摘要:
1 Shader "Custom/Unlit - Transparent Colored Grayed (SoftClip)" 2 { 3 Properties 4 { 5 _MainTex ("Base (RGB)", 2D) = "white" {} 6 ... 阅读全文
摘要:
一个非常全面的XML解析类 1 using System; 2 using UnityEngine; 3 using System.Xml; 4 using System.Collections; 5 6 using UnityObject = UnityEngine.Object; ... 阅读全文