摘要: 1 Shader "Custom/Unlit - Transparent Colored Grayed (SoftClip)" 2 { 3 Properties 4 { 5 _MainTex ("Base (RGB)", 2D) = "white" {} 6 ... 阅读全文
posted @ 2015-01-04 20:45 大表哥的笔记 阅读(994) 评论(0) 推荐(0) 编辑
摘要: 一个非常全面的XML解析类 1 using System; 2 using UnityEngine; 3 using System.Xml; 4 using System.Collections; 5 6 using UnityObject = UnityEngine.Object; ... 阅读全文
posted @ 2015-01-04 20:35 大表哥的笔记 阅读(1506) 评论(0) 推荐(0) 编辑