摘要: // Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClipPos(*)' Shader "Unlit/MakeSpecifiedColorTransparent" { Properties { _MainTe 阅读全文
posted @ 2020-08-04 11:44 艾孜尔江 阅读(1187) 评论(0) 推荐(0) 编辑