控制温室的运作代码分析

1、下面的控制温室的类的父类-->Controller类

这是一个基类

// The reusable framework for control systems.
package com.chapter10.controller;

import java.util.*;

public class Controller {
    // A class from java.util to hold Event objects:
    private List<Event> eventList = new ArrayList<Event>();

    public void addEvent(Event c) {
        eventList.add(c);
    }

    public void run() {
        while (eventList.size() > 0)
            // Make a copy so you're not modifying the list
            // while you're selecting the elements in it:
            for (Event e : new ArrayList<Event>(eventList)) {
                System.out.println(e);
                if (e.ready()) {
                    System.out.println(e);
                    e.action();
                    eventList.remove(e);
                }
            }
    }
} ///:~

2、下面的控制温室程序的内部类的父类-->Event类

// The common methods for any control event.
package com.chapter10.controller;

// 默认的行为是基于时间取执行控制
public abstract class Event {
    private long eventTime;
    protected final long delayTime; // 延迟时间

    public Event(long delayTime) {
        this.delayTime = delayTime;
        start();
    }

    public void start() { // Allows restarting
        eventTime = System.nanoTime() + delayTime;
    }

    public boolean ready() {
        System.out.println("===================>debug");
        System.out.println(System.nanoTime());
        System.out.println(eventTime);
        System.out.println("===================>debug");
        return System.nanoTime() >= eventTime;
    }

    public abstract void action();
} ///:~

3、应用程序框架,GreenhouseControls类继承自Controller

package com.chapter10;
// This produces a specific application of the
// control system, all in a single class. Inner
// classes allow you to encapsulate different
// functionality for each type of event.

import com.chapter10.controller.*;

public class GreenhouseControls extends Controller {
    private boolean light = false;

    public class LightOn extends Event {
        public LightOn(long delayTime) {
            super(delayTime);
        }

        public void action() {
            // Put hardware control code here to
            // physically turn on the light.
            light = true;
        }

        public String toString() {
            return "Light is on";
        }
    }

    public class LightOff extends Event {
        public LightOff(long delayTime) {
            super(delayTime);
        }

        public void action() {
            // Put hardware control code here to
            // physically turn off the light.
            light = false;
        }

        public String toString() {
            return "Light is off";
        }
    }

    private boolean water = false;

    public class WaterOn extends Event {
        public WaterOn(long delayTime) {
            super(delayTime);
        }

        public void action() {
            // Put hardware control code here.
            water = true;
        }

        public String toString() {
            return "Greenhouse water is on";
        }
    }

    public class WaterOff extends Event {
        public WaterOff(long delayTime) {
            super(delayTime);
        }

        public void action() {
            // Put hardware control code here.
            water = false;
        }

        public String toString() {
            return "Greenhouse water is off";
        }
    }

    private String thermostat = "Day";

    public class ThermostatNight extends Event {
        public ThermostatNight(long delayTime) {
            super(delayTime);
        }

        public void action() {
            // Put hardware control code here.
            thermostat = "Night";
        }

        public String toString() {
            return "Thermostat on night setting";
        }
    }

    public class ThermostatDay extends Event {
        public ThermostatDay(long delayTime) {
            super(delayTime);
        }

        public void action() {
            // Put hardware control code here.
            thermostat = "Day";
        }

        public String toString() {
            return "Thermostat on day setting";
        }
    }

    // An example of an action() that inserts a
    // new one of itself into the event list:
    public class Bell extends Event {
        public Bell(long delayTime) {
            super(delayTime);
        }

        public void action() {
            addEvent(new Bell(delayTime));
        }

        public String toString() {
            return "Bing!";
        }
    }

    public class Restart extends Event {
        private Event[] eventList;

        public Restart(long delayTime, Event[] eventList) {
            super(delayTime);
            this.eventList = eventList;
            for (Event e : eventList)
                addEvent(e);
        }

        public void action() {
            for (Event e : eventList) {
                e.start(); // Rerun each event
                addEvent(e);
            }
            start(); // Rerun this Event
            addEvent(this);
        }

        public String toString() {
            return "Restarting system";
        }
    }

    public static class Terminate extends Event {
        public Terminate(long delayTime) {
            super(delayTime);
        }

        public void action() {
            System.exit(0);
        }

        public String toString() {
            return "Terminating";
        }
    }
} ///:~

