1 #ifndef _MYSOCKET_H_
 2 #define _MYSOCKET_H_
 3 #include <string>
 4 #include <WinSock2.h>
 5 
 6 class MySocker
 7 {
 8 public:
 9     enum TypeSocket
10     {
11         BlockingSocket,
12         UnBlockingSocket
13     };
14     MySocker();
15     MySocker(SOCKET new_socket);
16     virtual ~MySocker();
17     std::string ReceiveLine();
18     bool SendLine(std::string buffer);
19     bool operator==(unsigned long code)
20     {
21         return socket_ == code;
22     }
23     void Close();
24 
25 protected:
26     SOCKET socket_;
27 private:
28     static bool init_winsocket;//防止socket被重复初始化
29 };
30 
31 class SocketClient :public MySocker
32 {
33 public:
34     SocketClient(const std::string &host, int port);
35 };
36 
37 class SocketServer :public MySocker
38 {
39 public:
40     SocketServer(int port, int connections, TypeSocket type = BlockingSocket);//1、端口 2、接收的连接数 3、
41     MySocker* Accept();
42 };
43 
44 #endif // _MYSOCKET_H_
  1 #include "stdafx.h"
  2 #include "MySocker.h"
  3 
  4 bool MySocker::init_winsocket = false;
  5 MySocker::MySocker()
  6 {
  7     if (!init_winsocket)
  8     {
  9         //保证单一性
 10         WSADATA info;
 11         if (WSAStartup(MAKEWORD(2, 2), &info))
 12             throw "can not start WSA";
 13         init_winsocket = true;
 14     }
 15 
 16     socket_ = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
 17     if (INVALID_SOCKET == socket_)
 18     {
 19         throw "Invalied sock";
 20     }
 21 }
 22 
 23 
 24 MySocker::MySocker(SOCKET new_socket)
 25 {
 26     socket_ = new_socket;
 27 }
 28 
 29 MySocker::~MySocker()
 30 {
 31 }
 32 
 33 std::string MySocker::ReceiveLine()
 34 {
 35     std::string ret;
 36     while (true)
 37     {
 38         char buf;
 39         switch (recv(socket_, &buf, 1, 0))
 40         {
 41         case 0:
 42             return ret;
 43             break;
 44         case -1:
 45             return "";
 46             break;
 47         default:
 48             break;
 49         }
 50         ret += buf;
 51         if (buf == '\n')
 52         {
 53             break;
 54         }
 55     }
 56     return ret;
 57 }
 58 
 59 bool MySocker::SendLine(std::string buffer)
 60 {
 61     buffer += '\n';
 62     return SOCKET_ERROR != send(socket_, buffer.c_str(), buffer.length(), 0);
 63 }
 64 
 65 void MySocker::Close()
 66 {
 67     closesocket(socket_);
 68 }
 69 
 70 SocketClient::SocketClient(const std::string &host, int port)
 71 {
 72     bool isok = false;
 73     do
 74     {
 75         HOSTENT *he = gethostbyname(host.c_str());
 76         if (!he)
 77         {
 78             break;
 79         }
 80         sockaddr_in addr = { 0 };
 81         addr.sin_family = AF_INET;
 82         addr.sin_port = htons(port);
 83         addr.sin_addr = *((in_addr*)he->h_addr);
 84 
 85         if (SOCKET_ERROR == connect(socket_, (sockaddr*)&addr, sizeof(sockaddr)))
 86         {
 87             break;
 88         }
 89         isok = true;
 90     } while (false);
 91     if (!isok)
 92     {
 93         char error_msg[MAXBYTE] = { 0 };
 94         DWORD erroc_coe = WSAGetLastError();
 95         strerror_s(error_msg, WSAGetLastError());
 96         throw error_msg;
 97     }
 98 }
 99 
100 SocketServer::SocketServer(int port, int connections, TypeSocket type /*= BlockingSocket*/)
101 {
102     sockaddr_in addr = { 0 };
103     addr.sin_family = PF_INET;
104     addr.sin_port = htons(port);
105     if (type == UnBlockingSocket)
106     {
107         //设置非阻塞
108         unsigned long arg = 1;
109         ioctlsocket(socket_, FIONBIO, &arg);
110     }
111 
112     if (SOCKET_ERROR == bind(socket_, (sockaddr*)&addr, sizeof(sockaddr)))
113     {
114         Close();
115         throw "Bind Error";
116     }
117 
118     listen(socket_, connections);
119 }
120 
121 MySocker* SocketServer::Accept()
122 {
123     MySocker *accept_socket = new MySocker(accept(socket_, nullptr, nullptr));
124     if (*accept_socket == INVALID_SOCKET)
125     {
126         throw "Invalid socket";
127     }
128     return accept_socket;
129 }
 1 // WebServerDemo.cpp : 定义控制台应用程序的入口点。
 2 //
 3 
 4 #include "stdafx.h"
 5 #include <iostream>
 6 #include <process.h>
 7 #include <fstream>
 8 #include "MySocker.h"
 9 
10 #pragma  comment(lib,"ws2_32.lib")
11 
12 unsigned int __stdcall Connection(void *p)
13 {
14     MySocker *accept_socket = (MySocker*)p;
15 
16     std::ifstream file("1.txt");
17     std::string buf;
18     while (getline(file, buf))
19     {
20         accept_socket->SendLine(buf);
21     }
22 
23     accept_socket->SendLine("<html><body><h1>Hello Word</h1><p>Hello Word</p></body></html>");
24     while (true)
25     {
26         //每次发送一个数据去浏览器,其实浏览器也有数据返回给服务器
27         std::string buffer = accept_socket->ReceiveLine();
28         if (buffer.empty())
29         {
30             break;
31         }
32         std::cout << buffer;
33     }
34     delete accept_socket;
35     return 0;
36 }
37 
38 int _tmain(int argc, _TCHAR* argv[])
39 {
40     /*try
41     {
42     SocketClient web_read("www.baidu.com", 80);
43     web_read.SendLine("GET / HTTP/1.0");
44     web_read.SendLine("Host:www.baidu.com");
45     web_read.SendLine("");
46     while (true)
47     {
48     std::string buf = web_read.ReceiveLine();
49     if (buf.empty())
50     {
51     break;
52     }
53     std::cout << buf;
54     }
55     }
56     catch (const char *error_msg)
57     {
58     std::cout << error_msg << std::endl;
59     }*/
60 
61     try
62     {
63         SocketServer web_server(80, 10);
64         while (true)
65         {
66             MySocker *accept_socket = web_server.Accept();
67             CloseHandle((HANDLE)_beginthreadex(nullptr, 0, Connection, accept_socket, 0, nullptr));
68             //accept_socket->SendLine("<html><body><h1>Hello Word</h1><p>Hello Word</p></body></html>");
69         }
70     }
71     catch (const char * e)
72     {
73         std::cout << e << std::endl;
74     }
75     catch (...)
76     {
77         std::cout << "Unknow Error" << std::endl;
78     }
79 
80     return 0;
81 }

 

posted on 2015-10-22 16:27  俗剑仙·情如梦  阅读(281)  评论(0编辑  收藏  举报