Squares
Time Limit: 3500MS | Memory Limit: 65536K | |
Total Submissions: 9185 | Accepted: 3224 |
Description
A square is a 4-sided polygon whose sides have equal length and adjacent sides form 90-degree angles. It is also a polygon such that rotating about its centre by 90 degrees gives the same polygon. It is not the only polygon with the latter property, however, as a regular octagon also has this property.
So we all know what a square looks like, but can we find all possible squares that can be formed from a set of stars in a night sky? To make the problem easier, we will assume that the night sky is a 2-dimensional plane, and each star is specified by its x and y coordinates.
So we all know what a square looks like, but can we find all possible squares that can be formed from a set of stars in a night sky? To make the problem easier, we will assume that the night sky is a 2-dimensional plane, and each star is specified by its x and y coordinates.
Input
The input consists of a number of test cases. Each test case starts with the integer n (1 <= n <= 1000) indicating the number of points to follow. Each of the next n lines specify the x and y coordinates (two integers) of each point. You may assume that the points are distinct and the magnitudes of the coordinates are less than 20000. The input is terminated when n = 0.
Output
For each test case, print on a line the number of squares one can form from the given stars.
Sample Input
4 1 0 0 1 1 1 0 0 9 0 0 1 0 2 0 0 2 1 2 2 2 0 1 1 1 2 1 4 -2 5 3 7 0 0 5 2 0
Sample Output
1 6 1
Source
主要是利用直角关系跟距离关系。假设枚举的两个定点分别为(a1, a2), (b1, b2),则对应的定点可能是( a1+(b2-a2), a2-(b1-a1)),( b1+(b2-a2), b2-(b1-a1))或者( a1-(b2-a2), a2+(b1-a1)),( b1-(b2-a2), b2+(b1-a1))
#include <iostream> #include <cstring> #include <cstdlib> using namespace std; const int prime=14997; typedef struct { int x; int y; }Point; typedef struct hashNode { int p1, p2; struct hashNode* next; }hashNode; Point star[1000]; hashNode *hash[14997]; void insert(int i) { hashNode *temp; int key; temp=(hashNode*)malloc(sizeof(hashNode)); temp->p1=star[i].x; temp->p2=star[i].y; key=(star[i].x)*(star[i].x)+(star[i].y)*(star[i].y); key=key%prime; temp->next=hash[key]; hash[key]=temp; } bool find(Point dp) { hashNode *temp; int key; bool flag; flag=false; key=dp.x*dp.x+dp.y*dp.y; key=key%prime; temp=hash[key]; while(temp) { if(temp->p1==dp.x && temp->p2==dp.y) { flag=true; break; } temp=temp->next; } return flag; } int main() { int n; long cnt; Point dp1, dp2; int dx, dy; while(cin>>n && n) { cnt=0; memset(star,0,sizeof(star)); memset(hash,0,sizeof(hash)); for(int i=0; i<n; i++) { cin>>star[i].x>>star[i].y; } //make hash for(int i=0; i<n; i++) { insert(i); } for(int i=0; i<n; i++) { for(int j=0; j<n; j++) { if(i==j) continue; dx=star[i].x-star[j].x; dy=star[i].y-star[j].y; dp1.x=star[i].x+dy; dp1.y=star[i].y-dx; dp2.x=star[j].x+dy; dp2.y=star[j].y-dx; if(find(dp1)&&find(dp2)) cnt++; } } cout<<cnt/4<<endl; } return 0; }