暴雪哈希算法2(转)
近期由于需要,研究了魔兽文件打包管理器的相关算法,重点对其文件索引表的生成和查找进行了研究:采用哈希表进行,在冲突方面的处理方面,采用线性探测再散列。在添加和查找过程中进行了三次哈希,第一个哈希值用来查找,后两个哈希值用来校验,这样可以大大减少冲突的几率。
这里对其进行了简单的封装,扩展时,仅仅需要对结构体进行扩展即可。更为详细的说明,参考代码:【转载请保留版权,谢谢】
一、类声明头文件
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/////////////////////////////////////////////////////////////////////////////
// Name: HashAlgo.h
// Purpose: 使用魔兽Hash算法,实现索引表的填充和查找功能。
// Author: 陈相礼
// Modified by:
// Created: 07/30/09
// RCS-ID: $Id: treetest.h 43021 2009-07-30 16:36:51Z VZ $
// Copyright: (C) Copyright 2009, TSong Corporation, All Rights Reserved.
// Licence:
/////////////////////////////////////////////////////////////////////////////
#define MAXFILENAME 255 // 最大文件名长度
#define MAXTABLELEN 1024 // 默认哈希索引表大小
//////////////////////////////////////////////////////////////////////////
// 测试宏定义,正式使用时关闭
#define DEBUGTEST 1
//////////////////////////////////////////////////////////////////////////
// 哈希索引表定义
typedef struct
{
long nHashA;
long nHashB;
bool bExists;
char test_filename[MAXFILENAME];
// ......
} MPQHASHTABLE;
//////////////////////////////////////////////////////////////////////////
// 对哈希索引表的算法进行封装
class CHashAlgo
{
public:
#if DEBUGTEST
long testid; // 测试之用
#endif
CHashAlgo( const long nTableLength = MAXTABLELEN )// 创建指定大小的哈希索引表,不带参数的构造函数创建默认大小的哈希索引表
{
prepareCryptTable();
m_tablelength = nTableLength;
m_HashIndexTable = new MPQHASHTABLE[nTableLength];
for ( int i = 0; i < nTableLength; i++ )
{
m_HashIndexTable[i].nHashA = -1;
m_HashIndexTable[i].nHashB = -1;
m_HashIndexTable[i].bExists = false;
m_HashIndexTable[i].test_filename[0] = '\0';
}
}
void prepareCryptTable(); // 对哈希索引表预处理
unsigned long HashString(char *lpszFileName, unsigned long dwHashType); // 求取哈希值
long GetHashTablePos( char *lpszString ); // 得到在定长表中的位置
bool SetHashTable( char *lpszString ); // 将字符串散列到哈希表中
unsigned long GetTableLength(void);
void SetTableLength( const unsigned long nLength );
~CHashAlgo()
{
if ( NULL != m_HashIndexTable )
{
delete []m_HashIndexTable;
m_HashIndexTable = NULL;
m_tablelength = 0;
}
}
protected:
private:
unsigned long cryptTable[0x500];
unsigned long m_tablelength; // 哈希索引表长度
MPQHASHTABLE *m_HashIndexTable;
};
/////////////////////////////////////////////////////////////////////////////
// Name: HashAlgo.h
// Purpose: 使用魔兽Hash算法,实现索引表的填充和查找功能。
// Author: 陈相礼
// Modified by:
// Created: 07/30/09
// RCS-ID: $Id: treetest.h 43021 2009-07-30 16:36:51Z VZ $
// Copyright: (C) Copyright 2009, TSong Corporation, All Rights Reserved.
// Licence:
/////////////////////////////////////////////////////////////////////////////
#define MAXFILENAME 255 // 最大文件名长度
#define MAXTABLELEN 1024 // 默认哈希索引表大小
//////////////////////////////////////////////////////////////////////////
// 测试宏定义,正式使用时关闭
#define DEBUGTEST 1
//////////////////////////////////////////////////////////////////////////
// 哈希索引表定义
typedef struct
{
long nHashA;
long nHashB;
bool bExists;
char test_filename[MAXFILENAME];
// ......
