Mina2中IoService

  Apache MINA 2 是一个开发高性能和高可伸缩性网络应用程序的网络应用框架。它提供了一个抽象的事件驱动的异步 API,可以使用 TCP/IP、UDP/IP、串口和虚拟机内部的管道等传输方式。

首先,mina server端acceptor启动方法:

1、NioSocketAcceptor.bind(InetSocketAddress)或者NioSocketAcceptor.bind(SocketAddress...)方法。

 

例如:

acceptor.bind(new InetSocketAddress(1234));  

mina底层的调用链:

NioSocketAcceptor.bind(InetSocketAddress)-->
AbstractIoAcceptor.bind(SocketAddress localAddress) -->
AbstractIoAcceptor.bind(Iterable<? extends SocketAddress> localAddresses)-->
AbstractPollingIoAcceptor.bindInternal(List<? extends SocketAddress> localAddresses)-->
AbstractPollingIoAcceptor.startupAcceptor() 

1、创建线程Acceptor线程-->

2、AbstractIoService.executeWorker(Runnable worker)(提交线程到线程池)

acceptor线程启动run()

1、初始化acceptor端的Selector,即NioSocketAcceptor.Selector

2、NioSocketAcceptor.open(SocketAddress localAddress)

// Register the channel within the selector for ACCEPT event
channel.register(selector, SelectionKey.OP_ACCEPT);

 

acceptor工作流程:

 

 

一、IoService类图

如上图所示,IOService层根据不同的角色又分为IOAcceptor(服务端左半部分)和IOConnector (客户端右半部分),分别用于接受连接与请求连接操作。

二、服务端

2.1、IoAcceptor接口

IoAcceptor相当于是对ServerSocketChannel的封装,最重要的两个操作是绑定(解绑)与接受连接,IoAcceptor接口中有多个重载的bind()方法,当然呼应有多个重载的unbind()方法。

public interface IoAcceptor extends IoService { 
void bind() throws IOException; 
void bind(SocketAddress localAddress) throws IOException; 
void bind(SocketAddress firstLocalAddress, SocketAddress... addresses) throws IOException; 
void bind(Iterable<? extends SocketAddress> localAddresses) throws IOException;
void unbind();
void unbind(SocketAddress localAddress);
void unbind(SocketAddress firstLocalAddress, SocketAddress... otherLocalAddresses);
void unbind(Iterable<? extends SocketAddress> localAddresses);
} 

2.2、IoAcceptor的实现类AbstractIOAcceptor

  IoAcceptor其方法的实现在抽象类AbstractIOAcceptor的bind方法中,这个方法在做了参数检查等操作后,将真正的绑定操作交给abstract bindInternal()来完成。对于bindInternal有基于TCP/IP,UDP/IP,VMPipe三种实现类,分别对应

  • AbstractPollingIoAcceptor对应TCP/IP
  • AbstractPollingConnectionlessIoAcceptor对应UDP/IP
  • VmPipeAcceptor对应串口和虚拟机内部的管道

以TCP/IP为例来看绑定过程,见AbstractPollingIoAcceptor.java的源码:

protected final Set<SocketAddress> bindInternal(List<? extends SocketAddress> localAddresses) throws Exception {
        // Create a bind request as a Future operation. When the selector
        // have handled the registration, it will signal this future.
        AcceptorOperationFuture request = new AcceptorOperationFuture(localAddresses);

        // adds the Registration request to the queue for the Workers
        // to handle
        registerQueue.add(request);

        // creates the Acceptor instance and has the local
        // executor kick it off.
        startupAcceptor();

        // As we just started the acceptor, we have to unblock the select()
        // in order to process the bind request we just have added to the
        // registerQueue.
        try {
            lock.acquire();

            // Wait a bit to give a chance to the Acceptor thread to do the select()
            Thread.sleep(10);
            wakeup();
        } finally {
            lock.release();
        }

        // Now, we wait until this request is completed.
        request.awaitUninterruptibly();

        if (request.getException() != null) {
            throw request.getException();
        }

        // Update the local addresses.
        // setLocalAddresses() shouldn't be called from the worker thread
        // because of deadlock.
        Set<SocketAddress> newLocalAddresses = new HashSet<SocketAddress>();

        for (H handle : boundHandles.values()) {
            newLocalAddresses.add(localAddress(handle));
        }

        return newLocalAddresses;
    

主要做了以下几件事情:
1、将绑定请求放入registerQueue中
2、启动Acceptor,从Acceptor类的run方法可以看到,这一步会阻塞在Acceptor选择器的选择操作中
3、调用wakeup让选择器返回
4、等待请求处理完成,这一步会阻塞在ready变量中,当ready变量为true时才会返回,当接受连接后ready会被设置为true.

