wxWidgets 中类型转换
char* to wxString
char* chars = "Hello world";
wxString mystring(chars, wxConvUTF8);
wxString to char*
void my_function(const char* foo)
{
}
wxString mystring(wxT("HelloWorld"));
my_function( mystring.mb_str() );
mb_str() returns a temporary pointer. If you need to store it in a char* :
wxString mystring(wxT("HelloWorld"));
char cstring[1024];
strcpy(cstring, (const char*)mystring.mb_str(wxConvUTF8));
You can also use ToUTF8(), since which encoding you get is clearer than with mb_str()
wxString to TCHAR
TCHAR tCharString[255];
wxString myString(_T("Hello World"));
const wxChar* myStringChars = myString.c_str();
for (int i = 0; i < myString.Len(); i++)
{
tCharString[i] = myStringChars [i];
}
tCharString[myString.Len()] = _T('\0');
int to wxString
wxString mystring = wxString::Format(wxT("%i"),myint);
or
wxString mystring;mystring << myint;
float to wxString
wxString mystring = wxString::Format(wxT("%f"), myfloat);
or
wxString mystring;mystring << myfloat;
wxString to integer number
wxString number(wxT("145"));
long value;if(!s.ToLong(&value)) { /* error! */ }
or
wxString str = _T("123");
int num; num = wxAtoi(str);
wxString to floating-point number
wxString number(wxT("3.14159"));
double value;if(!number.ToDouble(&value)){ /* error! */ }
std::string to wxString
std::string stlstring = "Hello world";
wxString mystring(stlstring.c_str(), wxConvUTF8);
wxString to std::string
wxString mystring(wxT("HelloWorld"));
std::string stlstring = std::string(mystring.mb_str());