volatile (C# Reference) (转自msdn)
2011-08-29 22:42 Dirichlet 阅读(359) 评论(0) 编辑 收藏 举报The volatile keyword indicates that a field might be modified by multiple threads that are executing at the same time. Fields that are declared volatile are not subject to compiler optimizations that assume access by a single thread. This ensures that the most up-to-date value is present in the field at all times.
The volatile modifier is usually used for a field that is accessed by multiple threads without using the lock statement to serialize access.
The volatile keyword can be applied to fields of these types:
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Reference types.
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Pointer types (in an unsafe context). Note that although the pointer itself can be volatile, the object that it points to cannot. In other words, you cannot declare a "pointer to volatile."
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Types such as sbyte, byte, short, ushort, int, uint, char, float, and bool.
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An enum type with one of the following base types: byte, sbyte, short, ushort, int, or uint.
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Generic type parameters known to be reference types.
The volatile keyword can only be applied to fields of a class or struct. Local variables cannot be declared volatile.