2012年11月5日
摘要: 关于EGL的介绍:EGL is an interface between Khronos rendering APIs such as OpenGL ES or OpenVG and the underlying native platform window system. It handles graphics context management, surface/buffer binding, and rendering synchronization and enables high-performance, accelerated, mixed-mode 2D and 3D rend 阅读全文
posted @ 2012-11-05 17:21 Anthony Li 阅读(4060) 评论(0) 推荐(0) 编辑
摘要: AndroidManifest.xml<?xml version="1.0" encoding="utf-8"?><manifest xmlns:android="http://schemas.android.com/apk/res/android" package="com.android.gl2jni"> <application android:label="@string/gl2jni_activity"> <activity android:n 阅读全文
posted @ 2012-11-05 15:51 Anthony Li 阅读(2168) 评论(0) 推荐(0) 编辑

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