 分钟的时间在后台长久运行 // AppDelegate.h 文件 @property (assign, nonatomic) UIBackgroundTaskIdentifier backgroundUpdateTask; // AppDelegate.m 文件 - (void)applicationDidEnterBackground:(UIApplication *)application { [self beingBackgroundUpdateTask]; // 在这里加上你需要长久运行的代码 [self endBackgroundUpdateTask]; } - (void)beingBackgroundUpdateTask { self.backgroundUpdateTask = [[UIApplication sharedApplication] beginBackgroundTaskWithExpirationHandler:^{ [self endBackgroundUpdateTask]; }]; } - (void)endBackgroundUpdateTask { [[UIApplication sharedApplication] endBackgroundTask: self.backgroundUpdateTask]; self.backgroundUpdateTask = UIBackgroundTaskInvalid; }
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