nVIDIA FX Composer 2 Release
Finally!
http://developer.nvidia.com/object/fx_composer_home.html
http://developer.nvidia.com/object/fx_composer_home.html
Key Features of FX Composer 2
- Cross-API Support
- DirectX 9 and OpenGL
- HLSL, COLLADA FX Cg, CgFX shading languages
- User-Friendly Shader Authoring
- Shader Creation Wizard with templates
- Full-featured Code Editor
- Code folding for functions, techniques and passes
- Tab stop display
- Line number display
- External file modification monitoring
- Jump-to-include files
- Properties panel for tweaking shader parameters
- High dynamic range color picker
- Material panel for managing materials
- Display of per-material textures
- Tone mapping for per-material textures
- Easy material creation and management interface
- Hundreds of sample shaders
- NVIDIA Shader Library integration
- Sample projects ranging from simple to complex
- Advanced scene manipulation
- Create and manipulate basic geometric shapes, lights, and cameras
- Import .3ds, .fbx, .dae, .x, .obj files
- Drag-and-drop light binding
- Drag-and-drop texture binding
- Skinning and animation
- Texture Viewer
- Support for .dds, .jpg, .bmp, .png, .tif
- Drag-and-drop textures onto object materials
- mental mill™ Artist Edition
- Artist-friendly visual shader authoring
- Ability to export to FX Composer via CgFX and HLSL
- Convenient Start Page
- Recent projects
- Quick Start Tutorial
- Quick links to User Guide and other useful documentation
- Single-click access to open effects and create new ones
- Single-click access to open COLLADA documents
- Integrated Shader Performance Tuning via NVIDIA ShaderPerf 2.0
- Support for CgFX, COLLADA FX, and HLSL shaders
- Compare shader techniques across multiple GPUs
- View data in tables or graphs
- See shader throughput, register usage, instruction counts, and branching performance
- Convenient Pipeline Integration Features
- Semantic and Annotation remapping
- Advanced Scripting Support
- Full Python scripting
- Custom toolbar for scripting support
- Extensible plug-in Architecture with SDK
- Complete COLLADA support
- Project and Asset Management (Project Explorer and Library Viewer)
- Author COLLADA assets
- Create and remove COLLADA documents
- Move, delete, and copy COLLADA assets across COLLADA documents
- View COLLADA assets by category
- COLLADA format support
- Material Instance Scene Binding
- Material Instance Vertex Binding
- Skinning
- Triangulation with holes
- Support for rendering COMMON Profiles
- Vertex Stream Remapper
- Conversion of CgFX to COLLADA FX Cg
- Project and Asset Management (Project Explorer and Library Viewer)
- Comprehensive Undo/Redo support
- Comprehensive Documentation
- User Guide
- Quick Tutorial