摘要: //屏幕坐标var pick = viewer.scene.pick(movement.position) //笛卡尔空间直角坐标系var cartesian = viewer.camera.pickEllipsoid(movement.position, viewer.scene.globe.el 阅读全文
posted @ 2020-06-13 17:44 咸鱼翻身 阅读(402) 评论(1) 推荐(0) 编辑