Scrolling the Console Window

The following Scroll.asm program writes 50 lines of text to the screen buffer. It then resizes
and repositions the console window, effectively scrolling the text backward. It uses the
SetConsoleWindowInfo function:


TITLE Scrolling the Console Window (Scroll.asm)
INCLUDE Irvine32.inc
.data
message BYTE ": This line of text was written "
BYTE "to the screen buffer",0dh,0ah
messageSize DWORD ($-message)
outHandle HANDLE 0 ; standard output handle
bytesWritten DWORD ? ; number of bytes written
lineNum DWORD 0
windowRect SMALL_RECT <0,0,60,11> ; left,top,right,bottom
.code
main PROC
INVOKE GetStdHandle, STD_OUTPUT_HANDLE
mov outHandle,eax
.REPEAT
mov eax,lineNum
call WriteDec ; display each line number
INVOKE WriteConsole,
outHandle, ; console output handle
ADDR message, ; string pointer
messageSize, ; string length
ADDR bytesWritten, ; returns num bytes written
0 ; not used
inc lineNum ; next line number
.UNTIL lineNum > 50
; Resize and reposition the console window relative to the
; screen buffer.
INVOKE SetConsoleWindowInfo,
outHandle,
TRUE,
ADDR windowRect ; window rectangle
call Readchar ; wait for a key
call Clrscr ; clear the screen buffer
call Readchar ; wait for a second key
INVOKE ExitProcess,0
main ENDP
END main

 

 

It is best to run this program directly from MS-Windows Explorer or a command prompt rather
than an integrated editor environment. Otherwise, the editor may affect the behavior and appearance
of the console window. You must press a key twice at the end: once to clear the screen
buffer and a second time to end the program.

posted @ 2016-10-21 20:19  dreamafar  阅读(222)  评论(0编辑  收藏  举报