编写代码 TestMouseListener测试类
package com.xiang.lesson03;
import java.awt.*;
import java.awt.event.MouseAdapter;
import java.awt.event.MouseEvent;
import java.awt.event.WindowAdapter;
import java.awt.event.WindowEvent;
import java.util.AbstractList;
import java.util.ArrayList;
import java.util.Iterator;
//鼠标监听事件
public class TestMouseListener {
public static void main(String[] args) {
new MyFrame("画图");
}
}
//自己的鼠标类
class MyFrame extends Frame {
//需要画笔,与监听鼠标当前位置,需要集合来存储这个点
AbstractList points;
//构造器
public MyFrame(String title) {
super(title);
setVisible(true);
setBounds(200, 200, 600, 500);
addWindowListener(new WindowAdapter() {
@Override
public void windowClosing(WindowEvent e) {
System.exit(0);
}
});
// 存放鼠标点击 的点
points = new ArrayList<>();
// 添加鼠标监听器,真对于这个窗口
this.addMouseListener(new MyMouseListener());
}
@Override
public void paint(Graphics g) {
// 画画,需监听鼠标事件
Iterator iterator = points.iterator();
while (iterator.hasNext()) {
Point point = (Point) iterator.next();
g.setColor(Color.red);
g.fillOval(point.x, point.y, 10, 10);
}
}
// 添加一个点到界面上边
public void addPaint(Point point) {
points.add(point);
}
//适配器模式
private class MyMouseListener extends MouseAdapter {
// 鼠标 按下,弹起,点击,按住不放;
@Override
public void mousePressed(MouseEvent e) {
MyFrame frame = (MyFrame) e.getSource();
frame.addPaint(new Point(e.getX(), e.getY()));
//每次点击鼠标重画
frame.repaint();
}
}
}
运行结果
思路