摘要: DX10 Tutorial中几句话还真是精辟啊……怎么看怎么像Edit Mesh Modifier啊The benefit of the geometry shader that it allows manipulation of meshes on a per-primitive basis. Instead of running a computation on each vertex ind... 阅读全文
posted @ 2007-06-08 15:14 eygneph 阅读(217) 评论(0) 推荐(0) 编辑
摘要: 有关cross-platform gaming,有这么一段话:A game that’s an RTS on the PC could be an FPS on the 360, where “I’m the RTS commander, and I’m moving units around and you’re the foot soldier going out and fighting t... 阅读全文
posted @ 2007-06-08 10:21 eygneph 阅读(122) 评论(0) 推荐(0) 编辑