【雕爷学编程】Arduino动手做(138)---64位WS2812点阵屏模块8
37款传感器与执行器的提法,在网络上广泛流传,其实Arduino能够兼容的传感器模块肯定是不止这37种的。鉴于本人手头积累了一些传感器和执行器模块,依照实践出真知(一定要动手做)的理念,以学习和交流为目的,这里准备逐一动手尝试系列实验,不管成功(程序走通)与否,都会记录下来—小小的进步或是搞不掂的问题,希望能够抛砖引玉。
【Arduino】168种传感器模块系列实验(资料代码+仿真编程+图形编程)
实验一百三十八:64位 WS2812B8*8 xRGB 5050 LED模块 ws2812s像素点阵屏
【Arduino】168种传感器模块系列实验(资料代码+仿真编程+图形编程)
实验一百三十八:64位 WS2812B8*8 xRGB 5050 LED模块 ws2812s像素点阵屏
项目四十一:六十四位音乐频谱灯十六位音乐反应动态频谱灯
实验开源代码
/* 【Arduino】168种传感器模块系列实验(资料代码 +图形编程 +仿真编程) 实验一百四十六:64位WS2812B 8 * 8 xRGB 5050 LED模块 ws2812s像素点阵屏 项目四十一:六十四位音乐频谱灯十六位音乐反应动态频谱灯 */ #include "FastLED.h" #define OCTAVE 1 // // Group buckets into octaves (use the log output function LOG_OUT 1) #define OCT_NORM 0 // Don't normalise octave intensities by number of bins #define FHT_N 256 // set to 256 point fht #include <FHT.h> // include the library //int noise[] = {204,188,68,73,150,98,88,68}; // noise level determined by playing pink noise and seeing levels [trial and error]{204,188,68,73,150,98,88,68} // int noise[] = {204,190,108,85,65,65,55,60}; // noise for mega adk int noise[] = {204, 195, 100, 90, 85, 80, 75, 75}; // noise for NANO //int noise[] = {204,198,100,85,85,80,80,80}; float noise_fact[] = {15, 7, 1.5, 1, 1.2, 1.4, 1.7, 3}; // noise level determined by playing pink noise and seeing levels [trial and error]{204,188,68,73,150,98,88,68} float noise_fact_adj[] = {15, 7, 1.5, 1, 1.2, 1.4, 1.7, 3}; // noise level determined by playing pink noise and seeing levels [trial and error]{204,188,68,73,150,98,88,68} #define LED_PIN 6 #define LED_TYPE WS2812 #define COLOR_ORDER GRB // Params for width and height const uint8_t kMatrixWidth = 8; const uint8_t kMatrixHeight = 8;//----------was 27 //#define NUM_LEDS (kMatrixWidth * kMatrixHeight) #define NUM_LEDS 64 CRGB leds[NUM_LEDS]; int counter2 = 0; void setup() { Serial.begin(9600); delay(1000); FastLED.addLeds<LED_TYPE, LED_PIN, COLOR_ORDER>(leds, NUM_LEDS).setCorrection( TypicalLEDStrip ); FastLED.setBrightness (33); fill_solid(leds, NUM_LEDS, CRGB::Black); FastLED.show(); // TIMSK0 = 0; // turn off timer0 for lower jitter ADCSRA = 0xe5; // set the adc to free running mode ADMUX = 0x40; // use adc0 DIDR0 = 0x01; // turn off the digital input for adc0 } void loop() { int prev_j[8]; int beat = 0; int prev_oct_j; int counter = 0; int prev_beat = 0; int led_index = 0; int saturation = 0; int saturation_prev = 0; int brightness = 0; int brightness_prev = 0; while (1) { // reduces jitter cli(); // UDRE interrupt slows this way down on arduino1.0 for (int i = 0 ; i < FHT_N ; i++) { // save 256 samples while (!(ADCSRA & 0x10)); // wait for adc to be ready ADCSRA = 0xf5; // restart adc byte m = ADCL; // fetch adc data byte j = ADCH; int k = (j << 8) | m; // form into an int k -= 0x0200; // form into a signed int k <<= 6; // form into a 16b signed int fht_input[i] = k; // put real data into bins } fht_window(); // window the data for better frequency response fht_reorder(); // reorder the data before doing the fht fht_run(); // process the data in the fht fht_mag_octave(); // take the output of the fht fht_mag_log() // every 50th loop, adjust the volume accourding to the value on A2 (Pot) if (counter >= 50) { ADMUX = 0x40 | (1 & 0x07); // set admux to look at Analogpin A1 - Master Volume while (!(ADCSRA & 0x10)); // wait for adc to be ready ADCSRA = 0xf5; // restart adc delay(10); while (!(ADCSRA & 0x10)); // wait for adc to be ready ADCSRA = 0xf5; // restart adc byte m = ADCL; // fetch adc data byte j = ADCH; int k = (j << 8) | m; // form into an int float master_volume = (k + 0.1) / 1000 + .75; // so the valu will be between ~0.5 and 1.---------------------+.75 was .5 Serial.println (master_volume); for (int i = 1; i < 8; i++) { noise_fact_adj[i] = noise_fact[i] * master_volume; } ADMUX = 0x40 | (0 & 0x07); // set admux back to look at A0 analog pin (to read the microphone input counter = 0; } sei(); counter++; // End of Fourier Transform code - output is stored in fht_oct_out[i]. // i=0-7 frequency (octave) bins (don't use 0 or 1), fht_oct_out[1]= amplitude of frequency for bin 1 // for loop a) removes background noise average and takes absolute value b) low / high pass filter as still very noisy // c) maps amplitude of octave to a colour between blue and red d) sets pixel colour to amplitude of each frequency (octave) for (int i = 1; i < 8; i++) { // goes through each octave. skip the first 1, which is not useful int j; j = (fht_oct_out[i] - noise[i]); // take the pink noise average level out, take the asbolute value to avoid negative numbers if (j < 10) { j = 0; } j = j * noise_fact_adj[i]; if (j < 10) { j = 0; } else { j = j * noise_fact_adj[i]; if (j > 180) { if (i >= 7) { beat += 2; } else { beat += 1; } } j = j / 30; j = j * 30; // (force it to more discrete values) } prev_j[i] = j; // Serial.print(j); // Serial.print(" "); // this fills in 11 LED's with interpolated values between each of the 8 OCT values if (i >= 2) { led_index = 2 * i - 3; prev_oct_j = (j + prev_j[i - 1]) / 2; saturation = constrain(j + 50, 0, 255); //-----------50 was 30 saturation_prev = constrain(prev_oct_j + 50, 0, 255); brightness = constrain(j, 0, 255); brightness_prev = constrain(prev_oct_j, 0, 255); if (brightness == 255) { saturation = 50; brightness = 200; } if (brightness_prev == 255) { saturation_prev = 50; brightness_prev = 200; } for (uint8_t y = 0; y < kMatrixHeight; y++) { leds[XY(led_index - 1, y)] = CHSV(j + y * 30, saturation, brightness); if (i > 2) { prev_oct_j = (j + prev_j[i - 1]) / 2; leds[ XY(led_index - 2, y)] = CHSV(prev_oct_j + y * 30, saturation_prev, brightness_prev); } } } } if (beat >= 7) { fill_solid(leds, NUM_LEDS, CRGB::Gray); FastLED.setBrightness(200); } else { if (prev_beat != beat) { FastLED.setBrightness(40 + beat * beat * 5); prev_beat = beat; } } FastLED.show(); if (beat) { counter2 += ((beat + 4) / 2 - 2); if (counter2 < 0) { counter2 = 1000; } if (beat > 3 && beat < 7) { FastLED.delay (20); } beat = 0; } // Serial.println(); } } // Param for different pixel layouts const bool kMatrixSerpentineLayout = false; // Set 'kMatrixSerpentineLayout' to false if your pixels are // laid out all running the same way, like this: // Set 'kMatrixSerpentineLayout' to true if your pixels are // laid out back-and-forth, like this: uint16_t XY( uint8_t x, uint8_t y) { uint16_t i; if ( kMatrixSerpentineLayout == false) { i = (y * kMatrixWidth) + x; } if ( kMatrixSerpentineLayout == true) { if ( y & 0x01) { // Odd rows run backwards uint8_t reverseX = (kMatrixWidth - 1) - x; i = (y * kMatrixWidth) + reverseX; } else { // Even rows run forwards i = (y * kMatrixWidth) + x; } } i = (i + counter2) % NUM_LEDS; return i; }
项目四十一:六十四位音乐频谱灯十六位音乐反应动态频谱灯
实验视频剪辑
https://v.youku.com/v_show/id_XNTgwODYyMzEwMA==.html?firsttime=0
【Arduino】168种传感器模块系列实验(资料代码+仿真编程+图形编程)
实验一百三十八:64位 WS2812B8*8 xRGB 5050 LED模块 ws2812s像素点阵屏
项目四十二:快速哈特利变换FHT音乐反应64位灯板
实验开源代码
/* 【Arduino】168种传感器模块系列实验(资料代码+仿真编程+图形编程) 实验一百三十八:64位 WS2812B8*8 xRGB 5050 LED模块 ws2812s像素点阵屏 项目四十二:快速哈特利变换FHT音乐反应64位灯板 */ /* 这是带有 FastLED 的 FHT 库的项目 FHT 库位于 http://wiki.openmusiclabs.com/wiki/ArduinoFHT 开始的例子是: https://github.com/TJC/arduino/blob/master/fhttest/fhttest.cpp 注意:如果您使用的是由 3.3V 信号供电的麦克风,例如 Sparkfun MEMS 麦克风,则将 3.3V 连接到 AREF 引脚。 还要确保取消对 analogReference(EXTERNAL); 的注释。 在设置()中。 在线频率发生器 测试:http://onlinetonegenerator.com/frequency-sweep-generator.html */ #define qsubd(x, b) ((x>b)?wavebright:0) // A digital unsigned subtraction macro. if result <0, then => 0. Otherwise, take on fixed value. #define qsuba(x, b) ((x>b)?x-b:0) // Unsigned subtraction macro. if result <0, then => 0. #define wavebright 128 // qsubd result will be this value if subtraction is >0. #include "FastLED.h" // FastLED library. Preferably the latest copy of FastLED 2.1. #if FASTLED_VERSION < 3001000 #error "Requires FastLED 3.1 or later; check github for latest code." #endif // Fixed definitions cannot change on the fly. #define LED_DT 6 // Data pin to connect to the strip. //#define LED_CK 11 // Clock pin for APA102 or WS2801 #define COLOR_ORDER GRB // It's GRB for WS2812 #define LED_TYPE WS2812B // What kind of strip are you using (APA102, WS2801 or WS2812B) #define NUM_LEDS 64 // Number of LED's. // Initialize changeable global variables. uint8_t max_bright = 255; // Overall brightness definition. It can be changed on the fly. struct CRGB leds[NUM_LEDS]; // Initialize our LED array. #define LOG_OUT 1 #define FHT_N 256 // Set to 256 point fht. #define inputPin A0 //#define potPin A4 #include <FHT.h> // FHT library uint8_t hueinc = 0; // A hue increment value to make it rotate a bit. uint8_t micmult = 25; uint8_t fadetime = 900; uint8_t noiseval = 25; // Increase this to reduce sensitivity. 30 seems best for quiet void setup() { analogReference(EXTERNAL); // Connect 3.3V to AREF pin for any microphones using 3.3V Serial.begin(9600); // use the serial port LEDS.addLeds<LED_TYPE, LED_DT, COLOR_ORDER>(leds, NUM_LEDS); // LEDS.addLeds<LED_TYPE, LED_DT, LED_CK, COLOR_ORDER>(leds, NUM_LEDS); FastLED.setBrightness(max_bright); set_max_power_in_volts_and_milliamps(5, 500); // FastLED Power management set at 5V, 500mA. } void loop() { // noiseval = map(analogRead(potPin), 0, 1023, 16, 48); // Adjust sensitivity of cutoff. EVERY_N_MILLISECONDS(13) { fhtsound(); } show_at_max_brightness_for_power(); Serial.println(LEDS.getFPS(), DEC); // Display frames per second on the serial monitor. Serial.println(" "); // Display frames per second on the serial monitor. Serial.println(analogRead(inputPin)); // print as an ASCII-encoded decimal */ } void fhtsound() { // hueinc++; // A cute little hue incrementer. GetFHT(); // Let's take FHT_N samples and crunch 'em. for (int i = 0; i < NUM_LEDS; i++) { // Run through the LED array. int tmp = qsuba(fht_log_out[2 * i + 2], noiseval); // Get the sample and subtract the 'quiet' normalized values, but don't go < 0. if (tmp > (leds[i].r + leds[i].g + leds[i].b) / 2) // Refresh an LED only when the intensity is low leds[i] = CHSV((i * 4) + tmp * micmult, 255, tmp * micmult); // Note how we really cranked up the tmp value to get BRIGHT LED's. Also increment the hue for fun. leds[i].nscale8(fadetime); // Let's fade the whole thing over time as well. } } // fhtsound() void GetFHT() { cli(); for (int i = 0 ; i < FHT_N ; i++) fht_input[i] = analogRead(inputPin); sei(); fht_window(); // Window the data for better frequency response. fht_reorder(); // Reorder the data before doing the fht. fht_run(); // Process the data in the fht. fht_mag_log(); } // GetFHT()
项目四十二:快速哈特利变换FHT音乐反应64位灯板
实验视频剪辑
https://v.youku.com/v_show/id_XNTgwODY2NzkzMg==.html?spm=a2hcb.playlsit.page.1
【Arduino】168种传感器模块系列实验(资料代码+仿真编程+图形编程)
实验一百三十八:64位 WS2812B8*8 xRGB 5050 LED模块 ws2812s像素点阵屏
项目四十三:Adafruit_NeoPixel多彩音乐节奏灯板
实验开源代码
