2008年2月27日

Vertex Buffer Object Manager

摘要: It has been a long time that no update shows up here. Sorry.... I have been working on the requirement on a new Demo Engine, which is small and flexible. After doing some survey all these days, I foun... 阅读全文

posted @ 2008-02-27 18:32 SigEric 阅读(507) 评论(0) 推荐(0) 编辑

2008年1月26日

Weekly report

摘要: Last week is a long week because lots of stuff happened which made the development process even harder, in another more tough and interesting. 1, The Frame buffer object. Also, we can call it ren... 阅读全文

posted @ 2008-01-26 11:19 SigEric 阅读(545) 评论(0) 推荐(0) 编辑

2008年1月12日

Antialiasing with post processing ( view port filter )

摘要: Antialiasing (AA) is old topic for computer graphic since the structure of PC screen is measure by pixel and there is no way to create a unit samller than that, we have no choice but using a way named antialiasing to avoid the jaggy on the edge of the objects.Now, the way of applying the aa effect as the post processing to RT and FBO is described here. 阅读全文

posted @ 2008-01-12 21:30 SigEric 阅读(1782) 评论(0) 推荐(0) 编辑

2008年1月6日

新环境 新机遇

摘要: 过了一年才发觉好久没有更新博客了,最近琐事特别多,所以时间感觉是在不够用。 新公司在浦东,四号线环线通车后上班还是挺方便的。Mudbox的开发刚刚开始,新的挑战还在前面!! 欢迎各位和我讨论图形相关的技术。 阅读全文

posted @ 2008-01-06 13:45 SigEric 阅读(205) 评论(0) 推荐(0) 编辑

2007年11月22日

Teris Game(俄罗斯方块) on Windows Mobile

摘要: The purpose of the project is to train to design, test and code for a small project for a shot period of time, like say 3 days. I am using the xp and protoyping iteration for this project to keep updating new feature and making the code to run on Windows, WM5 and WM6. 阅读全文

posted @ 2007-11-22 00:01 SigEric 阅读(592) 评论(0) 推荐(0) 编辑

2007年11月15日

Move on

摘要: 今天终于递了辞职信,心情霎时轻松.终于可以换个环境做自己爱做的事情,继续我的事业. 这是我第一次辞职,怎么说呢,有一种新生的感觉,前路光明也充满挑战. 嗯,很不错. 阅读全文

posted @ 2007-11-15 20:35 SigEric 阅读(178) 评论(0) 推荐(0) 编辑

2007年10月20日

First 3Ds Max 2008 Scene Explorer extention

摘要: Last Wednesday, I got the the copy of 3Ds Max 2008. And today, I play around the new features of it, mainly focus on the scene explorer. 阅读全文

posted @ 2007-10-20 17:28 SigEric 阅读(1428) 评论(0) 推荐(0) 编辑

2007年10月19日

3Ds Max 2008 !

摘要: 发觉这次从Max 9到2008的升级是革命性的,Maxscript Pro Editor和Scene Explorer的添加是最激动人心的。 阅读全文

posted @ 2007-10-19 15:09 SigEric 阅读(426) 评论(0) 推荐(0) 编辑

2007年10月3日

Algorithm Analysis of Traffic Interchange and Transportation system

摘要: I went to back SH and stay home for 3 days now, well, the vacation is kinda long for me and prety enjoyable. When I was In BJ, I need to check online whenever I went out for visisting coz my place is quite long way from the places of interests. There is a very good website named GJBJ which can tell u the shortest way and the least interchange times to get to the destination from the start location you specify. 阅读全文

posted @ 2007-10-03 16:57 SigEric 阅读(345) 评论(0) 推荐(0) 编辑

2007年9月13日

Long time no update

摘要: It is a long time since my last update to my blog... 阅读全文

posted @ 2007-09-13 08:36 SigEric 阅读(239) 评论(0) 推荐(0) 编辑

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