[翻译]公告: XNA Game Studio 3.0 社区技术预览版发布(CTP)2008.5.7
Announcing: XNA Game Studio 3.0 Community Technical Preview (CTP)
原文地址:http://blogs.msdn.com/xna/archive/2008/05/07/announcing-xna-game-studio-3-0-community-technical-preview-ctp.aspx
发表时间:Published Wednesday, May 07, 2008 7:06 AM by XNABlog
David "LetsKillDave" Weller
Program Manager - XNA Community (项目经理-XNA社区)
Today, we are delivering the first Community Technical Preview (CTP) of XNA Game Studio 3.0, giving you the ability to build games for the entire family of Zune media devices. This feature gives you access to the majority of the XNA framework APIs while retaining a seamless sense of integration with the Zune media experience. In addition, this release now requires either Visual Studio 2008 Standard Edition and higher (C# language support must be installed), or Visual C# 2008 Express Edition.
今天,我们交付了XNA Game Studio 3.0的第一个社区预览版,使大家可以在家庭多媒体播放器设备上建立游戏。这使得你们可以把绝大多数的XNA framework的接口保留到并无缝的集成到多媒体播放器中去。另外,这个版本现在需要Visual Studio 2008 Standard Edition或是更高的版本(C#语言支持模块是必须要安装的),或是Visual C# 2008 Express Edition版本。
Keeping with Zune media experience, the XNA Game Studio 3.0 integration includes discoverability/access to user’s non-DRM music – allowing you to customize background soundtracks or create real-time visualizations. In addition, we’ve announced the ability to have multiple nearby Zunes wirelessly engage in an ad-hoc social gaming experience.
A preview release of XNA Game Studio 3.0 is now available through the XNA Creators Club Online site (http://creators.xna.com/), with a final release scheduled for the holiday 2008 season. For those of you that prefer the shortest path to happiness, the direct link to the XNA Game Studio 3.0 CTP is here.
在多媒体播放器中,XNA Game Studio 3.0整合了并包含了发现/执行使用者的无版权保护音乐的能力-允许你定制背景声道或是建立实时的效果。另外,我们公布了在一个点对点的社会的游戏经验中可以有多个附近的无线播放器参加。
XNA Game Studion 3.0现在可以从XNA作者在线俱乐部的网站上下载(http://creators.xna.com/),和一个2008年最后的发布时间表。通过这些你可以选择最容易最方便的方法,直接下载XNA Game Studio 3.0 CTP的链接在这里。
There’s three other important things we want you to know before you dig in:
- Either Visual Studio 2008 Standard Edition and higher (C# language support must be installed), or Visual C# 2008 Express Edition are required to install and run the XNA Game Studio 3.0 CTP. Visual Studio 2005 SKUs are not supported with XNA Game Studio 3.0 and beyond. However, you do not need to uninstall Visual Studio 2005 or XNA Game Studio 2.0, as those products will work side-by-side with Visual Studio 2008 and XNA Game Studio 3.0 CTP.
- This current CTP does not enable Xbox 360 game development. Only Windows and Zune are supported in this CTP. If you want to build and deploy games for the Xbox 360, you must continue using XNA Game Studio 2.0 for now.
- This CTP doesn't work in 64 bit yet. We plan to support it before RTM.
We hope you have fun with this CTP, and we look forward to your feedback on this product!
这里是我们觉得在你挖掘之前你应该知道的其它的重要的东西:
- XNA Game Studio 3.0 CTP安装和执行的必要条件是Visual Studio 2008 Standard Edition(C#语言支持模块是必须要安装的),或者是Visual C# 2008 Express Edition。Visual Studio 2005 SKUs 是不支持XNA Game Studio 3.0或更高版本的。但是,你不必卸载Visual Studio 2005或者XNA Game Studio 2.0,这些产品可以并行的(译注:互不干扰,天哪,so happiness!!!)与Visual Studio 2008 and XNA Game Studio 3.0 CTP一起运行。
- 现在这个CTP还不能为Xbox 360游戏提供开发环境。只有视视窗和播放器在这个CTP中被支持。如果你想为Xbox 360建立和部署一个游戏,你必须暂时继续使用XNA Game Studio 2.0。
- 这个CTP不能在64位的系统中使用。我们计划在RTM之前支持它。
我们希望这个CTP可以带给你乐趣,我们也希望得到您对这个产品的反馈!
P.S. – In case you find a bug or want to suggest a new feature, please be sure to post it to the XNA Game Studio Connect website.
注:如果你找到bug或是想提示一些建议,请到XNA Game Studio Connect页面中确认提交。
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