} MPQHASHTABLE;
//////////////////////////////////////////////////////////////////////////
// 对哈希索引表的算法进行封装
class CHashAlgo
{
public:
#if DEBUGTEST
long testid; // 测试之用
#endif
CHashAlgo( const long nTableLength = MAXTABLELEN )// 创建指定大小的哈希索引表,不带参数的构造函数创建默认大小的哈希索引表
{
prepareCryptTable();
m_tablelength = nTableLength;
m_HashIndexTable = new MPQHASHTABLE[nTableLength];
for ( int i = 0; i < nTableLength; i++ )
{
m_HashIndexTable[i].nHashA = -1;
m_HashIndexTable[i].nHashB = -1;
m_HashIndexTable[i].bExists = false;
m_HashIndexTable[i].test_filename[0] = '\0';
}
}
void prepareCryptTable(); // 对哈希索引表预处理
unsigned long HashString(char *lpszFileName, unsigned long dwHashType); // 求取哈希值
long GetHashTablePos( char *lpszString ); // 得到在定长表中的位置
bool SetHashTable( char *lpszString ); // 将字符串散列到哈希表中
unsigned long GetTableLength(void);
void SetTableLength( const unsigned long nLength );
~CHashAlgo()
{
if ( NULL != m_HashIndexTable )
{
delete []m_HashIndexTable;
m_HashIndexTable = NULL;
m_tablelength = 0;
}
}
protected:
private:
unsigned long cryptTable[0x500];
unsigned long m_tablelength; // 哈希索引表长度
MPQHASHTABLE *m_HashIndexTable;
};
二、类实现文件
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/////////////////////////////////////////////////////////////////////////////
// Name: HashAlgo.cpp
// Purpose: 使用魔兽Hash算法,实现索引表的填充和查找功能。
// Author: 陈相礼
// Modified by:
// Created: 07/30/09
// RCS-ID: $Id: treetest.h 43021 2009-07-30 16:36:51Z VZ $
// Copyright: (C) Copyright 2009, TSong Corporation, All Rights Reserved.
// Licence:
/////////////////////////////////////////////////////////////////////////////
#include "windows.h"
#include "HashAlgo.h"
//////////////////////////////////////////////////////////////////////////
// 预处理
void CHashAlgo::prepareCryptTable()
{
unsigned long seed = 0x00100001, index1 = 0, index2 = 0, i;
for( index1 = 0; index1 < 0x100; index1++ )
{
for( index2 = index1, i = 0; i < 5; i++, index2 += 0x100 )
{
unsigned long temp1, temp2;
seed = (seed * 125 + 3) % 0x2AAAAB;
temp1 = (seed & 0xFFFF) << 0x10;
seed = (seed * 125 + 3) % 0x2AAAAB;
temp2 = (seed & 0xFFFF);
cryptTable[index2] = ( temp1 | temp2 );
}
}
}
//////////////////////////////////////////////////////////////////////////
// 求取哈希值
unsigned long CHashAlgo::HashString(char *lpszFileName, unsigned long dwHashType)
{
unsigned char *key = (unsigned char *)lpszFileName;
unsigned long seed1 = 0x7FED7FED, seed2 = 0xEEEEEEEE;
int ch;
while(*key != 0)
{
ch = toupper(*key++);
seed1 = cryptTable[(dwHashType << 8) + ch] ^ (seed1 + seed2);
seed2 = ch + seed1 + seed2 + (seed2 << 5) + 3;
}
return seed1;
}
//////////////////////////////////////////////////////////////////////////
// 得到在定长表中的位置
long CHashAlgo::GetHashTablePos(char *lpszString)
{
const unsigned long HASH_OFFSET = 0, HASH_A = 1, HASH_B = 2;
unsigned long nHash = HashString(lpszString, HASH_OFFSET);
unsigned long nHashA = HashString(lpszString, HASH_A);
unsigned long nHashB = HashString(lpszString, HASH_B);
unsigned long nHashStart = nHash % m_tablelength,
nHashPos = nHashStart;
while ( m_HashIndexTable[nHashPos].bExists)
{
if (m_HashIndexTable[nHashPos].nHashA == nHashA && m_HashIndexTable[nHashPos].nHashB == nHash)
return nHashPos;
else
nHashPos = (nHashPos + 1) % m_tablelength;
if (nHashPos == nHashStart)
break;
}
