C++ json解决方案

前段时间用到C++来封装com 因此从数据转换上我采用的Json来当两种语言的传递方式,现做下json的序列化与反序列化方案的总结:

Rapidjson

文档地址:http://rapidjson.org/zh-cn/

使用体会:比C# 现有的各类Json库相比调用麻烦需要特别清楚整体结构。

序列化代码:

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        rapidjson::Document jsonDoc;
rapidjson::Document::AllocatorType &allocator = jsonDoc.GetAllocator(); //获取分配器
 
jsonDoc.SetArray();
 
for(int i=0;i< facesPoint.size();i++)
{
    Value faceArray(kObjectType);
    Value jawArray(kArrayType);
    for(int j=0;j<facesPoint[i].jaw.size();j++)
    {
        Value pointobj(kObjectType);
        pointobj.AddMember("x", facesPoint[i].jaw[j].X, allocator);
        pointobj.AddMember("y", facesPoint[i].jaw[j].Y, allocator);
        jawArray.PushBack(pointobj, allocator);
    }
    faceArray.AddMember("jaw", jawArray, allocator);
 
    Value leftBroArray(kArrayType);
    for (int j = 0; j<facesPoint[i].leftBrow.size(); j++)
    {
        Value pointobj(kObjectType);
        pointobj.AddMember("x", facesPoint[i].leftBrow[j].X, allocator);
        pointobj.AddMember("y", facesPoint[i].leftBrow[j].Y, allocator);
        leftBroArray.PushBack(pointobj, allocator);
    }
    faceArray.AddMember("leftBrow", leftBroArray, allocator);
 
    Value leftEyeArray(kArrayType);
    for (int j = 0; j<facesPoint[i].leftEye.size(); j++)
    {
        Value pointobj(kObjectType);
        pointobj.AddMember("x", facesPoint[i].leftEye[j].X, allocator);
        pointobj.AddMember("y", facesPoint[i].leftEye[j].Y, allocator);
        leftEyeArray.PushBack(pointobj, allocator);
    }
    faceArray.AddMember("leftEye", leftEyeArray, allocator);
 
    Value mouthArray(kArrayType);
    for (int j = 0; j<facesPoint[i].mouth.size(); j++)
    {
        Value pointobj(kObjectType);
        pointobj.AddMember("x", facesPoint[i].mouth[j].X, allocator);
        pointobj.AddMember("y", facesPoint[i].mouth[j].Y, allocator);
        mouthArray.PushBack(pointobj, allocator);
    }
    faceArray.AddMember("mouth", mouthArray, allocator);
 
    Value mouth2Array(kArrayType);
    for (int j = 0; j<facesPoint[i].mouth2.size(); j++)
    {
        Value pointobj(kObjectType);
        pointobj.AddMember("x", facesPoint[i].mouth2[j].X, allocator);
        pointobj.AddMember("y", facesPoint[i].mouth2[j].Y, allocator);
        mouth2Array.PushBack(pointobj, allocator);
    }
    faceArray.AddMember("mouth2", mouth2Array, allocator);
 
    Value noseArray(kArrayType);
    for (int j = 0; j<facesPoint[i].nose.size(); j++)
    {
        Value pointobj(kObjectType);
        pointobj.AddMember("x", facesPoint[i].nose[j].X, allocator);
        pointobj.AddMember("y", facesPoint[i].nose[j].Y, allocator);
        noseArray.PushBack(pointobj, allocator);
    }
    faceArray.AddMember("nose", noseArray, allocator);
 
    Value rightBrowArray(kArrayType);
    for (int j = 0; j<facesPoint[i].rightBrow.size(); j++)
    {
        Value pointobj(kObjectType);
        pointobj.AddMember("x", facesPoint[i].rightBrow[j].X, allocator);
        pointobj.AddMember("y", facesPoint[i].rightBrow[j].Y, allocator);
        rightBrowArray.PushBack(pointobj, allocator);
    }
    faceArray.AddMember("rightBrow", rightBrowArray, allocator);
 
    Value rightEyeArray(kArrayType);
    for (int j = 0; j<facesPoint[i].rightEye.size(); j++)
    {
        Value pointobj(kObjectType);
        pointobj.AddMember("x", facesPoint[i].rightEye[j].X, allocator);
        pointobj.AddMember("y", facesPoint[i].rightEye[j].Y, allocator);
        rightEyeArray.PushBack(pointobj, allocator);
    }
    faceArray.AddMember("rightEye", rightEyeArray, allocator);
 
    jsonDoc.PushBack(faceArray, allocator);
}
 
 
rapidjson::StringBuffer buffer;
rapidjson::Writer<rapidjson::StringBuffer> writer(buffer);
jsonDoc.Accept(writer);

 JSON for Modern C++

文档地址:https://github.com/nlohmann/json

使用体会:目前为止找到比较简单粗暴的json解决方案代码也简单易懂

序列化前必要的模版声明

 

