[机器学习实战] 使用ID3算法的决策树
决策树-使用ID3算法划分数据集
1. 信息增益
from math import log
# 计算给定数据集的香农信息熵
def calcShannonEnt(dataSet):
numEntries = len(dataSet)
labelCounts = {}
for featVec in dataSet:
currentLabel = featVec[-1]
if currentLabel not in labelCounts.keys():
labelCounts[currentLabel] = 0
labelCounts[currentLabel] += 1
shannonEnt = 0.0
for key in labelCounts:
prob = float(labelCounts[key])/numEntries
shannonEnt -= prob * log(prob,2)
return shannonEnt
def createDataSet():
dataSet = [[1,1,'yes'],
[1,1,'yes'],
[1,0,'no'],
[0,1,'no'],
[0,1,'no']]
labels = ['no surfacing', 'filppers']
return dataSet, labels
myDat, labels = createDataSet()
myDat
[[1, 1, 'yes'], [1, 1, 'yes'], [1, 0, 'no'], [0, 1, 'no'], [0, 1, 'no']]
calcShannonEnt(myDat)
0.9709505944546686
myDat[0][-1]='maybe'
myDat
[[1, 1, 'maybe'], [1, 1, 'yes'], [1, 0, 'no'], [0, 1, 'no'], [0, 1, 'no']]
calcShannonEnt(myDat)
1.3709505944546687
2. 划分数据集
# 按照给定特征featvec[axis]划分数据集,返回featVec[axis]==value的集合
def splitDataSet(dataSet, axis, value):
retDataSet = []
for featVec in dataSet:
if featVec[axis] == value:
reducedFeatVec = featVec[:axis]
reducedFeatVec.extend(featVec[axis+1:]) # 抽取
retDataSet.append(reducedFeatVec)
return retDataSet
myDat, labels = createDataSet()
myDat
[[1, 1, 'yes'], [1, 1, 'yes'], [1, 0, 'no'], [0, 1, 'no'], [0, 1, 'no']]
splitDataSet(myDat,0,1)
[[1, 'yes'], [1, 'yes'], [0, 'no']]
splitDataSet(myDat,0,0)
[[1, 'no'], [1, 'no']]
# 选择最好的数据集划分方式
def chooseBestFeatureToSplit(dataSet):
numFeatures = len(dataSet[0]) - 1
baseEntropy = calcShannonEnt(dataSet)
bestInfoGain = 0.0
bestFeature = -1
for i in range(numFeatures):
featList = [example[i] for example in dataSet]
uniqueVals = set(featList)
newEntropy = 0.0
for value in uniqueVals:
subDataSet = splitDataSet(dataSet, i, value)
prob = len(subDataSet)/float(len(dataSet))
newEntropy += prob * calcShannonEnt(subDataSet)
infoGain = baseEntropy - newEntropy
if (infoGain > bestInfoGain):
bestInfoGain = infoGain
bestFeature = i
return bestFeature
myDat, labels = createDataSet()
chooseBestFeatureToSplit(myDat)
0
myDat
[[1, 1, 'yes'], [1, 1, 'yes'], [1, 0, 'no'], [0, 1, 'no'], [0, 1, 'no']]
3. 递归构造决策树
import operator
# 如果数据集已经处理了所有属性,凡是类标签依然不是唯一,此时可以通过多数表决的方式定义该叶子节点
def majorityCnt(classList):
classCount = {}
for vote in classList:
if vote not in classCount.keys():
classCount[vote] = 0
classCount[vote] += 1
sortedClassCount = sorted(classCount.items(), key=operator.itemgetter(1), reverse=True)
return sortedClassCount[0][0]
#创建树
def createTree(dataSet, labels):
classList = [example[-1] for example in dataSet]
if classList.count(classList[0]) == len(classList): # 类别完全相同则停止继续划分
return classList[0]
if len(dataSet[0]) == 1: # 已经遍历了所有特征,返回多数表决的结果
return majorityCnt(classList)
bestFeat = chooseBestFeatureToSplit(dataSet)
