2013年3月5日
摘要: Fast and easy high resolution fractals with a pixel shaderbyJohn Tsiombikas(Nuclear / Mindlapse)nuclear@siggraph.orgTable of ContentsProgrammable Graphics HardwareCalculating Fractals on the GPUSetting up Everything with OpenGLThe Mandelbrot FractalColoring the MandelbrotThe Mandelbrot ShaderThe Jul 阅读全文
posted @ 2013-03-05 14:09 dearplain 阅读(371) 评论(0) 推荐(0) 编辑