今天发现AnyCAD.Net SDK发布了,甚是激动,马上同步下代码和SDK使用一下。因为这个东东是这个领域少有的免费的开发包!
按照官方网站上的说法,AnyCAD .Net SDK是给C#的开发者提供的CAD API,而实际上其他.Net的开发者(VB.Net)都可以用。
(图片来自www.anycad.net)
1 下载
在github上可以下载该SDK。解压后大小不到20M,相比其他CAD的SDK来说,确实小!
2 在项目中引用Assembly:
3. 我认为一些有用的类
4. 代码
(摘自官方的示例程序)
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 | using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; using AnyCAD.Platform; namespace AnyCAD.Basic { public partial class FormMain : Form { // The global application object Platform.Application theApplication = new Platform.Application(); // BREP tool to create geometries. BrepTools shapeMaker = new BrepTools(); // Default 3d View Platform.View3d theView; public FormMain() { InitializeComponent(); this .MouseWheel += new System.Windows.Forms.MouseEventHandler( this .OnMouseWheel); } private void FormMain_Load( object sender, EventArgs e) { // Initialize the Application. theApplication.Initialize(); Size size = panel3d.Size; // Create the 3d View theView = theApplication.CreateView(panel3d.Handle.ToInt32(), size.Width, size.Height); theView.RequestDraw(); this .timerDraw.Enabled = true ; } private void FormMain_SizeChanged( object sender, EventArgs e) { Size size = panel3d.Size; if (theView != null ) theView.OnSize(size.Width, size.Height); } private void panel3d_Paint( object sender, PaintEventArgs e) { if (theView == null ) return ; theView.Redraw(); } private void timerDraw_Tick( object sender, EventArgs e) { theView.RequestDraw(); theView.Redraw(); } private SceneNode ShowTopoShape(TopoShape topoShape, int id) { // Add the TopoShape to Scene. TopoShapeConvert convertor = new TopoShapeConvert(); SceneNode faceNode = convertor.ToFaceNode(topoShape, 0.5f); faceNode.SetId(id); theView.GetSceneManager().AddNode(faceNode); return faceNode; } private void ClearScene() { theView.GetSceneManager().ClearNodes(); } private void sphereToolStripMenuItem_Click( object sender, EventArgs e) { TopoShape sphere = shapeMaker.MakeSphere( new Vector3(0, 0, 0), 40); ShowTopoShape(sphere, 100); } private void boxToolStripMenuItem_Click( object sender, EventArgs e) { TopoShape box = shapeMaker.MakeBox( new Vector3(40, -20, 0), new Vector3(0, 0, 1), new Vector3(30, 40, 60)); SceneNode sceneNode = ShowTopoShape(box, 101); // Face Style FaceStyle style = new FaceStyle(); style.SetColor( new ColorValue(0.5f, 0.3f, 0, 1)); sceneNode.SetFaceStyle(style); } private void cylinderToolStripMenuItem_Click( object sender, EventArgs e) { TopoShape cylinder = shapeMaker.MakeCylinder( new Vector3(80, 0, 0), new Vector3(0, 0, 1), 20, 100, 315); SceneNode sceneNode = ShowTopoShape(cylinder, 102); FaceStyle style = new FaceStyle(); style.SetColor( new ColorValue(0.1f, 0.3f, 0.8f, 1)); sceneNode.SetFaceStyle(style); } private void coneToolStripMenuItem_Click( object sender, EventArgs e) { TopoShape cylinder = shapeMaker.MakeCone( new Vector3(120, 0, 0), new Vector3(0, 0, 1), 20, 100, 40, 315); ShowTopoShape(cylinder, 103); } private void extrudeToolStripMenuItem_Click( object sender, EventArgs e) { int size = 20; // Create the outline edge TopoShape arc = shapeMaker.MakeArc3Pts( new Vector3(-size, 0, 0), new Vector3(size, 0, 0), new Vector3(0, size, 0)); TopoShape line1 = shapeMaker.MakeLine( new Vector3(-size, -size, 0), new Vector3(-size, 0, 0)); TopoShape line2 = shapeMaker.MakeLine( new Vector3(size, -size, 0), new Vector3(size, 0, 0)); TopoShape line3 = shapeMaker.MakeLine( new Vector3(-size, -size, 0), new Vector3(size, -size, 0)); TopoShapeGroup shapeGroup = new TopoShapeGroup(); shapeGroup.Add(line1); shapeGroup.Add(arc); shapeGroup.Add(line2); shapeGroup.Add(line3); TopoShape wire = shapeMaker.MakeWire(shapeGroup); TopoShape face = shapeMaker.MakeFace(wire); // Extrude TopoShape extrude = shapeMaker.Extrude(face, 100, new Vector3(0, 0, 1)); ShowTopoShape(extrude, 104); // Check find.... SceneNode findNode = theView.GetSceneManager().FindNode(104); theView.GetSceneManager().SelectNode(findNode); } private void revoleToolStripMenuItem_Click( object sender, EventArgs e) { int size = 10; // Create the outline edge TopoShape arc = shapeMaker.MakeArc3Pts( new Vector3(-size, 0, 0), new Vector3(size, 0, 0), new Vector3(0, size, 0)); TopoShape line1 = shapeMaker.MakeLine( new Vector3(-size, -size, 0), new Vector3(-size, 0, 0)); TopoShape line2 = shapeMaker.MakeLine( new Vector3(size, -size, 0), new Vector3(size, 0, 0)); TopoShape line3 = shapeMaker.MakeLine( new Vector3(-size, -size, 0), new Vector3(size, -size, 0)); TopoShapeGroup shapeGroup = new TopoShapeGroup(); shapeGroup.Add(line1); shapeGroup.Add(arc); shapeGroup.Add(line2); shapeGroup.Add(line3); TopoShape wire = shapeMaker.MakeWire(shapeGroup); TopoShape revole = shapeMaker.Revol(wire, new Vector3(size * 3, 0, 0), new Vector3(0, 1, 0), 145); ShowTopoShape(revole, 105); } private void clearToolStripMenuItem_Click( object sender, EventArgs e) { ClearScene(); } private void sTLToolStripMenuItem_Click( object sender, EventArgs e) { OpenFileDialog dlg = new OpenFileDialog(); dlg.Filter = "STL (*.stl)|*.stl|All Files(*.*)|*.*" ; if (DialogResult.OK == dlg.ShowDialog()) { TopoShape shape = shapeMaker.LoadFile(dlg.FileName); if ( shape != null ) ShowTopoShape(shape, 1000); } } private void Pane3d_MouseDown( object sender, MouseEventArgs e) { ViewUtility.OnMouseDownEvent(theView, e); } private void Pane3d_MouseMove( object sender, MouseEventArgs e) { ViewUtility.OnMouseMoveEvent(theView, e); } private void Pane3d_MouseUp( object sender, MouseEventArgs e) { ViewUtility.OnMouseUpEvent(theView, e); } private void OnMouseWheel( object sender, MouseEventArgs e) { ViewUtility.OnMouseWheelEvent(theView, e); } } } |
5. 运行效果
6. 结论
- 建模功能满足基本的需求
- 支持基本体
- 支持创建拉伸,扫掠,回转体等
- 支持自定义的显示效果设置
- 视图操作符合CAD的操作习惯
- 与AutoCAD相比最大的一个优势就是不是二次开发的方式,直接可以创建独立的应用程序
- 这个东东是免费的
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