/* 【Arduino】168种传感器模块系列实验(资料代码+仿真编程+图形编程) 实验一百三十八:64位 WS2812B8*8 xRGB 5050 LED模块 ws2812s像素点阵屏 项目四十三:Adafruit_NeoPixel多彩音乐节奏灯板 */ #include <Adafruit_NeoPixel.h> #include <math.h> #define N_PIXELS 64 #define MIC_PIN A0 #define LED_PIN 6 #define SAMPLE_WINDOW 5 #define PEAK_HANG 24 #define PEAK_FALL 4 #define INPUT_FLOOR 10 #define INPUT_CEILING 50 byte peak = 16; unsigned int sample; byte Count = 0; byte HangCount = 0; Adafruit_NeoPixel strip = Adafruit_NeoPixel(N_PIXELS, LED_PIN, NEO_GRB + NEO_KHZ800); void setup() { Serial.begin(9600); analogReference(EXTERNAL); strip.setBrightness(22); strip.show(); strip.begin(); } float fscale( float originalMin, float originalMax, float newBegin, float newEnd, float inputValue, float curve) { float OriginalRange = 0; float NewRange = 0; float zeroRefCurVal = 0; float normalizedCurVal = 0; float rangedValue = 0; boolean invFlag = 0; if (curve > 10) curve = 10; if (curve < -10) curve = -10; curve = (curve * -.1) ; curve = pow(10, curve); if (inputValue < originalMin) { inputValue = originalMin; } if (inputValue > originalMax) { inputValue = originalMax; } OriginalRange = originalMax - originalMin; if (newEnd > newBegin) { NewRange = newEnd - newBegin; } else { NewRange = newBegin - newEnd; invFlag = 1; } zeroRefCurVal = inputValue - originalMin; normalizedCurVal = zeroRefCurVal / OriginalRange; // normalize to 0 - 1 float Serial.print(OriginalRange, DEC); Serial.print(" "); Serial.print(NewRange, DEC); Serial.print(" "); Serial.println(zeroRefCurVal, DEC); Serial.println(); delay(10); if (originalMin > originalMax ) { return 0; } if (invFlag == 0) { rangedValue = (pow(normalizedCurVal, curve) * NewRange) + newBegin; } else { rangedValue = newBegin - (pow(normalizedCurVal, curve) * NewRange); } return rangedValue; } void loop() { unsigned long startMillis = millis(); float peakToPeak = 0; unsigned int signalMax = 0; unsigned int signalMin = 1023; unsigned int c, y; while (millis() - startMillis < SAMPLE_WINDOW) { sample = analogRead(MIC_PIN); if (sample < 1024) { if (sample > signalMax) { signalMax = sample; } else if (sample < signalMin) { signalMin = sample; } } } peakToPeak = signalMax - signalMin; for (int i = 0; i <= strip.numPixels() - 1; i++) { strip.setPixelColor(i, Wheel(map(i, 0, strip.numPixels() - 1, 30, 150))); } c = fscale(INPUT_FLOOR, INPUT_CEILING, strip.numPixels(), 0, peakToPeak, 2); if (c < peak) { peak = c; HangCount = 0; } if (c <= strip.numPixels()) { drawLine(strip.numPixels(), strip.numPixels() - c, strip.Color(0, 0, 0)); } y = strip.numPixels() - peak; strip.setPixelColor(y - 1, Wheel(map(y, 0, strip.numPixels() - 1, 30, 150))); strip.show(); if (HangCount > PEAK_HANG) { if (++Count >= PEAK_FALL) { peak++; Count = 0; } } else { HangCount++; } } void drawLine(uint8_t from, uint8_t to, uint32_t c) { uint8_t fromTemp; if (from > to) { fromTemp = from; from = to; to = fromTemp; } for (int i = from; i <= to; i++) { strip.setPixelColor(i, c); } } uint32_t Wheel(byte WheelPos) { if (WheelPos < 85) { return strip.Color(WheelPos * 3, 255 - WheelPos * 3, 0); } else if (WheelPos < 170) { WheelPos -= 85; return strip.Color(255 - WheelPos * 3, 0, WheelPos * 3); } else { WheelPos -= 170; return strip.Color(0, WheelPos * 3, 255 - WheelPos * 3); } }
Arduino实验场景图
Arduino实验场景图
项目四十三:Adafruit_NeoPixel多彩音乐节奏灯板
实验视频剪辑
https://v.youku.com/v_show/id_XNTgwODgwMzk5Ng==.html?spm=a2hcb.playlsit.page.1
【Arduino】168种传感器模块系列实验(资料代码+仿真编程+图形编程)
实验一百三十八:64位 WS2812B8*8 xRGB 5050 LED模块 ws2812s像素点阵屏
项目四十四:法式流水火花屏
实验开源代码
/* 【Arduino】168种传感器模块系列实验(资料代码+仿真编程+图形编程) 实验一百四十六:64位WS2812B 8 * 8 xRGB 5050 LED模块 ws2812s像素点阵屏 项目四十四:法式流水火花屏 */ #include <FastLED.h> #define LED_PIN 6 #define BRIGHTNESS 30 #define LED_TYPE WS2812B #define COLOR_ORDER GRB const uint8_t kMatrixWidth = 8; const uint8_t kMatrixHeight = 8; #define WIDTH kMatrixWidth #define HEIGHT kMatrixHeight #define ROWS kMatrixWidth #define COLS kMatrixHeight #define LED_ROWS kMatrixWidth #define LED_COLS kMatrixHeight CRGB leds[kMatrixWidth * kMatrixHeight]; const bool kMatrixSerpentineLayout = true; #define NUM_LEDS (kMatrixWidth * kMatrixHeight) #define enlargedOBJECT_MAX_COUNT WIDTH*2 #define SPEED_ADJ (float)NUM_LEDS/512 //speed control byte speed = 127; // 1-255 //scale control byte scale = 150; //1-255 void setup() { delay(3000); LEDS.addLeds<LED_TYPE, LED_PIN, COLOR_ORDER>(leds, NUM_LEDS); LEDS.setBrightness(BRIGHTNESS); } static const TProgmemRGBPalette16 MagmaColor_p FL_PROGMEM = {CRGB::Black, 0x240000, 0x480000, 0x660000, 0x9a1100, 0xc32500, 0xd12a00, 0xe12f17, 0xf0350f, 0xff3c00, 0xff6400, 0xff8300, 0xffa000, 0xffba00, 0xffd400, 0xffffff}; extern const TProgmemRGBPalette16 WoodFireColors_p FL_PROGMEM = {CRGB::Black, 0x330e00, 0x661c00, 0x992900, 0xcc3700, CRGB::OrangeRed, 0xff5800, 0xff6b00, 0xff7f00, 0xff9200, CRGB::Orange, 0xffaf00, 0xffb900, 0xffc300, 0xffcd00, CRGB::Gold}; extern const TProgmemRGBPalette16 NormalFire_p FL_PROGMEM = {CRGB::Black, 0x330000, 0x660000, 0x990000, 0xcc0000, CRGB::Red, 0xff0c00, 0xff1800, 0xff2400, 0xff3000, 0xff3c00, 0xff4800, 0xff5400, 0xff6000, 0xff6c00, 0xff7800}; extern const TProgmemRGBPalette16 NormalFire2_p FL_PROGMEM = {CRGB::Black, 0x560000, 0x6b0000, 0x820000, 0x9a0011, CRGB::FireBrick, 0xc22520, 0xd12a1c, 0xe12f17, 0xf0350f, 0xff3c00, 0xff6400, 0xff8300, 0xffa000, 0xffba00, 0xffd400}; extern const TProgmemRGBPalette16 LithiumFireColors_p FL_PROGMEM = {CRGB::Black, 0x240707, 0x470e0e, 0x6b1414, 0x8e1b1b, CRGB::FireBrick, 0xc14244, 0xd16166, 0xe08187, 0xf0a0a9, CRGB::Pink, 0xff9ec0, 0xff7bb5, 0xff59a9, 0xff369e, CRGB::DeepPink}; extern const TProgmemRGBPalette16 SodiumFireColors_p FL_PROGMEM = {CRGB::Black, 0x332100, 0x664200, 0x996300, 0xcc8400, CRGB::Orange, 0xffaf00, 0xffb900, 0xffc300, 0xffcd00, CRGB::Gold, 0xf8cd06, 0xf0c30d, 0xe9b913, 0xe1af1a, CRGB::Goldenrod}; extern const TProgmemRGBPalette16 CopperFireColors_p FL_PROGMEM = {CRGB::Black, 0x001a00, 0x003300, 0x004d00, 0x006600, CRGB::Green, 0x239909, 0x45b313, 0x68cc1c, 0x8ae626, CRGB::GreenYellow, 0x94f530, 0x7ceb30, 0x63e131, 0x4bd731, CRGB::LimeGreen}; extern const TProgmemRGBPalette16 AlcoholFireColors_p FL_PROGMEM = {CRGB::Black, 0x000033, 0x000066, 0x000099, 0x0000cc, CRGB::Blue, 0x0026ff, 0x004cff, 0x0073ff, 0x0099ff, CRGB::DeepSkyBlue, 0x1bc2fe, 0x36c5fd, 0x51c8fc, 0x6ccbfb, CRGB::LightSkyBlue}; extern const TProgmemRGBPalette16 RubidiumFireColors_p FL_PROGMEM = {CRGB::Black, 0x0f001a, 0x1e0034, 