return -1; //没有找到
}
//////////////////////////////////////////////////////////////////////////
// 通过传入字符串,将相应的表项散列到索引表相应位置中去
bool CHashAlgo::SetHashTable( char *lpszString )
{
const unsigned long HASH_OFFSET = 0, HASH_A = 1, HASH_B = 2;
unsigned long nHash = HashString(lpszString, HASH_OFFSET);
unsigned long nHashA = HashString(lpszString, HASH_A);
unsigned long nHashB = HashString(lpszString, HASH_B);
unsigned long nHashStart = nHash % m_tablelength,
nHashPos = nHashStart;
while ( m_HashIndexTable[nHashPos].bExists)
{
nHashPos = (nHashPos + 1) % m_tablelength;
if (nHashPos == nHashStart)
{
#if DEBUGTEST
testid = -1;
#endif
return false;
}
}
m_HashIndexTable[nHashPos].bExists = true;
m_HashIndexTable[nHashPos].nHashA = nHashA;
m_HashIndexTable[nHashPos].nHashB = nHash;
strcpy( m_HashIndexTable[nHashPos].test_filename, lpszString );
#if DEBUGTEST
testid = nHashPos;
#endif
return true;
}
//////////////////////////////////////////////////////////////////////////
// 取得哈希索引表长
unsigned long CHashAlgo::GetTableLength(void)
{
return m_tablelength;
}
//////////////////////////////////////////////////////////////////////////
// 设置哈希索引表长
void CHashAlgo::SetTableLength( const unsigned long nLength )
{
m_tablelength = nLength;
return;
}
/////////////////////////////////////////////////////////////////////////////
// Name: HashAlgo.cpp
// Purpose: 使用魔兽Hash算法,实现索引表的填充和查找功能。
// Author: 陈相礼
// Modified by:
// Created: 07/30/09
// RCS-ID: $Id: treetest.h 43021 2009-07-30 16:36:51Z VZ $
// Copyright: (C) Copyright 2009, TSong Corporation, All Rights Reserved.
// Licence:
/////////////////////////////////////////////////////////////////////////////
#include "windows.h"
#include "HashAlgo.h"
//////////////////////////////////////////////////////////////////////////
// 预处理
void CHashAlgo::prepareCryptTable()
{
unsigned long seed = 0x00100001, index1 = 0, index2 = 0, i;
for( index1 = 0; index1 < 0x100; index1++ )
{
for( index2 = index1, i = 0; i < 5; i++, index2 += 0x100 )
{
unsigned long temp1, temp2;
seed = (seed * 125 + 3) % 0x2AAAAB;
temp1 = (seed & 0xFFFF) << 0x10;
seed = (seed * 125 + 3) % 0x2AAAAB;
temp2 = (seed & 0xFFFF);
cryptTable[index2] = ( temp1 | temp2 );
}
}
}
//////////////////////////////////////////////////////////////////////////
// 求取哈希值
unsigned long CHashAlgo::HashString(char *lpszFileName, unsigned long dwHashType)
{
unsigned char *key = (unsigned char *)lpszFileName;
unsigned long seed1 = 0x7FED7FED, seed2 = 0xEEEEEEEE;
int ch;
while(*key != 0)
{
ch = toupper(*key++);
seed1 = cryptTable[(dwHashType << 8) + ch] ^ (seed1 + seed2);
seed2 = ch + seed1 + seed2 + (seed2 << 5) + 3;
}
return seed1;
}
//////////////////////////////////////////////////////////////////////////
// 得到在定长表中的位置
long CHashAlgo::GetHashTablePos(char *lpszString)
{
const unsigned long HASH_OFFSET = 0, HASH_A = 1, HASH_B = 2;
unsigned long nHash = HashString(lpszString, HASH_OFFSET);
unsigned long nHashA = HashString(lpszString, HASH_A);
unsigned long nHashB = HashString(lpszString, HASH_B);
unsigned long nHashStart = nHash % m_tablelength,
nHashPos = nHashStart;
while ( m_HashIndexTable[nHashPos].bExists)
{
if (m_HashIndexTable[nHashPos].nHashA == nHashA && m_HashIndexTable[nHashPos].nHashB == nHash)
return nHashPos;
else
nHashPos = (nHashPos + 1) % m_tablelength;