4、通过创建一个GreenhouseControls对象,并添加各种不同的Event对象来配置该系统。

package com.chapter10;
// Configure and execute the greenhouse system.
// {Args: 5000}

import com.chapter10.controller.*;

public class GreenhouseController {
    public static void main(String[] args) {
        GreenhouseControls gc = new GreenhouseControls();
        // Instead of hard-wiring, you could parse
        // configuration information from a text file here:
        gc.addEvent(gc.new Bell(900));
        Event[] eventList = {
                gc.new ThermostatNight(0),
                gc.new LightOn(200),
                gc.new LightOff(400),
                gc.new WaterOn(600),
                gc.new WaterOff(800),
                gc.new ThermostatDay(1400)
        };
        gc.addEvent(gc.new Restart(2000, eventList));
        if (args.length == 1)
            gc.addEvent(
                    new GreenhouseControls.Terminate(
                            Integer.valueOf(args[0])));
        gc.run();
    }
} /* Output:
Bing!
Thermostat on night setting
Light is on
Light is off
Greenhouse water is on
Greenhouse water is off
Thermostat on day setting
Restarting system
Terminating
*///:~

4、笔记

4.1、这里要注意,就像书中所说的那样,对,要注意Bell和Restart这两个类。

  • Bell类,这个类在调用的时候,也就是执行它的action方法时,会给GreenhouseControls这个类的eventList集合新增一个Bell,以便下一次循环执行这些控制方法的时候能够再次执行自身的方法。(注意,eventList这个字段是在GreehouseControls的父类Controller中,因此可以自由地使用)
  • Restart类:这个类在一开始调用的时候gc.addEvent(gc.new Restart(2000, eventList));是预先存了一个eventList的,所以这个类在执行action方法的时候,会把eventList数组中的数据添加到外围类的eventList中,本来在Restart这个类实例之前的数据都已经被remove掉了,但是通过这个方法,又将前面的除了Bell的其他的类实例又添加了进来(Bell是自己把自己又添加了一次),然后Restart又通过addEvent(this);把自己又添加了进去,如此往复,循环调用。

4.2、注意一个细节

书中源码有一处,就是遍历集合的时候,使用了这样一段代码:

for (Event e : new ArrayList<Event>(eventList))
    if (e.ready()) {
        System.out.println(e);
        e.action();
        eventList.remove(e);
    }

这里因为内部只有一块代码,所以程序没有使用花括号,可是debug的时候可能会使人困惑,就是在IDEA中它的if语句判断得执行有些问题,虽然不影响最后的结果。所以这里加上花括号的话,单步执行会看得更加清晰一点。

4.3、关于delayTime的设置

我认为这些delayTime的设置,因为是纳秒,在java中,System.nanoTime()是获取系统时间的纳秒表示的意思,这个数量级太小,所以基本上数据在eventList中的顺序就是最后的执行顺序,可能以后通过设置大小可以调节一些控制设置的行为,估计就是后面的从文件中读取配置。

4.4、关于在控制台执行这个程序

因为这个程序包含了其他的类,甚至还有其他包的类,所以在控制台进行编译运行就需要新的方法。但是找到了更简单的方法,直接在IDEA中给main函数传参:

我就说这么智能的IDEA怎么会没有给main函数传参的方式呢,原来只是我见识太少罢了😂。

传好参数之后,就能够运行出书中的结果了,而不是无休止地无限循环下去:

posted @ 2020-09-11 13:09  模糊计算士  阅读(261)  评论(0编辑  收藏  举报