WebGL_0015:参数值在一定范围内循环变化
1,
MeterialUv.prototype.upAdoEssLoop = function(e, a, b, s) { if (e) { upAdoEssLoop.upAdoEssFlag ? (e.emissiveIntensity += s) : (e.emissiveIntensity -= s); a < e.emissiveIntensity ? (e.emissiveIntensity = a, upAdoEssLoop.upAdoEssFlag = !1) : (b > e.emissiveIntensity && (e.emissiveIntensity = b, upAdoEssLoop.upAdoEssFlag = !0)); e.update() } };
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