5.21 作业

1、设计四个类,分别是:(知识点:抽象类及抽象方法)

(1)Shape表示图形类,有面积属性area、周长属性per,颜色属性color,有两个构造方法(一个是默认的、一个是为颜色赋值的),还有3个抽象方法,分别是:getArea计算面积、getPer计算周长、showAll输出所有信息,还有一个求颜色的方法getColor。

(2)2个子类:

1)Rectangle表示矩形类,增加两个属性,Width表示长度、height表示宽度,重写getPer、getArea和showAll三个方法,另外又增加一个构造方法(一个是默认的、一个是为高度、宽度、颜色赋值的)。

2)Circle表示圆类,增加1个属性,radius表示半径,重写getPer、getArea和showAll三个方法,另外又增加两个构造方法(为半径、颜色赋值的)。

 (3)一个测试类PolyDemo,在main方法中,声明创建每个子类的对象,并调用2个子类的showAll方法。

package tth;
 
public abstract class Shape {
    private double area;
    private double per;
    private String color;
 
    public Shape() {
    }
 
    public Shape(String color) {
        this.color = color;
    }
 
    public abstract void getArea();
 
    public abstract void getPer();
 
    public abstract void showAll();
 
}
package tth;
 
public class Rectangle extends Shape {
    double width;
    double height;
 
    public Rectangle() {
    }
 
    public Rectangle(double width, double height, String color) {
        super();
        this.width = width;
        this.height = height;
        this.color = color;
    }
 
    public void getArea() {
        area = width * height;
    }
 
    public void getPer() {
        per = (width + height) * 2;
    }
 
    public void showAll() {
        System.out.println("矩形面积为:" + area + ",周长为:" + per + ",颜色:" + color);
    }
}
 
package tth;
 
public class Circle extends Shape {
    double radius;
 
    public Circle() {
    }
 
    public Circle(double radius, String color) {
        this.color = color;
        this.radius = radius;
    }
 
    public void getArea() {
        area = radius * radius * 3.14;
    }
 
    public void getPer() {
        per = 2 * radius * 3.14;
    }
 
    public void showAll() {
        System.out.println("圆的面积为:" + area + ",周长为:" + per + ",颜色:" + color);
    }
}
package tth;
 
public class PolyDemo {
 
    public static void main(String[] args) {
        Shape a1 = new Circle(5, "pink");
        Shape a2= new Rectangle(9, 10, "red);
        a1.getArea();
        a1.getPer();
        a1.showAll();
        a2.getArea();
        a2.getPer();
        a2.showAll();
    }
 
}

2、Cola公司的雇员分为以下若干类:(知识点:多态)

(1) ColaEmployee :这是所有员工总的父类,属性:员工的姓名,员工的生日月份。

Ÿ   方法:getSalary(int month) 根据参数月份来确定工资,如果该月员工过生日,则公司会额外奖励100 元。

(2) SalariedEmployee :     ColaEmployee 的子类,拿固定工资的员工。

Ÿ   属性:月薪

(3) HourlyEmployee :ColaEmployee 的子类,按小时拿工资的员工,每月工作超出160 小时的部分按照1.5 倍工资发放。

Ÿ   属性:每小时的工资、每月工作的小时数

(4) SalesEmployee :ColaEmployee 的子类,销售人员,工资由月销售额和提成率决定。

Ÿ   属性:月销售额、提成率

(5) 定义一个类Company,在该类中写一个方法,调用该方法可以打印出某月某个员工的工资数额,写一个测试类TestCompany,在main方法,把若干各种类型的员工放在一个ColaEmployee 数组里,并单元出数组中每个员工当月的工资。

package day;

public class ColaEmployee {
     String name;
        int month;

        public ColaEmployee() {

        }

        public ColaEmployee(String name, int month) {
            super();
            this.name = name;
            this.month = month;
        }

        public double getSalary(int month) {
            return 0;
        }
    }
package day;

public class SalariedEmployee extends ColaEmployee {
    double monSalary;

    public SalariedEmployee() {
        super();
    }

    public SalariedEmployee(String name, int month, double monSalary) {
        super(name, month);
        this.monSalary = monSalary;
    }

    public double getSalary(int month) {
        if (super.month == month) {
            return monSalary + 100;
        } else {
            return monSalary;
        }

