摘要: using UnityEditor; using UnityEngine; /*by Alexander*/ public enum UserState { Online, Chatting, Pushing, Offline } public class StateController : Mon 阅读全文
posted @ 2021-01-26 22:39 艾孜尔江 阅读(138) 评论(0) 推荐(0) 编辑
摘要: 首先讲出核心代码index.js,如下: const crypto = require('crypto'); const express = require('express'); const { createServer } = require('http'); const WebSocket = 阅读全文
posted @ 2021-01-26 11:04 艾孜尔江 阅读(105) 评论(0) 推荐(0) 编辑
摘要: using System; using System.Net.WebSockets; using System.Text; using System.Threading; using UnityEngine; /*by Alexander*/ public class WebSocketReques 阅读全文
posted @ 2021-01-26 09:40 艾孜尔江 阅读(3283) 评论(0) 推荐(0) 编辑
摘要: 每次进行将本地代码提交到远程的时候总会要求输入账号和密码: git push origin master 输入账号和密码,明明是对的,却提示登陆失败: Logon failed, use ctrl+c to cancel basic credential prompt. 会弹出个登陆框:是因为是执行 阅读全文
posted @ 2021-01-26 07:15 艾孜尔江 阅读(982) 评论(0) 推荐(0) 编辑