bestFeatLabel = labels[bestFeat]
myTree = {bestFeatLabel:{}} # 使用字典类型存储树
del(labels[bestFeat])
featValues = [example[bestFeat] for example in dataSet]
uniqueVals = set(featValues) # 得到列表包含的所有属性值
for value in uniqueVals:
subLabels = labels[:] # !!复制了类标签,因为labels是列表类型的,参数按照引用的方式传递需要保证不改变原始列表的内容
myTree[bestFeatLabel][value] = createTree(splitDataSet(dataSet, bestFeat, value), subLabels)
return myTree
myDat, labels = createDataSet()
myTree = createTree(myDat, labels)
myTree
{'no surfacing': {0: 'no', 1: {'filppers': {0: 'no', 1: 'yes'}}}}
4. 构造注解树
# 使用文本注解工具(annotations)绘制树节点
import matplotlib.pyplot as plt
%matplotlib inline
# 定义文本框和箭头格式
decisionNode = dict(boxstyle='sawtooth', fc='0.8')
leafNode = dict(boxstyle='round4', fc='0.8')
arrow_args = dict(arrowstyle='<-')
# 绘制带箭头的注解
def plotNode(nodeTxt, centerPt, parentPt, nodeType):
# centerPt是文本框的位置(xytext), parentPt是箭头起始位置
createPlot.ax1.annotate(nodeTxt, xy=parentPt, xycoords='axes fraction', xytext=centerPt, textcoords='axes fraction',\
va='center', ha='center', bbox=nodeType, arrowprops=arrow_args)
def createPlot():
fig = plt.figure(1, facecolor='white')
fig.clf() # 清空绘图区
createPlot.ax1 = plt.subplot(111, frameon=False)
plotNode('decisionNode', (0.5,0.1), (0.1,0.5), decisionNode)
plotNode('leafNode', (0.8,0.1), (0.3,0.8), leafNode)
plt.show()
createPlot()
# 获取叶节点的数目和树的层数,来确定x轴的长度和y轴的高度
def getNumLeafs(myTree):
numLeafs = 0
firstStr = list(myTree.keys())[0]
secondDict = myTree[firstStr]
for key in secondDict.keys():
if type(secondDict[key]).__name__ == 'dict':
numLeafs += getNumLeafs(secondDict[key])
else: numLeafs += 1
return numLeafs
def getTreeDepth(myTree):
maxDepth = 0
firstStr = list(myTree.keys())[0]
secondDict = myTree[firstStr]
for key in secondDict.keys():
if type(secondDict[key]).__name__ == 'dict':
thisDepth = 1 + getTreeDepth(secondDict[key])
else: thisDepth = 1
if thisDepth > maxDepth: maxDepth = thisDepth
return maxDepth
# 预先存储两个树的信息
def retrieveTree(i):
listOfTrees = [{'no surfacing': {0: 'no', 1: {'filppers': {0: 'no', 1: 'yes'}}}},\
{'no surfacing': {0: 'no', 1: {'filppers': {0: {'head':{0:'no', 1: 'yes'}}, 1:'no'}}}}]
return listOfTrees[i]
myTree = retrieveTree(0)
list(myTree.keys())[0]
'no surfacing'
getNumLeafs(myTree)
3
getTreeDepth(myTree)
2
# PlotTree
# 在父子节点间填充文本信息
def plotMidText(cntrPt, parentPt, txtString):
xMid = (parentPt[0] - cntrPt[0])/2.0 + cntrPt[0]
yMid = (parentPt[1] - cntrPt[1])/2.0 + cntrPt[1]
createPlot.ax1.text(xMid, yMid, txtString)
def plotTree(myTree, parentPt, nodeTxt):
numLeafs = getNumLeafs(myTree)
depth = getTreeDepth(myTree)
firstStr = list(myTree.keys())[0]
cntrPt = (plotTree.xOff + (1.0 + float(numLeafs))/2.0/plotTree.totalW, plotTree.yOff)
plotMidText(cntrPt, parentPt, nodeTxt) # 标记子节点属性值