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namespace NaughtyKidFaceRectangle
{
    struct FaceRectangle
    {
        public:
        double top;
        double bottom;
        double left;
        double right;
        double width;
        double height;
        FaceRectangle() {};
        FaceRectangle(double _top, double _bottom, double _left, double _right, double _width, double _height)
        {
            top = _top;
            bottom = _bottom;
            left = _left;
            right = _right;
            width = _width;
            height = _height;
        }
 
    };
 
    inline   void to_json(nlohmann::json& j, const FaceRectangle& p)
    {
        j = nlohmann::json
        {
            {"top", p.top},
            { "bottom", p.bottom} ,
            { "left", p.left },
            { "right", p.right },
            { "width", p.width },
            { "height", p.height }
        };
    }
 
    inline   void from_json(const nlohmann::json& j, FaceRectangle& p)
    {
        p.top = j.at("top").get<double>();
        p.bottom = j.at("bottom").get<double>();
        p.left = j.at("left").get<double>();
        p.right = j.at("right").get<double>();
        p.width = j.at("width").get<double>();
        p.height = j.at("height").get<double>();
 
    }
}
 
namespace NaughtyKid
{
    struct  NaughtyKidPoint
    {
 
    public:
        NaughtyKidPoint() {};
        NaughtyKidPoint(double _x, double _y) { x = _x; y = _y; }
        NaughtyKidPoint(double _x, double _y, int _index) { x = _x; y = _y; index = _index; }
 
        double x;
        double y;
        int index;
 
 
    };
 
    void to_json(nlohmann::json& j, const NaughtyKidPoint& p) {
        j = nlohmann::json{
            {
                "x", p.x
            },{ "y", p.y } ,{"index",p.index}};
    }
 
    void from_json(const nlohmann::json& j, NaughtyKidPoint& p) {
        p.x = j.at("x").get<double>();
        p.y = j.at("y").get<double>();
        p.index = j.at("index").get<double>();
    }
}
 
 
using namespace NaughtyKid;
namespace dlib_face
{
    struct  dlib_face
    {
        public:
        std::vector<NaughtyKidPoint> jaw; //下巴
        std::vector<NaughtyKidPoint> rightBrow; //右眉毛
        std::vector<NaughtyKidPoint> leftBrow;  //左眉毛
        std::vector<NaughtyKidPoint> nose; //鼻子
        std::vector<NaughtyKidPoint> rightEye; //右眼
        std::vector<NaughtyKidPoint> leftEye; //左眼
        std::vector<NaughtyKidPoint> mouth; //上嘴唇
        std::vector<NaughtyKidPoint> mouth2; //下嘴唇
 
        double face_width;
        double face_height;
         
    };
 
    struct dlib_facedetails
    {
       public:
           dlib_face featurepoint;
           double angleofface;     
    };
 
    inline void to_json(nlohmann::json& j, const dlib_facedetails& p)
    {
        j = nlohmann::json
        {
            {"featurepoint",p.featurepoint},
            {"angleofface",p.angleofface}
        };
    }
 
    inline void from_json(const nlohmann::json& j, dlib_facedetails& p)
    {
        p.featurepoint = j.at("featurepoint").get<dlib_face>();
        p.angleofface = j.at("angleofface").get<double>();
    }
 
    inline void to_json(nlohmann::json& j, const dlib_face& p) {
        j = nlohmann::json{
            { "jaw", p.jaw },
            { "rightBrow", p.rightBrow },
            { "leftBrow", p.leftBrow },
            { "nose",p.nose },
            { "rightEye",p.rightEye },
            { "leftEye",p.leftEye },
            { "mouth",p.mouth },
            { "mouth2",p.mouth2 },
            {"face_width",p.face_width},
            {"face_height",p.face_height}
 
        };
    }
 
    inline void from_json(const nlohmann::json& j, dlib_face& p) {
        p.jaw = j.at("jaw").get<std::vector<NaughtyKidPoint>>();
        p.rightBrow = j.at("rightBrow").get<std::vector<NaughtyKidPoint>>();
        p.leftBrow = j.at("leftBrow").get<std::vector<NaughtyKidPoint>>();
        p.nose = j.at("nose").get<std::vector<NaughtyKidPoint>>();
        p.rightEye = j.at("rightEye").get<std::vector<NaughtyKidPoint>>();
        p.leftEye = j.at("leftEye").get<std::vector<NaughtyKidPoint>>();
        p.mouth = j.at("mouth").get<std::vector<NaughtyKidPoint>>();
        p.mouth2 = j.at("mouth2").get<std::vector<NaughtyKidPoint>>();
        p.face_width = j.at("face_width").get<double>();
        p.face_height = j.at("face_height").get<double>();
    }
}

序列化部分代码:

 

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    std::vector<NaughtyKidFaceRectangle::FaceRectangle> faces;
 
nlohmann::json j = faces;
 
std::ostringstream oss;
 
oss << j << endl;

 

 反序列化代码:

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const auto js = nlohmann::json::parse(sp.c_str());
             
const dlib_face::dlib_face ddlibfaces = js;

 

posted @   dongzhaosheng73  阅读(1089)  评论(0编辑  收藏  举报
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