0x2d004e, 0x3c0068, CRGB::Indigo, CRGB::Indigo, CRGB::Indigo, CRGB::Indigo, CRGB::Indigo, CRGB::Indigo, 0x3c0084, 0x2d0086, 0x1e0087, 0x0f0089, CRGB::DarkBlue}; extern const TProgmemRGBPalette16 PotassiumFireColors_p FL_PROGMEM = {CRGB::Black, 0x0f001a, 0x1e0034, 0x2d004e, 0x3c0068, CRGB::Indigo, 0x591694, 0x682da6, 0x7643b7, 0x855ac9, CRGB::MediumPurple, 0xa95ecd, 0xbe4bbe, 0xd439b0, 0xe926a1, CRGB::DeepPink}; static double fmap(const double x, const double in_min, const double in_max, const double out_min, const double out_max) { return (out_max - out_min) * (x - in_min) / (in_max - in_min) + out_min; } #define SPARKS_AM WIDTH float FADE_KOEF = 10; float SpeedK = .98; float SpeedDecX = .01; float SpeedDecY = 0; #define Board 1 #define GravityX 0 #define GravityY 1 int sparksPos[2][SPARKS_AM]; float sparksSpeed[2][SPARKS_AM]; float sparksFade[SPARKS_AM]; byte sparksColor[SPARKS_AM]; int genPos[2]; int gravityPos[2]; bool run = true; bool loadingFlag = true; void reg(byte id) { sparksPos[0][id] = genPos[0]; sparksPos[1][id] = genPos[1]; sparksSpeed[0][id] = random(-10, 10); sparksSpeed[1][id] = random(-10, 10); sparksFade[id] = 255; sparksColor[id] = random(); } void physics(byte id) { if (SpeedK) { if (GravityX) { if (gravityPos[0] < sparksPos[0][id]) sparksSpeed[0][id] -= SpeedK; else sparksSpeed[0][id] += SpeedK; } if (GravityY) { if (gravityPos[1] < sparksPos[1][id]) sparksSpeed[1][id] -= SpeedK; else sparksSpeed[1][id] += SpeedK; } } sparksFade[id] -= (255. / (float)((HEIGHT + WIDTH) * FADE_KOEF)); if (SpeedDecX || sparksSpeed[0][id]) { if (sparksSpeed[0][id] > 0) sparksSpeed[0][id] -= SpeedDecX; else sparksSpeed[0][id] += SpeedDecX; if (abs(sparksSpeed[0][id]) <= SpeedDecX) sparksSpeed[0][id] = 0; } if (SpeedDecY || sparksSpeed[1][id]) { if (sparksSpeed[1][id] > 0) sparksSpeed[1][id] -= SpeedDecY; else sparksSpeed[1][id] += SpeedDecY; if (abs(sparksSpeed[1][id]) <= SpeedDecY) sparksSpeed[1][id] = 0; } if (Board) { if (sparksPos[0][id] < 0 || sparksPos[0][id] >= WIDTH * 10) sparksSpeed[0][id] = -sparksSpeed[0][id]; if (sparksPos[1][id] < 0) sparksSpeed[1][id] = -sparksSpeed[1][id]; } sparksPos[0][id] += constrain(sparksSpeed[0][id], -10, 10); sparksPos[1][id] += constrain(sparksSpeed[1][id], -10, 10); } void wu_pixel(uint32_t x, uint32_t y, CRGB * col) { //awesome wu_pixel procedure by reddit u/sutaburosu // extract the fractional parts and derive their inverses uint8_t xx = x & 0xff, yy = y & 0xff, ix = 255 - xx, iy = 255 - yy; // calculate the intensities for each affected pixel #define WU_WEIGHT(a, b)((uint8_t)(((a) * (b) + (a) + (b)) >> 8)) uint8_t wu[4] = { WU_WEIGHT(ix, iy), WU_WEIGHT(xx, iy), WU_WEIGHT(ix, yy), WU_WEIGHT(xx, yy) }; // multiply the intensities by the colour, and saturating-add them to the pixels for (uint8_t i = 0; i < 4; i++) { uint16_t xy = XY((x >> 8) + (i & 1), (y >> 8) + ((i >> 1) & 1)); leds[xy].r = qadd8(leds[xy].r, col -> r * wu[i] >> 8); leds[xy].g = qadd8(leds[xy].g, col -> g * wu[i] >> 8); leds[xy].b = qadd8(leds[xy].b, col -> b * wu[i] >> 8); } } void render(byte id, CRGB Col) { if (loadingFlag) { for (byte i = 0; i < SPARKS_AM; i++) { reg(i); for (byte a = 0; a < i; a++) { physics(a); } } loadingFlag = false; } physics(id); if (sparksPos[1][id] < ((HEIGHT - 1) * 10) and sparksPos[1][id] >= 0) if (sparksPos[0][id] < ((WIDTH - 1) * 10) and sparksPos[0][id] >= 0) { CRGB color = Col; wu_pixel(sparksPos[0][id] * 25.6, sparksPos[1][id] * 25.6, & color); } } void setGenPos(int x, int y) { genPos[0] = x; genPos[1] = y; } void setGravityPos(int x, int y) { gravityPos[0] = x; gravityPos[1] = y; } void setRegenRule(byte id, bool b) { if (b) reg(id); } void draw() { fadeToBlackBy(leds, NUM_LEDS, 20); setGenPos(beatsin16(10, 0, WIDTH * 10), beatsin16(10, 0, HEIGHT * 10, 0, 16384)); setGravityPos(0, 0); for (byte i = 0; i < SPARKS_AM; i++) { setRegenRule(i, (sparksFade[i] <= 35) ? 1 : 0); render(i, CHSV(sparksColor[i], 255, constrain(sparksFade[i], 32, 255))); } delay(16); } void loop() { draw(); LEDS.show(); } uint16_t XY( uint8_t x, uint8_t y) { uint16_t i; if ( kMatrixSerpentineLayout == false) { i = (y * kMatrixWidth) + x; } if ( kMatrixSerpentineLayout == true) { if ( y & 0x01) { // Odd rows run backwards uint8_t reverseX = (kMatrixWidth - 1) - x; i = (y * kMatrixWidth) + reverseX; } else { // Even rows run forwards i = (y * kMatrixWidth) + x; } } return i; }
【Arduino】168种传感器模块系列实验(资料代码+仿真编程+图形编程)
实验一百三十八:64位 WS2812B8*8 xRGB 5050 LED模块 ws2812s像素点阵屏
项目四十五:绿色火焰
实验开源代码
/* 【Arduino】168种传感器模块系列实验(资料代码+仿真编程+图形编程) 实验一百四十六:64位WS2812B 8 * 8 xRGB 5050 LED模块 ws2812s像素点阵屏 项目四十五:绿色火焰 */ #include <FastLED.h> #define LED_PIN 6 #define BRIGHTNESS 30 #define LED_TYPE WS2812B #define COLOR_ORDER GRB const uint8_t kMatrixWidth = 8; const uint8_t kMatrixHeight = 8; #define WIDTH kMatrixWidth #define HEIGHT kMatrixHeight #define ROWS kMatrixWidth #define COLS kMatrixHeight CRGB leds[kMatrixWidth * kMatrixHeight]; const bool kMatrixSerpentineLayout = true; #define NUM_LEDS (kMatrixWidth * kMatrixHeight) #define enlargedOBJECT_MAX_COUNT WIDTH*2 #define SPEED_ADJ (float)NUM_LEDS/512 //speed control byte speed = 127; // 1-255 //scale control byte scale = 150; //1-255 //control magma bursts const byte deltaValue = 6U; const byte deltaHue = 8U; void setup() { delay(3000); LEDS.addLeds<LED_TYPE,LED_PIN,COLOR_ORDER>(leds,NUM_LEDS); LEDS.setBrightness(BRIGHTNESS); } static const TProgmemRGBPalette16 MagmaColor_p FL_PROGMEM = {CRGB::Black, 0x240000, 0x480000, 0x660000, 0x9a1100, 0xc32500, 0xd12a00, 0xe12f17, 0xf0350f, 0xff3c00, 0xff6400, 0xff8300, 0xffa000, 0xffba00, 0xffd400, 0xffffff}; extern const TProgmemRGBPalette16 WoodFireColors_p FL_PROGMEM = {CRGB::Black, 0x330e00, 0x661c00, 0x992900, 0xcc3700, CRGB::OrangeRed, 