using System.Collections.Concurrent;
using System.Diagnostics;
{
int threadCount = 20;
List<Task> tasks = new List<Task>();
ConcurrentQueue<int> queues = new ConcurrentQueue<int>();
for (int i = 0; i < 1000; i++)
{
queues.Enqueue(i);
}
int index = 0;
Stopwatch sw = Stopwatch.StartNew();
sw.Start();
for (int i = 0; i < threadCount; i++)
{
tasks.Add(Task.Run(() => Process()));
}
Task.WaitAll(tasks.ToArray());
sw.Stop();
Console.WriteLine($"线程数:{threadCount},耗时:{sw.ElapsedMilliseconds}");
void Process()
{
while (true)
{
if (queues.TryDequeue(out int result))
{
Thread.Sleep(20);
int currentIndex = Interlocked.Increment(ref index);
Console.WriteLine( $"currentIndex:{currentIndex},result:{result}");
}
else
{
break;
}
}
}
}