plotNode(firstStr, cntrPt, parentPt, decisionNode) # 绘制带箭头的注解
secondDict = myTree[firstStr]
plotTree.yOff = plotTree.yOff - 1.0/plotTree.totalD # 减少y偏移
for key in secondDict.keys():
if type(secondDict[key]).__name__ == 'dict':
plotTree(secondDict[key], cntrPt, str(key))
else:
plotTree.xOff = plotTree.xOff + 1.0/plotTree.totalW # 右移x坐标
plotNode(secondDict[key], (plotTree.xOff, plotTree.yOff), cntrPt, leafNode)
plotMidText((plotTree.xOff, plotTree.yOff), cntrPt, str(key))
plotTree.yOff = plotTree.yOff + 1.0/plotTree.totalD # !!当前分支画完返回上一位置
# 重新写createPlot
def createPlot(inTree):
fig = plt.figure(1, facecolor='white')
fig.clf()
axprops = dict(xticks=[], yticks=[])
createPlot.ax1 = plt.subplot(111, frameon=False, **axprops)
plotTree.totalW = float(getNumLeafs(inTree)) # 全局变量存储树的宽和高
plotTree.totalD = float(getTreeDepth(inTree))
plotTree.xOff = -0.5/plotTree.totalW
plotTree.yOff = 1.0
plotTree(inTree, (0.5,1.0), '')
plt.show()
myTree
{'no surfacing': {0: 'no', 1: {'filppers': {0: 'no', 1: 'yes'}}}}
createPlot(myTree)
myTree['no surfacing'][3] = 'maybe'
createPlot(myTree)
5. 使用决策树进行分类
# 使用决策树的分类函数
def classify(inputTree, featLabels, testVec):
firstStr = list(inputTree.keys())[0]
secondDict = inputTree[firstStr]
featIndex = featLabels.index(firstStr) # 用index()将标签字符串转换为索引,方便查找
for key in secondDict.keys():
if testVec[featIndex] == key:
if type(secondDict[key]).__name__ == 'dict':
classLabel = classify(secondDict[key], featLabels, testVec)
else: classLabel = secondDict[key]
return classLabel
myDat, labels = createDataSet()
labels
['no surfacing', 'filppers']
myTree = retrieveTree(0)
myTree
{'no surfacing': {0: 'no', 1: {'filppers': {0: 'no', 1: 'yes'}}}}
classify(myTree, labels, [1,1])
'yes'
classify(myTree, labels, [1,0])
'no'
# 使用pickle模块存储决策树
def storeTree(inputTree, filename):
import pickle
fw = open(filename,'wb')
pickle.dump(inputTree, fw)
fw.close()
def grabTree(filename):
import pickle
fr = open(filename,'rb')
return pickle.load(fr)
storeTree(myTree, 'classifierStorage.txt')
grabTree('classifierStorage.txt')
{'no surfacing': {0: 'no', 1: {'filppers': {0: 'no', 1: 'yes'}}}}
示例:使用决策树预测隐形眼镜类型
fr = open('data/lenses.txt')
lenses = [inst.strip().split('\t') for inst in fr.readlines()]
lensesLabels = ['age', 'prescript', 'astigmatic', 'tearRate']
lensesTree = createTree(lenses, lensesLabels)
print(lensesTree)
{'tearRate': {'normal': {'astigmatic': {'yes': {'prescript': {'hyper': {'age': {'presbyopic': 'no lenses', 'young': 'hard', 'pre': 'no lenses'}}, 'myope': 'hard'}}, 'no': {'age': {'presbyopic': {'prescript': {'hyper': 'soft', 'myope': 'no lenses'}}, 'young': 'soft', 'pre': 'soft'}}}}, 'reduced': 'no lenses'}}
createPlot(lensesTree)
匹配的选项过多导致Overfitting的问题,如果一个叶子节点只能增加少许信息,则可以删除该节点。
ID3算法的缺点:无法直接处理数值型数据。