Codeforces 792D - Paths in a Complete Binary Tree

 1 #include<cstdio>
 2 #include<iostream>
 3 #define lowbit(x) x&(-x)
 4 typedef long long ll;
 5 using namespace std;
 6 ll n,q,num,root;string s;
 7 int main()
 8 {
 9     scanf("%I64d%I64d",&n,&q);
10     root=(n+1)/2;
11     for(ll q_i=1;q_i<=q;q_i++)
12     {
13         cin>>num>>s;
14         for(int step=0;step<s.size();step++)
15         {
16             ll lowbit_num=lowbit(num);//假设num这个节点是左子节点
17             if(s[step]=='U' && num!=root)
18             {
19                 ll num_u=num+lowbit_num;//求出在假设情况下的num的父节点num_u
20                 ll lowbit_num_u=lowbit(num_u);
21                 if(num_u - lowbit_num_u/2 == num) num=num_u;//如果根据父节点求出来的左孩子就是num,那么num确实是左子节点
22                 else num=num-lowbit_num;//否则num就是右子节点
23             }
24             if(s[step]=='L') num-=lowbit_num/2;
25             if(s[step]=='R') num+=lowbit_num/2;
26         }
27         printf("%I64d\n",num);
28     }
29 }

 

思路来自http://blog.csdn.net/Courage_kn/article/details/69218592

用#define比定义一个lowbit函数快……不过好像很多时候不能像函数那样随便用,容易出问题……

这是分别用

long long lowbit(long long x){return x&(-x);}

#define lowbit(x) x&(-x)

情况下的耗时……

 

posted @ 2017-04-24 21:27  Dilthey  阅读(256)  评论(0编辑  收藏  举报