Ogre游戏开发中物理引擎的选择
Bullet
http://bulletphysics.org/
License: Open-Source.
Ogre Wrappers: btOgre, OgreBullet
Havok
http://www.havok.com/
License: Closed-Source, Free for Indie and Personal use. Licensing Information
Newton
http://newtondynamics.com
License: Open Source.
Ogre Wrappers: OgreNewt
ODE
http://www.ode.org/
License: Open Source.
Ogre Wrappers: OgreODE
PhysX
http://developer.nvidia.com/object/physx_downloads.html
License: Closed-Source, Free for commercial and non-commercial use. Licensing Information.
Ogre Wrappers: NxOgre, OgrePhysX
http://bulletphysics.org/
License: Open-Source.
Ogre Wrappers: btOgre, OgreBullet
Havok
http://www.havok.com/
License: Closed-Source, Free for Indie and Personal use. Licensing Information
Newton
http://newtondynamics.com
License: Open Source.
Ogre Wrappers: OgreNewt
ODE
http://www.ode.org/
License: Open Source.
Ogre Wrappers: OgreODE
PhysX
http://developer.nvidia.com/object/physx_downloads.html
License: Closed-Source, Free for commercial and non-commercial use. Licensing Information.
Ogre Wrappers: NxOgre, OgrePhysX