0xff5800, 0xff6b00, 0xff7f00, 0xff9200, CRGB::Orange, 0xffaf00, 0xffb900, 0xffc300, 0xffcd00, CRGB::Gold}; extern const TProgmemRGBPalette16 NormalFire_p FL_PROGMEM = {CRGB::Black, 0x330000, 0x660000, 0x990000, 0xcc0000, CRGB::Red, 0xff0c00, 0xff1800, 0xff2400, 0xff3000, 0xff3c00, 0xff4800, 0xff5400, 0xff6000, 0xff6c00, 0xff7800}; extern const TProgmemRGBPalette16 NormalFire2_p FL_PROGMEM = {CRGB::Black, 0x560000, 0x6b0000, 0x820000, 0x9a0011, CRGB::FireBrick, 0xc22520, 0xd12a1c, 0xe12f17, 0xf0350f, 0xff3c00, 0xff6400, 0xff8300, 0xffa000, 0xffba00, 0xffd400}; extern const TProgmemRGBPalette16 LithiumFireColors_p FL_PROGMEM = {CRGB::Black, 0x240707, 0x470e0e, 0x6b1414, 0x8e1b1b, CRGB::FireBrick, 0xc14244, 0xd16166, 0xe08187, 0xf0a0a9, CRGB::Pink, 0xff9ec0, 0xff7bb5, 0xff59a9, 0xff369e, CRGB::DeepPink}; extern const TProgmemRGBPalette16 SodiumFireColors_p FL_PROGMEM = {CRGB::Black, 0x332100, 0x664200, 0x996300, 0xcc8400, CRGB::Orange, 0xffaf00, 0xffb900, 0xffc300, 0xffcd00, CRGB::Gold, 0xf8cd06, 0xf0c30d, 0xe9b913, 0xe1af1a, CRGB::Goldenrod}; extern const TProgmemRGBPalette16 CopperFireColors_p FL_PROGMEM = {CRGB::Black, 0x001a00, 0x003300, 0x004d00, 0x006600, CRGB::Green, 0x239909, 0x45b313, 0x68cc1c, 0x8ae626, CRGB::GreenYellow, 0x94f530, 0x7ceb30, 0x63e131, 0x4bd731, CRGB::LimeGreen}; extern const TProgmemRGBPalette16 AlcoholFireColors_p FL_PROGMEM = {CRGB::Black, 0x000033, 0x000066, 0x000099, 0x0000cc, CRGB::Blue, 0x0026ff, 0x004cff, 0x0073ff, 0x0099ff, CRGB::DeepSkyBlue, 0x1bc2fe, 0x36c5fd, 0x51c8fc, 0x6ccbfb, CRGB::LightSkyBlue}; extern const TProgmemRGBPalette16 RubidiumFireColors_p FL_PROGMEM = {CRGB::Black, 0x0f001a, 0x1e0034, 0x2d004e, 0x3c0068, CRGB::Indigo, CRGB::Indigo, CRGB::Indigo, CRGB::Indigo, CRGB::Indigo, CRGB::Indigo, 0x3c0084, 0x2d0086, 0x1e0087, 0x0f0089, CRGB::DarkBlue}; extern const TProgmemRGBPalette16 PotassiumFireColors_p FL_PROGMEM = {CRGB::Black, 0x0f001a, 0x1e0034, 0x2d004e, 0x3c0068, CRGB::Indigo, 0x591694, 0x682da6, 0x7643b7, 0x855ac9, CRGB::MediumPurple, 0xa95ecd, 0xbe4bbe, 0xd439b0, 0xe926a1, CRGB::DeepPink}; static double fmap(const double x, const double in_min, const double in_max, const double out_min, const double out_max){ return (out_max - out_min) * (x - in_min) / (in_max - in_min) + out_min; } float randomf(float min, float max) { return fmap(random(1024), 0, 1023, min, max); } void drawPixelXYF(float x, float y, CRGB color) { if (x < 0 || y < 0 || x > ((float)WIDTH - 1) || y > ((float)HEIGHT - 1)) return; uint8_t xx = (x - (int)x) * 255, yy = (y - (int)y) * 255, ix = 255 - xx, iy = 255 - yy; // calculate the intensities for each affected pixel #define WU_WEIGHT(a,b) ((uint8_t) (((a)*(b)+(a)+(b))>>8)) uint8_t wu[4] = {WU_WEIGHT(ix, iy), WU_WEIGHT(xx, iy), WU_WEIGHT(ix, yy), WU_WEIGHT(xx, yy)}; // multiply the intensities by the colour, and saturating-add them to the pixels for (uint8_t i = 0; i < 4; i++) { int16_t xn = x + (i & 1), yn = y + ((i >> 1) & 1); CRGB clr = leds[XY(xn, yn)]; clr.r = qadd8(clr.r, (color.r * wu[i]) >> 8); clr.g = qadd8(clr.g, (color.g * wu[i]) >> 8); clr.b = qadd8(clr.b, (color.b * wu[i]) >> 8); leds[XY(xn, yn)] = clr; } } // (c) Сотнег (SottNick) 2021 class EffectMagma { private: float ff_y, ff_z; uint8_t step, ObjectNUM = WIDTH; uint8_t shiftHue[HEIGHT]; float trackingObjectPosX[enlargedOBJECT_MAX_COUNT]; float trackingObjectPosY[enlargedOBJECT_MAX_COUNT]; uint8_t trackingObjectHue[enlargedOBJECT_MAX_COUNT]; float trackingObjectSpeedX[enlargedOBJECT_MAX_COUNT]; float trackingObjectShift[enlargedOBJECT_MAX_COUNT]; float speedfactor; void regen(); void LeapersMove_leaper(uint8_t l); void LeapersRestart_leaper(uint8_t l); public: void load(); bool run(); }; void EffectMagma::load() { speedfactor = fmap(speed, 1, 255, SPEED_ADJ*0.1, SPEED_ADJ); ObjectNUM = map(scale, 1, 255, WIDTH, enlargedOBJECT_MAX_COUNT); regen(); } void EffectMagma::regen() { for (uint8_t j = 0; j < HEIGHT; j++) { shiftHue[j] = map(j, 0, HEIGHT+HEIGHT/4, 255, 0); // init colorfade table } for (uint8_t i = 0 ; i < enlargedOBJECT_MAX_COUNT ; i++) { LeapersRestart_leaper(i); trackingObjectHue[i] = 50U; } } bool EffectMagma::run() { fadeToBlackBy(leds, NUM_LEDS, 25); for (uint8_t i = 0; i < ObjectNUM; i++) { LeapersMove_leaper(i); drawPixelXYF(trackingObjectPosX[i], trackingObjectPosY[i], ColorFromPalette(CopperFireColors_p, trackingObjectHue[i], 255)); } for (uint8_t i = 0; i < WIDTH; i++) { for (uint8_t j = 0; j < HEIGHT; j++) { leds[XY(i, HEIGHT-1 - j)] += ColorFromPalette(RubidiumFireColors_p, qsub8(inoise8(i * deltaValue, (j + ff_y + random8(2)) * deltaHue, ff_z), shiftHue[j]), 255U); } } ff_y += speedfactor * 2; ff_z += speedfactor; blur2d(leds, WIDTH, HEIGHT,4 ); return true; } void EffectMagma::LeapersMove_leaper(uint8_t l) { #define GRAVITY 0.1 trackingObjectShift[l] -= GRAVITY * speedfactor; trackingObjectPosX[l] += trackingObjectSpeedX[l] * speedfactor; trackingObjectPosY[l] += trackingObjectShift[l] * speedfactor; // bounce off the ceiling? if (trackingObjectPosY[l] > HEIGHT + HEIGHT/4) { trackingObjectShift[l] = -trackingObjectShift[l]; } // settled on the floor? if (trackingObjectPosY[l] <= (HEIGHT/8-1)) { LeapersRestart_leaper(l); } // bounce off the sides of the screen? if (trackingObjectPosX[l] < 0 || trackingObjectPosX[l] > WIDTH-1) { LeapersRestart_leaper(l); } } void EffectMagma::LeapersRestart_leaper(uint8_t l) { randomSeed(millis()); // leap up and to the side with some random component trackingObjectSpeedX[l] = randomf(-0.75, 0.75); trackingObjectShift[l] = randomf(0.50, 0.85); trackingObjectPosX[l] = randomf(0, WIDTH); trackingObjectPosY[l] = randomf(0, (float)HEIGHT/4-1); // for variety, sometimes go 100% faster if (random8() < 12) { trackingObjectShift[l] += trackingObjectShift[l] * 2; } } bool load = true; EffectMagma eff; void draw() { if (load) { eff.load(); load = false; } eff.run(); //FastLED.delay(16); } void loop(){ draw(); LEDS.show(); } uint16_t XY(uint8_t x, uint8_t y) { uint16_t i; if (kMatrixSerpentineLayout == false) { i = (y * kMatrixWidth) + x; } if (kMatrixSerpentineLayout == true) { if (y & 0x01) { // Odd rows run backwards uint8_t reverseX = (kMatrixWidth - 1) - x; i = (y * kMatrixWidth) + reverseX; } else { // Even rows run forwards i = (y * kMatrixWidth) + x; } } return i; }