if (nHashPos == nHashStart)
break;
}
return -1; //没有找到
}
//////////////////////////////////////////////////////////////////////////
// 通过传入字符串,将相应的表项散列到索引表相应位置中去
bool CHashAlgo::SetHashTable( char *lpszString )
{
const unsigned long HASH_OFFSET = 0, HASH_A = 1, HASH_B = 2;
unsigned long nHash = HashString(lpszString, HASH_OFFSET);
unsigned long nHashA = HashString(lpszString, HASH_A);
unsigned long nHashB = HashString(lpszString, HASH_B);
unsigned long nHashStart = nHash % m_tablelength,
nHashPos = nHashStart;
while ( m_HashIndexTable[nHashPos].bExists)
{
nHashPos = (nHashPos + 1) % m_tablelength;
if (nHashPos == nHashStart)
{
#if DEBUGTEST
testid = -1;
#endif
return false;
}
}
m_HashIndexTable[nHashPos].bExists = true;
m_HashIndexTable[nHashPos].nHashA = nHashA;
m_HashIndexTable[nHashPos].nHashB = nHash;
strcpy( m_HashIndexTable[nHashPos].test_filename, lpszString );
#if DEBUGTEST
testid = nHashPos;
#endif
return true;
}
//////////////////////////////////////////////////////////////////////////
// 取得哈希索引表长
unsigned long CHashAlgo::GetTableLength(void)
{
return m_tablelength;
}
//////////////////////////////////////////////////////////////////////////
// 设置哈希索引表长
void CHashAlgo::SetTableLength( const unsigned long nLength )
{
m_tablelength = nLength;
return;
}
三、测试主文件
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/////////////////////////////////////////////////////////////////////////////
// Name: DebugMain.cpp
// Purpose: 测试Hash算法封装的类,完成索引表的填充和查找功能的测试。
// Author: 陈相礼
// Modified by:
// Created: 07/30/09
// RCS-ID: $Id: treetest.h 43021 2009-07-30 16:36:51Z VZ $
// Copyright: (C) Copyright 2009, TSong Corporation, All Rights Reserved.
// Licence:
/////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////
// 测试参数设定宏
#define TESTNUM 32
#include <iostream>
#include <fstream>
#include "HashAlgo.h"
using namespace std;
//////////////////////////////////////////////////////////////////////////
// 测试主函数开始
int main( int argc, char **argv )
{
CHashAlgo hash_test( TESTNUM );
cout << "取得初始化散列索引表长为:" << hash_test.GetTableLength() << endl;
bool is_success = hash_test.SetHashTable( "test" );
if ( is_success )
{
cout << "散列结果一:成功!" << endl;
}
else
{
cout << "散列结果一:失败!" << endl;
}
is_success = hash_test.SetHashTable( "测试" );
if ( is_success )
{
cout << "散列结果二:成功!" << endl;
}
else
{
cout << "散列结果二:失败!" << endl;
}
long pos = hash_test.GetHashTablePos( "test" );
cout << "查找测试字符串:\"test\" 的散列位置:" << pos << endl;
pos = hash_test.GetHashTablePos( "测试" );
cout << "查找测试字符串:“测试” 的散列位置:" << pos << endl;
//////////////////////////////////////////////////////////////////////////
// 散列测试
for ( int i = 0; i < TESTNUM; i++ )
{
char buff[32];
sprintf(buff, "abcdefg%d.", i);
is_success = hash_test.SetHashTable(buff);
is_success ? cout << buff << "散列结果:成功!位置:" << hash_test.testid << endl : cout << buff << "散列结果:失败!" << endl;
}
system( "pause" );
//////////////////////////////////////////////////////////////////////////
// 查找测试
for ( int i = 0; i < TESTNUM; i++ )
{
char buff[32];
sprintf(buff, "abcdefg%d.", i);
pos = hash_test.GetHashTablePos( buff );
pos != -1 ? cout << "查找测试字符串:"<< buff <<" 的散列位置:" << pos << endl : cout << buff << "存在冲突!" << endl;
}
system( "pause" );
return 0;
}
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