    }

}
private int hourSalary;
    private int hourNum;

    public HourlyEmployee(String name, int month, int hourSalary, int hourNum) {
        super(name, month);
        this.hourSalary = hourSalary;
        this.hourNum = hourNum;

    }

    public double getSalary(int month) {
        if (super.month == month) {
            if (hourNum > 160) {
                return hourSalary * 160 + hourSalary * (hourNum - 160) * 1.5 + 100;
            } else {
                return hourSalary * hourNum + 100;
            }
        } else {
            if (hourNum > 160) {
                return hourSalary * 160 + hourSalary * (hourNum - 160) * 1.5;
            } else {
                return hourSalary * hourNum;
            }
        }

    }

}
package day;

public class SalesEmployee extends ColaEmployee{
    private int monthSales;
    private double royaltyRate;

    public SalesEmployee(String name, int month, int monthSales, double royaltyRate) {
        super(name, month);
        this.monthSales = monthSales;
        this.royaltyRate = royaltyRate;
    }

    public double getSalary(int month) {
        if (super.month == month) {
            return monthSales * royaltyRate + 100;
        } else {
            return monthSales * royaltyRate;
        }
    }

}
package day;

public class Company {
    public void getSalary(ColaEmployee c, int month) {
        System.out.println(c.name + "" + month + "月的月薪为" + c.getSalary(month) + "");
}
}
package day;

public class TestCompany {

    public static void main(String[] args) {
        // TODO Auto-generated method stub
        ColaEmployee[] cel = { new SalariedEmployee("Mikell", 6, 600), new HourlyEmployee("按小时拿工资的员工", 5, 300, 100),
                new SalesEmployee("销售人员", 6, 8000, 0.4) };
        for (int i = 0; i < cel.length; i++) {
            new Company().getSalary(cel[i], 8);
        }
    }

    

}

3、利用接口实现动态的创建对象:(知识点:接口 )

(1)创建4个类

1苹果

2香蕉

3葡萄

4园丁

(2)在三种水果的构造方法中打印一句话.

以苹果类为例

class apple

{

       public apple()

       {

              System.out.println(“创建了一个苹果类的对象”);

}

}

(3)类图如下:

 

(4)要求从控制台输入一个字符串,根据字符串的值来判断创建三种水果中哪个类的对象。

运行结果如图:

 

 

 

package day;
 
public interface Fruit {
 
}
package day;
 
public class Apple implements Fruit{
    public Apple() {
        System.out.println("创建了一个苹果类的对象。");
    }
         
}
package day;
 
public class Banana implements Fruit{
    public Banana() {
        System.out.println("创建了一个香蕉类的对象。");
    }
}
package day;
 
public class Grape implements Fruit {
    public Grape(){
        System.out.println("创建了一个葡萄类的对象。");
    }
 
}
package day;
 
import java.util.Scanner;
 
public class Gardener {
    public void creater() {
        System.out.println("请输入水果名字");
        Scanner input = new Scanner(System.in);
        String name1= input.nextLine();
         
        switch (name1) {
        case "苹果":
            new Apple();
            break;
        case "香蕉":
            new Banana();
            break;
        case "葡萄":
            new Grape();
            break;
        }
        input.close();
    }
}
package day;
 
public class Text {
 
    public static void main(String[] args) {
         Gardener g = new Gardener();
            g.creater();
         
    }
 
}

 

posted @ 2020-05-21 12:47  Day丶T  阅读(104)  评论(0编辑  收藏  举报