摘要:
关于EGL的介绍:EGL is an interface between Khronos rendering APIs such as OpenGL ES or OpenVG and the underlying native platform window system. It handles graphics context management, surface/buffer binding, and rendering synchronization and enables high-performance, accelerated, mixed-mode 2D and 3D rend
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posted @ 2012-11-05 17:21
Anthony Li
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摘要:
AndroidManifest.xml<?xml version="1.0" encoding="utf-8"?><manifest xmlns:android="http://schemas.android.com/apk/res/android" package="com.android.gl2jni"> <application android:label="@string/gl2jni_activity"> <activity android:n
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posted @ 2012-11-05 15:51
Anthony Li
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