摘要:
窗体上需要 TImage、TOpenDialog 和六个按钮.unit Unit1;interfaceuses System.SysUtils, System.Types, System.UITypes, System.Classes, System.Variants, FMX.Types, FMX.Controls, FMX.Forms, FMX.Dialogs, FMX.Objects;type TForm1 = class(TForm) Image1: TImage; OpenDialog1: TOpenDialog; Button1: TButton; B... 阅读全文
摘要:
滤镜类的继承关系:TObject -> TPersistent -> TFilter -> TShaderFilter -> { 具体的滤镜类 }//下面例子首先会用到 FMX.Filter 单元的四个公用方法:procedure FillCategory(AList: TStrings);procedure FillFiltersInCategory(const Category: string; AList: TStrings);function FilterByName(const AName: string): TFilter;function FilterCl 阅读全文
摘要:
相关单元:FMX.FilterFMX.FilterCatBlurFMX.FilterCatGeometryFMX.FilterCatTransitionFMX_FilterCatColorFMX_FilterCatColorAdjustFMX_FilterCatCompositeFMX_FilterCatGeneratorFMX_FilterCatStyleFMX_FilterCatTilesFMX.FilterCatDistortionFM 提供了 10 个类别的滤镜:{ 分类名称 实现单元 } Blur //FMX.FilterCatBlur Geometr... 阅读全文