多线程笔记 - 伪异步IO

BIO的时候, 一个客户端对应服务器的一条线程, 比较耗线程资源.

在此基础上, 对起线程进行优化, 创建一个线程池, 对线程进行管理, 可以设置一个最大线程数 maxThreadCount. 这样, 达到线程可控的目的.

即使外面有远大于线程数的连接过来, 也不至于让服务器撑爆.

多出的客户端, 就进入线程池的队列中排队.

伪异步IO 是Netty权威指南里面提到的, 并不是一个公认的说法或者官方的说法.

 

这里只需要修改服务端的代码即可:

server:

public class Server implements Runnable {

    private Socket socket;

    public Server(Socket socket) {
        this.socket = socket;
    }

    @Override
    public void run() {
        BufferedReader in = null;
        PrintWriter out = null;

        try {
            in = new BufferedReader(new InputStreamReader(socket.getInputStream()));
            out = new PrintWriter(socket.getOutputStream(), true);
            System.out.println("server : 客户端接入" + socket.toString());

            while (true) {
                String msg = in.readLine();
                if (msg == null) {
                    break;
                }
                System.out.println("from client : " + msg);
                if (msg.equals("几点了")) {
                    out.println(new DateTime(2020,1,1,1,1,1).toString("yyyy-MM-dd HH:mm:ss"));
                }
                else{
                    out.println("没看懂...");
                }
            }
        }
        catch (Exception e) {
            e.printStackTrace();
        }
        finally {
            if (in != null) {
                try {
                    in.close();
                }
                catch (IOException e) {
                    e.printStackTrace();
                }
            }
            if (out != null) {
                out.close();
            }
            if (this.socket != null) {
                try {
                    this.socket.close();
                }
                catch (IOException e) {
                    e.printStackTrace();
                }
            }
        }
    }

    public static void main(String[] args) throws Exception {
        final ServerSocket serverSocket = new ServerSocket(1234);
        try {
            int maxPoolSize = 100;
            ThreadPoolExecutor threadPool = new ThreadPoolExecutor(
                    Runtime.getRuntime().availableProcessors(),
                    maxPoolSize,
                    120L,
                    TimeUnit.SECONDS,
                    new ArrayBlockingQueue<Runnable>(1000)
            );
            System.out.println("服务器启动, 开始监听 1234 端口");
            Socket socket = serverSocket.accept();
            System.out.println("监听到一个连接");
            threadPool.execute(new Server(socket));
        }
        finally {
            serverSocket.close();
        }
    }
}

我这里直接在main 方法里面, 创建了一个自定义线程池, 并放了一个长度为 1000 的有界队列进去.

客户端代码不变

clientA:

public class ClientA {
    public static void main(String[] args) throws IOException {
        //与服务器建立连接
        Socket socket = new Socket("127.0.0.1", 1234);
        BufferedReader in = null;
        PrintWriter out = null;

        try {
            in = new BufferedReader(new InputStreamReader(socket.getInputStream()));
            out = new PrintWriter(socket.getOutputStream(), true);

            out.println("几点了");

            while (true) {
                String serverMsg = in.readLine();
                if(serverMsg == null){
                    break;
                }
                System.out.println("from server : " + serverMsg);
            }
        }
        finally {
            if (in != null) {
                try {
                    in.close();
                }
                catch (IOException e) {
                    e.printStackTrace();
                }
            }
            if (out != null) {
                out.close();
            }
            if (socket != null) {
                try {
                    socket.close();
                }
                catch (IOException e) {
                    e.printStackTrace();
                }
            }
        }
    }
}

结果也是不变的:

clientA:

 

server:

 

 

这种方式任然是一种阻塞的方式.

 

参考:

Netty权威指南

 

posted @ 2020-03-01 15:27  Sniper_ZL  阅读(374)  评论(0编辑  收藏  举报