Remoting基础

Remoting用于开发分布式系统,一般分为Client端和Server端。当使用Tcp传输协议时它将不能穿越放火墙,因此一般用在企业网内部。由于使用Tcp协议,所以比Web Service的效率更高。通常,我们开发一些可以提供服务的一组类并将其部署到Server端供Client远程调用。
先来看一下Server端的结构:

using System;
using System.Runtime.Remoting;
using System.Runtime.Remoting.Channels;
using System.Runtime.Remoting.Channels.Tcp;

using RomotingLib;

namespace RemotingServer
{
 /// <summary>
 /// Summary description for Class1.
 /// </summary>
 class RemotingServer
 {
  /// <summary>
  /// The main entry point for the application.
  /// </summary>
  [STAThread]
  static void Main(string[] args)
  {
   //
   // TODO: Add code to start application here
   //
   //1.注册信道
   IChannel channel = new TcpChannel(8080);
   ChannelServices.RegisterChannel(channel,false);
   Console.WriteLine("Channel Registry...");

   //2.注册远程对象
   //Singleton(Wellknow方式)
   RemotingConfiguration.RegisterWellKnownServiceType(typeof(MathClass),"RemoteMath",WellKnownObjectMode.Singleton);

   //SingleCall(Wellknow方式)
   //RemotingConfiguration.RegisterWellKnownServiceType(typeof(MathClass),"RemotMath",WellKnownObjectMode.SingleCall);

   //Client Activate
   RemotingConfiguration.ApplicationName = "RemoteMath";
   RemotingConfiguration.RegisterActivatedServiceType(typeof(MathClass));

   Console.WriteLine("Remoting Class Registry...");

   while(true)
   {
    if(Console.ReadLine().ToUpper() == "QUIT")
    {
     return;
    }
   }
  }
 }
}

参考:http://www.cnblogs.com/yiriqing/articles/450552.html

posted @ 2008-03-29 19:27  Devilmsg  阅读(412)  评论(0编辑  收藏  举报