【Arduino】168种传感器模块系列实验(资料代码+仿真编程+图形编程)
实验一百三十八:64位 WS2812B8*8 xRGB 5050 LED模块 ws2812s像素点阵屏
项目四十六:多彩向日葵
实验开源代码
/* 【Arduino】168种传感器模块系列实验(资料代码+仿真编程+图形编程) 实验一百三十八:64位 WS2812B8*8 xRGB 5050 LED模块 ws2812s像素点阵屏 项目四十六:多彩向日葵 */ #include <FastLED.h> #define LED_PIN 6 #define BRIGHTNESS 30 #define LED_TYPE WS2812B #define COLOR_ORDER GRB const uint8_t kMatrixWidth = 8; const uint8_t kMatrixHeight = 8; #define WIDTH kMatrixWidth #define HEIGHT kMatrixHeight #define ROWS kMatrixWidth #define COLS kMatrixHeight #define LED_ROWS kMatrixWidth #define LED_COLS kMatrixHeight CRGB leds[kMatrixWidth * kMatrixHeight]; const bool kMatrixSerpentineLayout = true; #define NUM_LEDS (kMatrixWidth * kMatrixHeight) #define enlargedOBJECT_MAX_COUNT WIDTH*2 #define SPEED_ADJ (float)NUM_LEDS/512 //speed control byte speed = 127; // 1-255 //scale control byte scale = 150; //1-255 const byte deltaValue = 6U; const byte deltaHue = 8U; void setup() { delay(3000); LEDS.addLeds<LED_TYPE,LED_PIN,COLOR_ORDER>(leds,NUM_LEDS); LEDS.setBrightness(BRIGHTNESS); } static const TProgmemRGBPalette16 MagmaColor_p FL_PROGMEM = {CRGB::Black, 0x240000, 0x480000, 0x660000, 0x9a1100, 0xc32500, 0xd12a00, 0xe12f17, 0xf0350f, 0xff3c00, 0xff6400, 0xff8300, 0xffa000, 0xffba00, 0xffd400, 0xffffff}; extern const TProgmemRGBPalette16 WoodFireColors_p FL_PROGMEM = {CRGB::Black, 0x330e00, 0x661c00, 0x992900, 0xcc3700, CRGB::OrangeRed, 0xff5800, 0xff6b00, 0xff7f00, 0xff9200, CRGB::Orange, 0xffaf00, 0xffb900, 0xffc300, 0xffcd00, CRGB::Gold}; extern const TProgmemRGBPalette16 NormalFire_p FL_PROGMEM = {CRGB::Black, 0x330000, 0x660000, 0x990000, 0xcc0000, CRGB::Red, 0xff0c00, 0xff1800, 0xff2400, 0xff3000, 0xff3c00, 0xff4800, 0xff5400, 0xff6000, 0xff6c00, 0xff7800}; extern const TProgmemRGBPalette16 NormalFire2_p FL_PROGMEM = {CRGB::Black, 0x560000, 0x6b0000, 0x820000, 0x9a0011, CRGB::FireBrick, 0xc22520, 0xd12a1c, 0xe12f17, 0xf0350f, 0xff3c00, 0xff6400, 0xff8300, 0xffa000, 0xffba00, 0xffd400}; extern const TProgmemRGBPalette16 LithiumFireColors_p FL_PROGMEM = {CRGB::Black, 0x240707, 0x470e0e, 0x6b1414, 0x8e1b1b, CRGB::FireBrick, 0xc14244, 0xd16166, 0xe08187, 0xf0a0a9, CRGB::Pink, 0xff9ec0, 0xff7bb5, 0xff59a9, 0xff369e, CRGB::DeepPink}; extern const TProgmemRGBPalette16 SodiumFireColors_p FL_PROGMEM = {CRGB::Black, 0x332100, 0x664200, 0x996300, 0xcc8400, CRGB::Orange, 0xffaf00, 0xffb900, 0xffc300, 0xffcd00, CRGB::Gold, 0xf8cd06, 0xf0c30d, 0xe9b913, 0xe1af1a, CRGB::Goldenrod}; extern const TProgmemRGBPalette16 CopperFireColors_p FL_PROGMEM = {CRGB::Black, 0x001a00, 0x003300, 0x004d00, 0x006600, CRGB::Green, 0x239909, 0x45b313, 0x68cc1c, 0x8ae626, CRGB::GreenYellow, 0x94f530, 0x7ceb30, 0x63e131, 0x4bd731, CRGB::LimeGreen}; extern const TProgmemRGBPalette16 AlcoholFireColors_p FL_PROGMEM = {CRGB::Black, 0x000033, 0x000066, 0x000099, 0x0000cc, CRGB::Blue, 0x0026ff, 0x004cff, 0x0073ff, 0x0099ff, CRGB::DeepSkyBlue, 0x1bc2fe, 0x36c5fd, 0x51c8fc, 0x6ccbfb, CRGB::LightSkyBlue}; extern const TProgmemRGBPalette16 RubidiumFireColors_p FL_PROGMEM = {CRGB::Black, 0x0f001a, 0x1e0034, 0x2d004e, 0x3c0068, CRGB::Indigo, CRGB::Indigo, CRGB::Indigo, CRGB::Indigo, CRGB::Indigo, CRGB::Indigo, 0x3c0084, 0x2d0086, 0x1e0087, 0x0f0089, CRGB::DarkBlue}; extern const TProgmemRGBPalette16 PotassiumFireColors_p FL_PROGMEM = {CRGB::Black, 0x0f001a, 0x1e0034, 0x2d004e, 0x3c0068, CRGB::Indigo, 0x591694, 0x682da6, 0x7643b7, 0x855ac9, CRGB::MediumPurple, 0xa95ecd, 0xbe4bbe, 0xd439b0, 0xe926a1, CRGB::DeepPink}; static double fmap(const double x, const double in_min, const double in_max, const double out_min, const double out_max){ return (out_max - out_min) * (x - in_min) / (in_max - in_min) + out_min; } #define CenterX ((LED_COLS / 2) - 0.5) #define CenterY ((LED_ROWS / 2) - 0.5) const byte maxDim = max(LED_COLS, LED_ROWS); byte effect= 1; bool change = true; void drawPixelXYF(float x, float y, const CRGB & color) { // extract the fractional parts and derive their inverses uint8_t xx = (x - (int) x) * 255, yy = (y - (int) y) * 255, ix = 255 - xx, iy = 255 - yy; // calculate the intensities for each affected pixel #define WU_WEIGHT(a, b)((uint8_t)(((a) * (b) + (a) + (b)) >> 8)) uint8_t wu[4] = { WU_WEIGHT(ix, iy), WU_WEIGHT(xx, iy), WU_WEIGHT(ix, yy), WU_WEIGHT(xx, yy) }; // multiply the intensities by the colour, and saturating-add them to the pixels for (uint8_t i = 0; i < 4; i++) { int16_t xn = x + (i & 1), yn = y + ((i >> 1) & 1); CRGB clr = leds[XY(xn, yn)]; clr.r = qadd8(clr.r, (color.r * wu[i]) >> 8); clr.g = qadd8(clr.g, (color.g * wu[i]) >> 8); clr.b = qadd8(clr.b, (color.b * wu[i]) >> 8); leds[XY(xn, yn)] = clr; } #undef WU_WEIGHT } void draw() { FastLED.clear(); //fadeToBlackBy(leds, NUM_LEDS, 16); unsigned long t = millis()/20; for(float i = 1; i <maxDim / 2; i+=0.25) { double angle = radians(t * (maxDim/2-i)); drawPixelXYF(CenterX + sin(angle) * i, CenterY + cos(angle) * i, ColorFromPalette(PartyColors_p, (i * 20) + (t / 20))); switch(effect){ case 1: case 3: drawPixelXYF(CenterX + cos(angle) * i, CenterY + sin(angle) * i, ColorFromPalette(PartyColors_p, (i * 20) + (t / 20)));break; }} switch(effect){ case 2: case 3: blur2d(leds, LED_COLS, LED_ROWS, 16); break; } delay(16); } void loop(){ draw(); LEDS.show(); } uint16_t XY( uint8_t x, uint8_t y) { uint16_t i; if( kMatrixSerpentineLayout == false) { i = (y * kMatrixWidth) + x; } if( kMatrixSerpentineLayout == true) { if( y & 0x01) { // Odd rows run backwards uint8_t reverseX = (kMatrixWidth - 1) - x; i = (y * kMatrixWidth) + reverseX; } else { // Even rows run forwards i = (y * kMatrixWidth) + x; } } return i; }