现在重点看一下AbstractPollingIoAcceptor$Acceptor的run方法:

        public void run() {
            assert (acceptorRef.get() == this);

            int nHandles = 0;

            // Release the lock
            lock.release();

            while (selectable) {
                try {
                    // Detect if we have some keys ready to be processed
                    // The select() will be woke up if some new connection
                    // have occurred, or if the selector has been explicitly
                    // woke up
                    int selected = select();

                    // this actually sets the selector to OP_ACCEPT,
                    // and binds to the port on which this class will
                    // listen on
                    nHandles += registerHandles();

                    // Now, if the number of registred handles is 0, we can
                    // quit the loop: we don't have any socket listening
                    // for incoming connection.
                    if (nHandles == 0) {
                        acceptorRef.set(null);

                        if (registerQueue.isEmpty() && cancelQueue.isEmpty()) {
                            assert (acceptorRef.get() != this);
                            break;
                        }

                        if (!acceptorRef.compareAndSet(null, this)) {
                            assert (acceptorRef.get() != this);
                            break;
                        }

                        assert (acceptorRef.get() == this);
                    }

                    if (selected > 0) {
                        // We have some connection request, let's process
                        // them here.
                        processHandles(selectedHandles());
                    }

                    // check to see if any cancellation request has been made.
                    nHandles -= unregisterHandles();
                } catch (ClosedSelectorException cse) {
                    // If the selector has been closed, we can exit the loop
                    break;
                } catch (Throwable e) {
                    ExceptionMonitor.getInstance().exceptionCaught(e);

                    try {
                        Thread.sleep(1000);
                    } catch (InterruptedException e1) {
                        ExceptionMonitor.getInstance().exceptionCaught(e1);
                    }
                }
            }

            // Cleanup all the processors, and shutdown the acceptor.
            if (selectable && isDisposing()) {
                selectable = false;
                try {
                    if (createdProcessor) {
                        processor.dispose();
                    }
                } finally {
                    try {
                        synchronized (disposalLock) {
                            if (isDisposing()) {
                                destroy();
                            }
                        }
                    } catch (Exception e) {
                        ExceptionMonitor.getInstance().exceptionCaught(e);
                    } finally {
                        disposalFuture.setDone();
                    }
                }
            }
        }

(1)、selector被wakeup唤醒后,调用registerHandles方法从registerQueue中取出请求依次调用open方法

    private int registerHandles() {
        for (;;) {
            // The register queue contains the list of services to manage
            // in this acceptor.
            AcceptorOperationFuture future = registerQueue.poll();

            if (future == null) {
                return 0;
            }

            // We create a temporary map to store the bound handles,
            // as we may have to remove them all if there is an exception
            // during the sockets opening.
            Map<SocketAddress, H> newHandles = new ConcurrentHashMap<SocketAddress, H>();
            List<SocketAddress> localAddresses = future.getLocalAddresses();

            try {
                // Process all the addresses
                for (SocketAddress a : localAddresses) {
                    H handle = open(a);
                    newHandles.put(localAddress(handle), handle);
                }

                // Everything went ok, we can now update the map storing
                // all the bound sockets.
                boundHandles.putAll(newHandles);

                // and notify.
                future.setDone();
                return newHandles.size();
            } catch (Exception e) {
                // We store the exception in the future
                future.setException(e);
            } finally {
                // Roll back if failed to bind all addresses.
                if (future.getException() != null) {
                    for (H handle : newHandles.values()) {
                        try {
                            close(handle);
                        } catch (Exception e) {
                            ExceptionMonitor.getInstance().exceptionCaught(e);
                        }
                    }

                    // TODO : add some comment : what is the wakeup() waking up ?
                    wakeup();
                }
            }
        }
    }

open方法完成了ServerSocket的绑定和注册(NioSocketAcceptor.open(SocketAddress localAddress)方法如下)

    protected ServerSocketChannel open(SocketAddress localAddress) throws Exception {
        // Creates the listening ServerSocket
        ServerSocketChannel channel = ServerSocketChannel.open();

        boolean success = false;

        try {
            // This is a non blocking socket channel
            channel.configureBlocking(false);

            // Configure the server socket,
            ServerSocket socket = channel.socket();

            // Set the reuseAddress flag accordingly with the setting
            socket.setReuseAddress(isReuseAddress());

            // and bind.
            socket.bind(localAddress, getBacklog());

            // Register the channel within the selector for ACCEPT event
            channel.register(selector, SelectionKey.OP_ACCEPT);
            success = true;
        } finally {
            if (!success) {
                close(channel);
            }
        }
        return channel;
    }

(2)、从(1)中可以知道selector上注册了ServerSocketChannel的OP_ACCEPT键,注册后nHandles==0,selected==0,进行下一次循环,同样是阻塞在select方法上
(3)、当连接到来时,select方法返回,selected>0,执行processHandles方法

        private void processHandles(Iterator<H> handles) throws Exception {
            while (handles.hasNext()) {
                H handle = handles.next();
                handles.remove();

                // Associates a new created connection to a processor,
                // and get back a session
                S session = accept(processor, handle);

                if (session == null) {
                    continue;
                }

                initSession(session, null, null);

                // add the session to the SocketIoProcessor
                session.getProcessor().add(session);
            }
        }

该方法在完成真正的接受连接操作后,创建session并扔到processor中,后续的工作交给processor来完成。每个session中其实有一个SocketChannel,这个socketChannel实际上是被注册到了processor的selector上。注册代码在NioProcessor类中可以找到

    protected void init(NioSession session) throws Exception {
        SelectableChannel ch = (SelectableChannel) session.getChannel();
        ch.configureBlocking(false);
        session.setSelectionKey(ch.register(selector, SelectionKey.OP_READ, session));
    }

总结一下:Acceptor线程专门负责接受连接,在其上有一个selector,轮询是否有连接建立上来,当有连接建立上来,调用ServerSocketChannel.accept方法来接受连接,这个方法返回一个session对象,然后将这个session对象加入processor中,由processor遍历每个session来完成真正的IO操作。processor上也有一个selector与一个Processor线程,selector用于轮询session,Processor线程处理每个session的IO操作。

posted on 2014-02-18 17:41  duanxz  阅读(1122)  评论(0编辑  收藏  举报