打水印
<%@ WebHandler Language="C#" Class="ImageWater" %> using System; using System.Web; using System.Drawing; using System.IO; using System.Drawing.Imaging; public class ImageWater : IHttpHandler { private string imagepath = "~/ImageFiles/"; //图片所在的文件夹 private const string waterimage = "~/ImageFiles/kg.png"; //水印图片 private const string defaultimage = "~/ImageFiles/noperson.jpg"; //没有找到图片时显示的图片 private const float alpha = 0.5F; //透明度 public void ProcessRequest(HttpContext context) { imagepath += context.Request.QueryString["title"];//获得图片名称 Image image; //图片类 if (File.Exists(context.Server.MapPath(imagepath))) { if (Path.GetExtension(context.Server.MapPath(imagepath)).ToLower() == ".gif") { //生成的高质量图片名称 //string strGoodFile = context.Request.MapPath(imagepath).Substring(0, context.Request.MapPath(imagepath).LastIndexOf(".")) + ".jpg"; //从文件取得图片对象 image = Image.FromFile(context.Server.MapPath(imagepath)); //取得图片大小 Size size = new Size(380, 380); //新建一个bmp图片 Image bitmap = new System.Drawing.Bitmap(size.Width, size.Height); //新建一个画板 Graphics g = System.Drawing.Graphics.FromImage(bitmap); //设置高质量插值法 g.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.High; //设置高质量,低速度呈现平滑程度 g.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.HighQuality; //清空一下画布 g.Clear(Color.Blue); //在指定位置画图 g.DrawImage(image, new System.Drawing.Rectangle(0, 0, bitmap.Width, bitmap.Height), new System.Drawing.Rectangle(0, 0, image.Width, image.Height), GraphicsUnit.Pixel); ///文字水印 Graphics G = System.Drawing.Graphics.FromImage(bitmap); Font f = new Font("宋体", 10); Brush b = new SolidBrush(Color.Black); G.DrawString("", f, b, 10, 10); G.Dispose(); ///图片水印 Image copyImage = Image.FromFile(context.Server.MapPath(waterimage)); //关于透明度(使用颜色矩阵) float[][] nArray ={ new float[] {1, 0, 0, 0, 0}, new float[] {0, 1, 0, 0, 0}, new float[] {0, 0, 1, 0, 0}, new float[] {0, 0, 0,alpha , 0}, new float[] {0, 0, 0, 0, 1}}; ColorMatrix colormatrix = new ColorMatrix(nArray); ImageAttributes attributes = new ImageAttributes(); attributes.SetColorMatrix(colormatrix, ColorMatrixFlag.Default, ColorAdjustType.Bitmap); Graphics a = Graphics.FromImage(bitmap); a.DrawImage(copyImage, new Rectangle(bitmap.Width - copyImage.Width, bitmap.Height - copyImage.Height, copyImage.Width, copyImage.Height), 0, 0, copyImage.Width, copyImage.Height, GraphicsUnit.Pixel, attributes); copyImage.Dispose(); a.Dispose(); copyImage.Dispose(); //保存高清晰度的缩略图 context.Response.ContentType = "image/jpeg";//输出图片的类型 //bitmap.Save(strGoodFile, ImageFormat.Jpeg); bitmap.Save(context.Response.OutputStream, ImageFormat.Jpeg);//将图片存入输出流 g.Dispose(); context.Response.End(); } else { image = Image.FromFile(context.Server.MapPath(imagepath));//将图片内容放到image对象 Graphics g = Graphics.FromImage(image); //获得Graphics 对象 Image watermark = Image.FromFile(context.Server.MapPath(waterimage));//将水印图片放入watermark 对象 //关于透明度(使用颜色矩阵) float[][] nArray ={ new float[] {1, 0, 0, 0, 0}, new float[] {0, 1, 0, 0, 0}, new float[] {0, 0, 1, 0, 0}, new float[] {0, 0, 0,alpha , 0}, new float[] {0, 0, 0, 0, 1}}; ColorMatrix colormatrix = new ColorMatrix(nArray); ImageAttributes attributes = new ImageAttributes(); attributes.SetColorMatrix(colormatrix, ColorMatrixFlag.Default, ColorAdjustType.Bitmap); g.DrawImage(watermark, new Rectangle(image.Width - watermark.Width, image.Height - watermark.Height, watermark.Width, watermark.Height), 0, 0, watermark.Width, watermark.Height, GraphicsUnit.Pixel, attributes); //在图片指定坐标处放入一个矩形图片内容为水印图片 g.Dispose(); watermark.Dispose(); context.Response.ContentType = "image/jpeg";//输出图片的类型 image.Save(context.Response.OutputStream, ImageFormat.Jpeg);//将图片存入输出流 image.Dispose(); context.Response.End(); } } else { image = Image.FromFile(context.Server.MapPath(defaultimage));//如果不存在图片就输出defaultimage。 context.Response.ContentType = "image/jpeg";//输出图片的类型 image.Save(context.Response.OutputStream, ImageFormat.Jpeg);//将图片存入输出流 image.Dispose(); context.Response.End(); } } public bool IsReusable { get { return false; } } }