摘要:
绘制在 RenderTarget.PushAxisAlignedClip() 与 RenderTarget.PopAxisAlignedClip() 之间的内容将被指定的矩形剪辑。uses Direct2D, D2D1;procedure TForm1.FormPaint(Sender: TObject);var cvs: TDirect2DCanvas; R,RClip: TRect;begin cvs := TDirect2DCanvas.Create(Canvas, ClientRect); R := ClientRect; InflateRect(R, -ClientWidth div 阅读全文