【Arduino】168种传感器模块系列实验(资料代码+仿真编程+图形编程)
实验一百三十八:64位 WS2812B8*8 xRGB 5050 LED模块 ws2812s像素点阵屏
项目四十七:多彩沙漏
实验开源代码
/* 【Arduino】168种传感器模块系列实验(资料代码+仿真编程+图形编程) 实验一百四十六:64位WS2812B 8 * 8 xRGB 5050 LED模块 ws2812s像素点阵屏 项目四十七:多彩沙漏 */ #include <FastLED.h> #define LED_PIN 6 #define BRIGHTNESS 30 #define LED_TYPE WS2812B #define COLOR_ORDER GRB const uint8_t kMatrixWidth = 8; const uint8_t kMatrixHeight = 8; #define WIDTH kMatrixWidth #define HEIGHT kMatrixHeight #define ROWS kMatrixWidth #define COLS kMatrixHeight #define LED_ROWS kMatrixWidth #define LED_COLS kMatrixHeight const bool kMatrixSerpentineLayout = true; #define NUM_LEDS (kMatrixWidth * kMatrixHeight) #define N_LEDS NUM_LEDS #define MAX_DIMENSION ((kMatrixWidth>kMatrixHeight) ? kMatrixWidth : kMatrixHeight) CRGB leds[kMatrixWidth * kMatrixHeight]; uint16_t offset = 0; void setup() { delay(3000); LEDS.addLeds<LED_TYPE,LED_PIN,COLOR_ORDER>(leds,NUM_LEDS); LEDS.setBrightness(BRIGHTNESS); } void randomdot() { offset++; //byte a= LED_COLS/2; // byte a = random8(LED_COLS / 4) + LED_COLS * 3 / 8; // if (!random8(4)) leds[XY(a, LED_ROWS - 1)].setHue(offset * 15); // 0 or 1 if (offset > 250) { offset = 10; } } void updatesand() { int index, indexXadd1Y, indexXsub1Y, indexXYadd1; for (int y = 0; y < LED_ROWS - 1; y++) { for (int x = 1; x < LED_COLS - 1; x++) { index = XY(x, y); indexXadd1Y = XY(x + 1, y); indexXsub1Y = XY(x - 1, y); indexXYadd1 = XY(x, y + 1); if (!leds[index] && !leds[indexXYadd1]) continue; if (!leds[index] && leds[indexXYadd1]) { leds[index] = leds[indexXYadd1]; leds[indexXYadd1] = 0; } if (leds[index] && leds[indexXYadd1] && !leds[indexXsub1Y] && !leds[indexXadd1Y]) { if (random8(4)) { leds[indexXsub1Y] = leds[indexXYadd1]; leds[indexXYadd1] = 0; } else { leds[indexXadd1Y] = leds[indexXYadd1]; leds[indexXYadd1] = 0; } } if (leds[index] && leds[indexXYadd1] && !leds[indexXsub1Y] && leds[indexXadd1Y]) { leds[indexXsub1Y] = leds[indexXYadd1]; leds[indexXYadd1] = 0; } if (leds[index] && leds[indexXYadd1] && leds[indexXsub1Y] && !leds[indexXadd1Y]) { leds[indexXadd1Y] = leds[indexXYadd1]; leds[indexXYadd1] = 0; } } } } void randomdel() { for (int i = 0; i < N_LEDS; i++) { if (!random8(20)) leds[i] = 0; } //leds[XY(0, 0)] = 0; } void falldown() { for (int y = 0; y < LED_ROWS - 1; y++) { for (int x = 0; x < LED_COLS; x++) { if (!leds[XY(x, y)] && leds[XY(x, y + 1)]) { leds[XY(x, y)] = leds[XY(x, y + 1)]; leds[XY(x, y + 1)] = 0; } } } } void draw() { EVERY_N_MILLISECONDS(1) { updatesand(); randomdot(); } // Level controled by LED_ROWS/3 if ((uint32_t) leds[XY(0, LED_ROWS / 3)] > 0) { EVERY_N_MILLISECONDS(2000) { randomdel(); falldown(); falldown(); falldown(); } } } void loop() { draw(); LEDS.show(); } uint16_t XY(uint8_t x, uint8_t y) { uint16_t i; if (kMatrixSerpentineLayout == false) { i = (y * kMatrixWidth) + x; } if (kMatrixSerpentineLayout == true) { if (y & 0x01) { // Odd rows run backwards uint8_t reverseX = (kMatrixWidth - 1) - x; i = (y * kMatrixWidth) + reverseX; } else { // Even rows run forwards i = (y * kMatrixWidth) + x; } } return i; }
【Arduino】168种传感器模块系列实验(资料代码+仿真编程+图形编程)
实验一百三十八:64位 WS2812B8*8 xRGB 5050 LED模块 ws2812s像素点阵屏
项目四十八:鎏金岁月
实验开源代码
/* 【Arduino】168种传感器模块系列实验(资料代码+仿真编程+图形编程) 实验一百四十六:64位WS2812B 8 * 8 xRGB 5050 LED模块 ws2812s像素点阵屏 项目四十八:鎏金岁月 */ #include <FastLED.h> #define LED_PIN 6 #define BRIGHTNESS 30 #define LED_TYPE WS2812B #define COLOR_ORDER GRB const uint8_t kMatrixWidth = 8; const uint8_t kMatrixHeight = 8; #define WIDTH kMatrixWidth #define HEIGHT kMatrixHeight #define ROWS kMatrixWidth #define COLS kMatrixHeight #define LED_ROWS kMatrixWidth #define LED_COLS kMatrixHeight CRGB leds[kMatrixWidth * kMatrixHeight]; const bool kMatrixSerpentineLayout = true; #define NUM_LEDS (kMatrixWidth * kMatrixHeight) #define enlargedOBJECT_MAX_COUNT WIDTH * 2 #define SPEED_ADJ (float)NUM_LEDS / 512 //speed control byte speed = 127; // 1-255 //scale control byte scale = 150; //1-255 void setup() { delay(3000); LEDS.addLeds<LED_TYPE, LED_PIN, COLOR_ORDER>(leds, NUM_LEDS); LEDS.setBrightness(BRIGHTNESS); } static const TProgmemRGBPalette16 MagmaColor_p FL_PROGMEM = {CRGB::Black, 0x240000, 0x480000, 0x660000, 0x9a1100, 0xc32500, 0xd12a00, 0xe12f17, 0xf0350f, 0xff3c00, 0xff6400, 0xff8300, 0xffa000, 0xffba00, 0xffd400, 0xffffff}; extern const TProgmemRGBPalette16 WoodFireColors_p FL_PROGMEM = {CRGB::Black, 0x330e00, 0x661c00, 0x992900, 0xcc3700, CRGB::OrangeRed, 0xff5800, 0xff6b00, 0xff7f00, 0xff9200, CRGB::Orange, 0xffaf00, 0xffb900, 0xffc300, 0xffcd00, CRGB::Gold}; extern const TProgmemRGBPalette16 NormalFire_p FL_PROGMEM = {CRGB::Black, 0x330000, 0x660000, 0x990000, 0xcc0000, CRGB::Red, 0xff0c00, 0xff1800, 0xff2400, 0xff3000, 0xff3c00, 0xff4800, 0xff5400, 0xff6000, 0xff6c00, 0xff7800}; extern const TProgmemRGBPalette16 NormalFire2_p FL_PROGMEM = {CRGB::Black, 0x560000, 0x6b0000, 0x820000, 0x9a0011, CRGB::FireBrick, 0xc22520, 0xd12a1c, 0xe12f17, 0xf0350f, 0xff3c00, 0xff6400, 0xff8300, 0xffa000, 0xffba00, 0xffd400}; extern const TProgmemRGBPalette16 LithiumFireColors_p FL_PROGMEM = {CRGB::Black, 0x240707, 0x470e0e, 0x6b1414, 0x8e1b1b, CRGB::FireBrick, 0xc14244, 0xd16166, 0xe08187, 0xf0a0a9, CRGB::Pink, 0xff9ec0, 0xff7bb5, 0xff59a9, 0xff369e, CRGB::DeepPink}; extern const TProgmemRGBPalette16 SodiumFireColors_p FL_PROGMEM = {CRGB::Black, 0x332100, 0x664200, 0x996300, 0xcc8400, CRGB::Orange, 0xffaf00, 0xffb900, 0xffc300, 0xffcd00, CRGB::Gold, 0xf8cd06, 0xf0c30d, 0xe9b913, 0xe1af1a, CRGB::Goldenrod}; extern const TProgmemRGBPalette16 CopperFireColors_p FL_PROGMEM = {CRGB::Black, 0x001a00, 0x003300, 0x004d00, 0x006600, CRGB::Green, 0x239909, 0x45b313, 0x68cc1c, 0x8ae626, CRGB::GreenYellow, 0x94f530, 0x7ceb30, 0x63e131, 0x4bd731, CRGB::LimeGreen}; extern const TProgmemRGBPalette16 AlcoholFireColors_p FL_PROGMEM = {CRGB::Black, 0x000033, 0x000066, 0x000099, 0x0000cc, CRGB::Blue, 0x0026ff, 0x004cff, 0x0073ff, 0x0099ff, CRGB::DeepSkyBlue, 0x1bc2fe, 0x36c5fd, 0x51c8fc, 0x6ccbfb, CRGB::LightSkyBlue}; extern const TProgmemRGBPalette16 RubidiumFireColors_p FL_PROGMEM = {CRGB::Black, 0x0f001a, 0x1e0034, 0x2d004e, 0x3c0068, CRGB::Indigo, CRGB::Indigo, CRGB::Indigo, CRGB::Indigo, CRGB::Indigo, CRGB::Indigo, 0x3c0084, 0x2d0086, 0x1e0087, 0x0f0089, CRGB::DarkBlue}; extern const TProgmemRGBPalette16 PotassiumFireColors_p FL_PROGMEM = {CRGB::Black, 0x0f001a, 0x1e0034, 0x2d004e, 0x3c0068, CRGB::Indigo, 0x591694, 0x682da6, 0x7643b7, 0x855ac9, CRGB::MediumPurple, 0xa95ecd, 0xbe4bbe, 0xd439b0, 0xe926a1, CRGB::DeepPink}; static double fmap(const double x, const double in_min, const double in_max, const double out_min, const double out_max) { return (out_max - out_min) * (x - in_min) / (in_max - in_min) + out_min; } const uint8_t exp_gamma[256] PROGMEM = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 4, 4, 4, 4, 4, 5, 5, 5, 5, 5, 6, 6, 6, 7, 7, 7, 7, 8, 8, 8, 9, 9, 9, 10, 10, 10, 11, 11, 12, 12, 12, 13, 13, 14, 14, 14, 15, 15, 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 23, 23, 24, 24, 25, 26, 26, 27, 28, 28, 29, 30, 30, 31, 32, 32, 33, 34, 35, 35, 36, 37, 38, 39, 39, 40, 41, 42, 43, 44, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 70, 71, 72, 73, 74, 75, 77, 78, 79, 80, 82, 83, 84, 85, 87, 89, 91, 92, 93, 95, 96, 98, 99, 100, 101, 102, 105, 106, 108, 109, 111, 112, 114, 115, 117, 118, 120, 121, 123, 125, 126, 128, 130, 131, 133, 135, 136, 138, 140, 142, 143, 145, 147, 149, 151, 152, 154, 156, 158, 160, 162, 164, 165, 167, 169, 171, 173, 175, 177, 179, 181, 183, 185, 187, 190, 192, 194, 196, 198, 200, 202, 204, 207, 209, 211, 213, 216, 218, 220, 222, 225, 227, 229, 232, 234, 236, 239, 241, 244, 246, 249, 251, 253, 254, 255}; const uint8_t cos_wave[256] = { 0, 0, 0, 0, 1, 1, 1, 2, 2, 3, 4, 5, 6, 6, 8, 9, 10, 11, 12, 14, 15, 17, 18, 20, 22, 23, 25, 27, 29, 31, 33, 35, 38, 40, 42, 45, 47, 49, 52, 54, 57, 60, 62, 65, 68, 71, 73, 76, 79, 82, 85, 88, 91, 94, 97, 100, 103, 106, 109, 113, 116, 119, 122, 125, 128, 131, 135, 138, 141, 144, 147, 150, 153, 156, 159, 162, 165, 168, 171, 174, 177, 180, 183, 186, 189, 191, 194, 197, 199, 202, 204, 207, 209, 212, 214, 216, 218, 221, 223, 225, 227, 229, 231, 232, 234, 236, 238, 239, 241, 242, 243, 245, 246, 247, 248, 249, 250, 251, 252, 252, 253, 253, 254, 254, 255, 255, 255, 255, 255, 255, 255, 255, 254, 254, 253, 253, 252, 252, 251, 250, 249, 248, 247, 246, 245, 243, 242, 241, 239, 238, 236, 234, 232, 231, 229, 227, 225, 223, 221, 218, 216, 214, 212, 209, 207, 204, 202, 199, 197, 194, 191, 189, 186, 183, 180, 177, 174, 171, 168, 165, 162, 159, 156, 153, 150, 147, 144, 141, 138, 135, 131, 128, 125, 122, 119, 116, 113, 109, 106, 103, 100, 97, 94, 91, 88, 85, 82, 79, 76, 73, 71, 68, 65, 62, 60, 57, 54, 52, 49, 47, 45, 42, 40, 38, 35, 33, 31, 29, 27, 25, 23, 22, 20, 18, 17, 15, 14, 12, 11, 10, 9, 8, 6, 6, 5, 4, 3, 2, 2, 1, 1, 1, 0, 0, 0, 0}; void GammaCorrection(){ //gamma correction function byte r,g,b; for (uint16_t i=0; i<NUM_LEDS; i++){ r=leds[i].r; g=leds[i].g; b=leds[i].b; leds[i].r = pgm_read_byte(exp_gamma + r); leds[i].g = pgm_read_byte(exp_gamma + g); leds[i].b = pgm_read_byte(exp_gamma + b); } } void draw() { byte speed = 5; uint8_t w = 2; uint8_t scale = 4; uint16_t a=millis()/32; uint16_t a2=a/2; uint16_t a3=a/3; uint16_t cx = beatsin8 (10-speed,0,COLS)*scale; uint16_t cy = beatsin8 (12-speed,0,ROWS)*scale; uint16_t cx1 = beatsin8 (13-speed,0,COLS)*scale; uint16_t cy1 = beatsin8 (15-speed,0,ROWS)*scale; uint16_t cx2 = beatsin8 (17-speed,0,COLS)*scale; uint16_t cy2 = beatsin8 (14-speed,0,ROWS)*scale; uint16_t xoffs=0; for (int x = 0; x < COLS; x++) { xoffs += scale; uint16_t yoffs = 0; for (int y = 0; y < ROWS; y++) { yoffs += scale; // byte rdistort = cos_wave [((x+y)*8+a2)&255]>>1; // byte gdistort = cos_wave [((x+y)*8+a3+32)&255]>>1; // byte bdistort = cos_wave [((x+y)*8+a+64)&255]>>1; byte rdistort = cos_wave [(cos_wave[((x<<3)+a )&255]+cos_wave[((y<<3)-a2)&255]+a3 )&255]>>1; byte gdistort = cos_wave [(cos_wave[((x<<3)-a2)&255]+cos_wave[((y<<3)+a3)&255]+a+32 )&255]>>1; byte bdistort = cos_wave [(cos_wave[((x<<3)+a3)&255]+cos_wave[((y<<3)-a) &255]+a2+64)&255]>>1; byte valueR = rdistort+ w* (a- ( ((xoffs - cx) * (xoffs - cx) + (yoffs - cy) * (yoffs - cy))>>7 )); byte valueG = gdistort+ w* (a2-( ((xoffs - cx1) * (xoffs - cx1) + (yoffs - cy1) * (yoffs - cy1))>>7 )); byte valueB = bdistort+ w* (a3-( ((xoffs - cx2) * (xoffs - cx2) + (yoffs - cy2) * (yoffs - cy2))>>7 )); valueR = cos_wave [(valueR)]; valueG = cos_wave [(valueG)]; valueB = cos_wave [(valueB)]; uint16_t index = XY(x, y); leds[index].setRGB (valueR,valueG,valueB); } } GammaCorrection(); } void loop(){ draw(); LEDS.show(); } uint16_t XY( uint8_t x, uint8_t y) { uint16_t i; if( kMatrixSerpentineLayout == false) { i = (y * kMatrixWidth) + x; } if( kMatrixSerpentineLayout == true) { if( y & 0x01) { // Odd rows run backwards uint8_t reverseX = (kMatrixWidth - 1) - x; i = (y * kMatrixWidth) + reverseX; } else { // Even rows run forwards i = (y * kMatrixWidth) + x; } } return i; }
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