706. Design HashMap - Easy
Design a HashMap without using any built-in hash table libraries.
To be specific, your design should include these functions:
put(key, value)
: Insert a (key, value) pair into the HashMap. If the value already exists in the HashMap, update the value.get(key)
: Returns the value to which the specified key is mapped, or -1 if this map contains no mapping for the key.remove(key)
: Remove the mapping for the value key if this map contains the mapping for the key.
Example:
MyHashMap hashMap = new MyHashMap(); hashMap.put(1, 1); hashMap.put(2, 2); hashMap.get(1); // returns 1 hashMap.get(3); // returns -1 (not found) hashMap.put(2, 1); // update the existing value hashMap.get(2); // returns 1 hashMap.remove(2); // remove the mapping for 2 hashMap.get(2); // returns -1 (not found)
Note:
- All keys and values will be in the range of
[0, 1000000]
. - The number of operations will be in the range of
[1, 10000]
. - Please do not use the built-in HashMap library.
M1: 直接用数组,大小为1000000
class MyHashMap { int[] map; /** Initialize your data structure here. */ public MyHashMap() { map = new int[1000001]; Arrays.fill(map, -1); } /** value will always be non-negative. */ public void put(int key, int value) { map[key] = value; } /** Returns the value to which the specified key is mapped, or -1 if this map contains no mapping for the key */ public int get(int key) { return map[key]; } /** Removes the mapping of the specified value key if this map contains a mapping for the key */ public void remove(int key) { map[key] = -1; } } /** * Your MyHashMap object will be instantiated and called as such: * MyHashMap obj = new MyHashMap(); * obj.put(key,value); * int param_2 = obj.get(key); * obj.remove(key); */
M2: 用较小的数组,linked list解决hash collision
ref: https://leetcode.com/problems/design-hashmap/discuss/152746/Java-Solution
class MyHashMap { class ListNode { int val; int key; ListNode next; public ListNode(int k, int v) { this.key = k; this.val = v; } } ListNode[] nodes; /** Initialize your data structure here. */ public MyHashMap() { nodes = new ListNode[10000]; } /** value will always be non-negative. */ public void put(int key, int value) { int i = Integer.hashCode(key) % nodes.length; if(nodes[i] == null) { nodes[i] = new ListNode(-1, -1); } ListNode prev = find(nodes[i], key); if(prev.next == null) { prev.next = new ListNode(key, value); } else { prev.next.val = value; } } private ListNode find(ListNode node, int key) { ListNode n = node, prev = null; while(n != null && n.key != key) { prev = n; n = n.next; } return prev; } /** Returns the value to which the specified key is mapped, or -1 if this map contains no mapping for the key */ public int get(int key) { int idx = Integer.hashCode(key) % nodes.length; if(nodes[idx] == null) { return -1; } ListNode node = find(nodes[idx], key); return node.next == null ? -1 : node.next.val; } /** Removes the mapping of the specified value key if this map contains a mapping for the key */ public void remove(int key) { int idx = Integer.hashCode(key) % nodes.length; if(nodes[idx] == null) { return; } ListNode prev = find(nodes[idx], key); if (prev.next == null) { return; } prev.next = prev.next.next; } } /** * Your MyHashMap object will be instantiated and called as such: * MyHashMap obj = new MyHashMap(); * obj.put(key,value); * int param_2 = obj.get(key); * obj.remove(key); */