C#定时job
2021-09-11 20:17 .net小跟班(杜) 阅读(682) 评论(0) 编辑 收藏 举报工作中经常遇到需要定时处理一些事务,比如定时工单,消息推送。设计思路是建立一套独立的Windows服务来完成,而定时任务的主体,在C#中,有一个Quartz.Net的方法比较容易实现
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private static ISchedulerFactory sf = null; private static IScheduler sched = null; static QuartzManager() { sf = new StdSchedulerFactory(); sched = sf.GetScheduler(); sched.Start(); } /// <summary> /// 添加Job 并且以定点的形式运行 /// </summary> /// <typeparam name="T"></typeparam> /// <param name="JobName"></param> /// <param name="CronTime"></param> /// <param name="jobDataMap"></param> /// <returns></returns> public static DateTimeOffset AddJob<T>(string JobName, string CronTime, string jobData) where T : IJob { IJobDetail jobCheck = JobBuilder.Create<T>().WithIdentity(JobName, JobName + "_Group").UsingJobData("jobData", jobData).Build(); ICronTrigger CronTrigger = new CronTriggerImpl(JobName + "_CronTrigger", JobName + "_TriggerGroup", CronTime); return sched.ScheduleJob(jobCheck, CronTrigger); } /// <summary> /// 添加Job 并且以定点的形式运行 /// </summary> /// <typeparam name="T"></typeparam> /// <param name="JobName"></param> /// <param name="CronTime"></param> /// <returns></returns> public static DateTimeOffset AddJob<T>(string JobName, string CronTime) where T : IJob { return AddJob<T>(JobName, CronTime, null); } /// <summary> /// 添加Job 并且以周期的形式运行 /// </summary> /// <typeparam name="T"></typeparam> /// <param name="JobName"></param> /// <param name="SimpleTime">毫秒数</param> /// <returns></returns> public static DateTimeOffset AddJob<T>(string JobName, int SimpleTime) where T : IJob { return AddJob<T>(JobName, DateTime.UtcNow.AddMilliseconds(1), TimeSpan.FromMilliseconds(SimpleTime)); } /// <summary> /// 添加Job 并且以周期的形式运行 /// </summary> /// <typeparam name="T"></typeparam> /// <param name="JobName"></param> /// <param name="SimpleTime">毫秒数</param> /// <returns></returns> public static DateTimeOffset AddJob<T>(string JobName, DateTimeOffset StartTime, int SimpleTime) where T : IJob { return AddJob<T>(JobName, StartTime, TimeSpan.FromMilliseconds(SimpleTime)); } /// <summary> /// 添加Job 并且以周期的形式运行 /// </summary> /// <typeparam name="T"></typeparam> /// <param name="JobName"></param> /// <param name="SimpleTime"></param> /// <returns></returns> public static DateTimeOffset AddJob<T>(string JobName, DateTimeOffset StartTime, TimeSpan SimpleTime) where T : IJob { return AddJob<T>(JobName, StartTime, SimpleTime, new Dictionary<string, object>()); } /// <summary> /// 添加Job 并且以周期的形式运行 /// </summary> /// <typeparam name="T"></typeparam> /// <param name="JobName"></param> /// <param name="StartTime"></param> /// <param name="SimpleTime">毫秒数</param> /// <param name="jobDataMap"></param> /// <returns></returns> public static DateTimeOffset AddJob<T>(string JobName, DateTimeOffset StartTime, int SimpleTime, string MapKey, object MapValue) where T : IJob { Dictionary<string, object> map = new Dictionary<string, object>(); map.Add(MapKey, MapValue); return AddJob<T>(JobName, StartTime, TimeSpan.FromMilliseconds(SimpleTime), map); } /// <summary> /// 添加Job 并且以周期的形式运行 /// </summary> /// <typeparam name="T"></typeparam> /// <param name="JobName"></param> /// <param name="StartTime"></param> /// <param name="SimpleTime"></param> /// <param name="jobDataMap"></param> /// <returns></returns> public static DateTimeOffset AddJob<T>(string JobName, DateTimeOffset StartTime, TimeSpan SimpleTime, Dictionary<string, object> map) where T : IJob { IJobDetail jobCheck = JobBuilder.Create<T>().WithIdentity(JobName, JobName + "_Group").Build(); jobCheck.JobDataMap.PutAll(map); ISimpleTrigger triggerCheck = new SimpleTriggerImpl(JobName + "_SimpleTrigger", JobName + "_TriggerGroup", StartTime, null, SimpleTriggerImpl.RepeatIndefinitely, SimpleTime); return sched.ScheduleJob(jobCheck, triggerCheck); } /// <summary> /// 修改触发器时间,需要job名,以及修改结果 /// CronTriggerImpl类型触发器 /// </summary> public static void UpdateTime(string jobName, string CronTime) { TriggerKey TKey = new TriggerKey(jobName + "_CronTrigger", jobName + "_TriggerGroup"); CronTriggerImpl cti = sched.GetTrigger(TKey) as CronTriggerImpl; cti.CronExpression = new CronExpression(CronTime); sched.RescheduleJob(TKey, cti); } /// <summary> /// 修改触发器时间,需要job名,以及修改结果 /// SimpleTriggerImpl类型触发器 /// </summary> /// <param name="jobName"></param> /// <param name="SimpleTime">分钟数</param> public static void UpdateTime(string jobName, int SimpleTime) { UpdateTime(jobName, TimeSpan.FromMinutes(SimpleTime)); } /// <summary> /// 修改触发器时间,需要job名,以及修改结果 /// SimpleTriggerImpl类型触发器 /// </summary> public static void UpdateTime(string jobName, TimeSpan SimpleTime) { TriggerKey TKey = new TriggerKey(jobName + "_SimpleTrigger", jobName + "_TriggerGroup"); SimpleTriggerImpl sti = sched.GetTrigger(TKey) as SimpleTriggerImpl; sti.RepeatInterval = SimpleTime; sched.RescheduleJob(TKey, sti); } /// <summary> /// 暂停所有Job /// 暂停功能Quartz提供有很多,以后可扩充 /// </summary> public static void PauseAll() { sched.PauseAll(); } /// <summary> /// 恢复所有Job /// 恢复功能Quartz提供有很多,以后可扩充 /// </summary> public static void ResumeAll() { sched.ResumeAll(); } /// <summary> /// 删除Job /// 删除功能Quartz提供有很多,以后可扩充 /// </summary> /// <param name="JobName"></param> public static void DeleteJob(string JobName) { JobKey jk = new JobKey(JobName, JobName + "_Group"); sched.DeleteJob(jk); } /// <summary> /// 卸载定时器 /// </summary> /// <param name="waitForJobsToComplete">是否等待job执行完成</param> public static void Shutdown(bool waitForJobsToComplete) { sched.Shutdown(waitForJobsToComplete); }