《植物大战僵尸》 辅助编写5—— 编写wpf游戏辅助

这里一开始用了Pinvoke.net,后来发现它的WriteProcessMemory接口和win32APi里的WriteProcessMemory 不太一样。就抄了一个其他的。

    internal partial class CheatCore
    {
        [DllImport("kernel32.dll")]
        private static extern IntPtr OpenProcess(ProcessAccessFlags dwDesiredAccess, [MarshalAs(UnmanagedType.Bool)] bool bInheritHandle, int dwProcessId);

        [DllImport("kernel32.dll", SetLastError = true)]
        private static extern bool WriteProcessMemory(IntPtr hProcess, IntPtr lpBaseAddress, byte[] lpBuffer, uint nSize, out int lpNumberOfBytesWritten);

        [DllImport("kernel32.dll", SetLastError = true)]
        static extern bool ReadProcessMemory(IntPtr hProcess, IntPtr lpBaseAddress, [Out] byte[] lpBuffer, int dwSize, out int lpNumberOfBytesRead);

        [DllImport("kernel32.dll")]
        public static extern Int32 CloseHandle(IntPtr hProcess);

        [Flags]
        public enum ProcessAccessFlags : uint
        {
            All = 0x001FFFFF,
            Terminate = 0x00000001,
            CreateThread = 0x00000002,
            VMOperation = 0x00000008,
            VMRead = 0x00000010,
            VMWrite = 0x00000020,
            DupHandle = 0x00000040,
            SetInformation = 0x00000200,
            QueryInformation = 0x00000400,
            Synchronize = 0x00100000
        }

        public static byte[] ReadMemory(IntPtr processHandle, int address, int numOfBytes, out int bytesRead)
        {
            //IntPtr hProc = OpenProcess(ProcessAccessFlags.All, false, process.Id);

            byte[] buffer = new byte[numOfBytes];

            ReadProcessMemory(processHandle, new IntPtr(address), buffer, numOfBytes, out bytesRead);
            return buffer;
        }

        public static bool WriteMemoryInt(IntPtr processHandle, int address, int value, out int bytesWritten)
        {
            //IntPtr hProc = OpenProcess(ProcessAccessFlags.All, false, process.Id);

            byte[] val = BitConverter.GetBytes(value);

            bool worked = WriteProcessMemory(processHandle, new IntPtr(address), val, (UInt32)val.Length, out bytesWritten);

            //CloseHandle(hProc);

            return worked;
        }
    }
    internal partial class CheatCore
    {
        public static CheatCore Inst = new CheatCore();
        public const string ExeName = "PlantsVsZombies";
        public IntPtr ProcessHandle { get; private set; } = IntPtr.Zero;



        private static int plantInfoArrayBaseAddr = 0x69F2B0;
        private static int platInfoClassSize = 36; //bytes
        private static int sunCostOffset = 0x10;
        private static int cdOffset = 0x14;
        private static int plantCount = 48;

        public void Init()
        {
            Process? process = Process.GetProcessesByName(ExeName).FirstOrDefault();
            if(process == null) 
            {
                MessageBox.Show($"cannot find process {ExeName}");
                Environment.Exit(0);
                return;
            }
            ProcessHandle = OpenProcess(ProcessAccessFlags.All, false, process.Id);
        }

        public void SetCd0()
        {
            SetCardField(cdOffset, 0);
        }

        public void SetSunCost0()
        {
            SetCardField(sunCostOffset, 0);
        }


        public void SetCardField(int fieldOffset, int val)
        {
            if(ProcessHandle.Equals(IntPtr.Zero))
            {
                MessageBox.Show("not initialized");
                return;
            }

            unsafe
            {

                for (int i = 0; i < plantCount; ++i)
                {
                    var plantInfoAddress = plantInfoArrayBaseAddr + platInfoClassSize * i;
                    var fieldAddr = (plantInfoAddress + fieldOffset);
                    var worked = WriteMemoryInt(ProcessHandle, fieldAddr, val, out var bytesWritten);

                    if(worked == false)
                    {
                        int errCode = Marshal.GetLastWin32Error();
                        MessageBox.Show($"往{(int)fieldAddr:X}写入{val}失败,errCode={errCode}");
                        return;
                    }
                }

            }

        }

    }

效果链接 https://www.bilibili.com/video/BV1Cv4y147Ku/

posted @ 2023-02-10 19:11  dewxin  阅读(198)  评论(0编辑  收藏  举报