Hello Netty服务器

构建一堆主从线程组

定义服务器启动类

为服务器设置Channel

设置处理从线程池的助手类初始化器

监听启动和关闭服务器

 

/**
* 实现客户端发送一个请求,服务器返回hello netty
*/

public class HelloServer {
public static void main(String[] args) throws InterruptedException {
//定义一对线程组
//主线程组,用于接收客户端连接,但不做任何处理,跟老板一样,不做事
EventLoopGroup bossGroup = new NioEventLoopGroup();

//从线程组,老板线程组会把任务丢给他,让手下线程组去做任务
EventLoopGroup workerGroup = new NioEventLoopGroup();

try {
//netty服务器的创建,serverBootstrap是一个启动类
ServerBootstrap serverBootstrap = new ServerBootstrap();
serverBootstrap.group(bossGroup, workerGroup) //设置主从线程组
.channel(NioServerSocketChannel.class) //设置nio的双向通道
.childHandler(new HelloServerInitializer()); //子处理器,用于处理workGroup

//启动server,并且设置8088为启动的端口号,同时启动方式为同步
ChannelFuture channelFuture = serverBootstrap.bind(8088).sync();

//监听关闭的channel,设置为同步方式
channelFuture.channel().closeFuture().sync();
}finally {
bossGroup.shutdownGracefully();
workerGroup.shutdownGracefully();
}
}
}





/**
* 初始化器,channel注册后,会执行里面相应的初始化方法
*/
public class HelloServerInitializer extends ChannelInitializer<SocketChannel> {
protected void initChannel(SocketChannel channel) throws Exception {
//通过SocketChannel去获得对应的管道
ChannelPipeline pipeline = channel.pipeline();

//通过管道,添加Handler
//HttpServerCodec是由netty自己提供的助手类,可以理解为拦截器
//当请求到服务器,我们需要做解码,响应到客户端做编码
pipeline.addLast("HttpServerCodec", new HttpServerCodec());

//添加自定义的助手类,返回"hello netty~"
pipeline.addLast("customHandler", new CustomHandler());
}
}





/**
* 创建自定义助手类
*/
//SimpleChannelInboundHandler:对于请求来讲,其实相当于[入站,入境]
public class CustomHandler extends SimpleChannelInboundHandler<HttpObject> {
protected void channelRead0(ChannelHandlerContext ctx, HttpObject msg) throws Exception {
//获取channal
Channel channel = ctx.channel();

if(msg instanceof HttpRequest){
//显示客户端的远程地址
System.out.println(channel.remoteAddress());

//定义发送的数据消息
ByteBuf content = Unpooled.copiedBuffer("Hello netty", CharsetUtil.UTF_8);

//构建一个http response
FullHttpResponse response =
new DefaultFullHttpResponse(HttpVersion.HTTP_1_1,
HttpResponseStatus.OK,
content);
//为响应增加数据类型和长度
response.headers().set(HttpHeaderNames.CONTENT_TYPE, "text/plain");
response.headers().set(HttpHeaderNames.CONTENT_LENGTH, content.readableBytes());

//把响应刷到客户端
ctx.writeAndFlush(response);
}
}

@Override
public void channelRegistered(ChannelHandlerContext ctx) throws Exception {
System.out.println("channal ... 注册");
super.channelRegistered(ctx);
}

@Override
public void channelUnregistered(ChannelHandlerContext ctx) throws Exception {
System.out.println("channel ..... 移除");
super.channelUnregistered(ctx);
}

@Override
public void channelActive(ChannelHandlerContext ctx) throws Exception {
System.out.println("channel ....活跃");
super.channelActive(ctx);
}

@Override
public void channelInactive(ChannelHandlerContext ctx) throws Exception {
System.out.println("channel .... 不活跃");
super.channelInactive(ctx);
}

@Override
public void channelReadComplete(ChannelHandlerContext ctx) throws Exception {
System.out.println("channel 读取完毕.....");
super.channelReadComplete(ctx);
}

@Override
public void userEventTriggered(ChannelHandlerContext ctx, Object evt) throws Exception {
System.out.println("用户事件触发......");
super.userEventTriggered(ctx, evt);
}

@Override
public void channelWritabilityChanged(ChannelHandlerContext ctx) throws Exception {
System.out.println("channel 可写更改");
super.channelWritabilityChanged(ctx);
}

@Override
public void exceptionCaught(ChannelHandlerContext ctx, Throwable cause) throws Exception {
System.out.println("捕获到异常");
super.exceptionCaught(ctx, cause);
}

@Override
public void handlerAdded(ChannelHandlerContext ctx) throws Exception {
System.out.println("助手类添加");
super.handlerAdded(ctx);
}

@Override
public void handlerRemoved(ChannelHandlerContext ctx) throws Exception {
System.out.println("助手类移除");
super.handlerRemoved(ctx);
}
}

 

posted @ 2020-07-29 17:21  110528844  阅读(193)  评论(0编辑  收藏  举报