u3d一个GameObject绑定两个AudioSource
摘要:
u3d 一个GameObject绑定两个AudioSource ,使他们分别播放,并控制using UnityEngine;using System.Collections;public class PlayMusic : MonoBehaviour { private AudioSource... 阅读全文
posted @ 2014-09-16 20:44 c_dragon 阅读(2623) 评论(0) 推荐(0) 编辑